Player Matchup

Sobek
Sobek
Ghostlyotto
Sobek
Level 60
God Stats
21W - 36L
1,462 SR
Queue Stats
811W - 809L
1,507 Elo+
Party 2
Fenrir
Fenrir
LuzrovRulay25
Fenrir
Level 148
God Stats
1W - 7L
1,152 SR
Queue Stats
264W - 247L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Tropical22
Cernunnos
Level 42
God Stats
6W - 5L
1,408 SR
Queue Stats
89W - 77L
1,651 Elo+
Solo
Artemis
Artemis
Urek420Mazino
Artemis
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,769 Elo+
Solo
Anubis
Anubis
WaddleWalk
Anubis
Level 48
God Stats
63W - 31L
1,649 SR
Queue Stats
329W - 293L
1,510 Elo+
Party 2
Team Averages
Level 72
1,434 SR
1,589 Elo+

VS

Team Averages
Level 83
1,538 SR
1,616 Elo+
Fenrir
Fenrir
AceRevenant
Fenrir
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 5L
1,767 Elo+
Party 1
Chaac
Chaac
GoodGuyReed
Chaac
Level 128
God Stats
3W - 2L
1,584 SR
Queue Stats
136W - 113L
1,521 Elo+
Party 1
Khepri
Khepri
ItzRec1use
Khepri
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,676 Elo+
Party 1
Skadi
Skadi
VIIAstras
Skadi
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 42L
1,576 Elo+
Party 1
Baron Samedi
Baron Samedi
drukano3
Baron Samedi
Level 77
God Stats
45W - 38L
1,604 SR
Queue Stats
629W - 583L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 4
5,238
437
1,849
8,764
6,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
2 / 2 / 2
6,443
537
3,696
8,883
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cernunnos
Tropical22
Cernunnos
8
2 / 2 / 2
5,255
438
2,284
3,524
955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Artemis
8
1 / 2 / 0
4,970
414
1,504
4,873
1,294
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Anubis
WaddleWalk
Anubis
12
4 / 3 / 2
6,999
583
7,116
8,904
4,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
3 / 2 / 3
7,132
594
4,397
7,665
2,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
2 / 1 / 0
6,864
572
6,395
8,697
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Khepri
ItzRec1use
Khepri
9
1 / 2 / 2
6,060
505
3,113
6,350
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Skadi
VIIAstras
Skadi
11
2 / 1 / 2
6,741
562
4,744
5,374
1,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baron Samedi
drukano3
Baron Samedi
11
2 / 4 / 2
6,811
568
5,584
6,521
2,150
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
19
10
Kills
10
11
Deaths
10
10
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
3
2
3
2.25
L
1
2
4
1.5
W
2
1
0
2
W
Khepri
ItzRec1use
Khepri
1
2
2
1
L
2
2
2
1.5
L
Cernunnos
Tropical22
Cernunnos
2
2
2
1.5
L
Artemis
1
2
0
0.5
W
Skadi
VIIAstras
Skadi
2
1
2
3
L
Anubis
WaddleWalk
Anubis
4
3
2
1.67
W
Baron Samedi
drukano3
Baron Samedi
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,449
Damage
24,233
34,948
Taken
34,607
16,299
Mitigated
17,432
12,536
Healing
13,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
4,397
701
0
3,006
7,665
2,516
147
833
6,832
0
33,885
L
1,849
224
0
3,182
8,764
6,201
0
1,997
6,767
8,480
0
W
6,395
865
0
3,903
8,697
7,688
741
0
8,697
0
32,336
W
Khepri
ItzRec1use
Khepri
3,113
387
0
2,054
6,350
3,325
131
1,813
4,537
13,458
0
L
3,696
1,064
0
3,586
8,883
3,139
0
732
8,026
0
35,556
L
Cernunnos
Tropical22
Cernunnos
2,284
867
0
1,061
3,524
955
0
699
2,825
0
12,644
L
Artemis
1,504
575
0
780
4,873
1,294
0
0
4,573
0
9,453
W
Skadi
VIIAstras
Skadi
4,744
1,884
0
2,512
5,374
1,753
2,099
1,920
3,454
0
45,248
L
Anubis
WaddleWalk
Anubis
7,116
880
0
3,927
8,904
4,710
244
5,269
3,635
45,981
0
W
Baron Samedi
drukano3
Baron Samedi
5,584
392
0
1,728
6,521
2,150
0
4,401
2,120
28,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,905
Gold Earned
33,608
224
Minions Killed
245
0
Camps Cleared
0
860,129
Distance Traveled
1,028,044
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,132
594
61
5
0
193,434
1
L
Sobek
5,238
437
17
1
0
202,310
2
W
Chaac
6,864
572
51
4
0
202,813
1
W
Khepri
6,060
505
17
1
0
224,857
2
L
Fenrir
6,443
537
76
6
0
207,054
1
L
Cernunnos
5,255
438
25
2
0
120,724
2
L
Artemis
4,970
414
11
1
0
139,233
3
W
Skadi
6,741
562
76
6
0
198,288
1
L
Anubis
6,999
583
95
8
0
190,808
1
W
Baron Samedi
6,811
568
40
3
0
208,652
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role