Player Matchup

Ares
Ares
SwiftLIII
Ares
Level 29
God Stats
27W - 4L
2,115 SR
Queue Stats
82W - 40L
1,966 Elo+
Party 2
Cupid
Cupid
TheUndeadEssence
Cupid
Level 47
God Stats
2W - 0L
1,798 SR
Queue Stats
195W - 120L
1,926 Elo+
Party 2
Tyr
Tyr
URLIPSONMINE
Tyr
Level 96
God Stats
14W - 6L
1,906 SR
Queue Stats
90W - 34L
1,938 Elo+
Party 2
Ymir
Ymir
priorwish
Ymir
Level 49
God Stats
4W - 3L
1,342 SR
Queue Stats
122W - 68L
1,900 Elo+
Party 2
Anubis
Anubis
ôhńo
Anubis
Level 77
God Stats
39W - 15L
1,905 SR
Queue Stats
134W - 63L
1,921 Elo+
Party 2
Team Averages
Level 60
1,813 SR
1,930 Elo+

VS

Team Averages
Level 65
1,449 SR
1,447 Elo+
Bellona
Bellona
Lokikron
Bellona
Level 48
God Stats
45W - 38L
1,492 SR
Queue Stats
187W - 206L
1,447 Elo+
Solo
Baba Yaga
Baba Yaga
Rolling_Rock
Baba Yaga
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 67L
1,491 Elo+
Party 3
Sobek
Sobek
firedemonjma95
Sobek
Level 38
God Stats
5W - 1L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 1
Achilles
Achilles
littlejerry510
Achilles
Level 29
God Stats
10W - 6L
1,500 SR
Queue Stats
133W - 142L
1,463 Elo+
Party 3
Chiron
Chiron
rangerhughes51
Chiron
Level 115
God Stats
14W - 19L
1,253 SR
Queue Stats
247W - 249L
1,333 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
10
2 / 2 / 6
6,191
516
3,832
7,498
3,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 1 / 3
6,319
527
5,018
6,105
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
3 / 0 / 4
7,626
636
8,957
7,712
3,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ymir
11
6 / 0 / 4
6,873
573
4,524
5,912
2,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
ôhńo
Anubis
13
6 / 0 / 2
7,580
632
6,967
4,766
2,139
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Lokikron
Bellona
9
0 / 3 / 0
5,174
431
1,934
7,446
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Rolling_Rock
Baba Yaga
9
0 / 3 / 0
5,038
420
2,889
5,007
1,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

8
1 / 3 / 2
5,413
451
3,781
10,590
5,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Achilles
6
0 / 4 / 0
4,607
384
2,488
8,857
3,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
2 / 4 / 1
5,595
466
4,689
8,519
2,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
17
Kills
3
3
Deaths
17
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Lokikron
Bellona
0
3
0
0
L
Baba Yaga
Rolling_Rock
Baba Yaga
0
3
0
0
W
Ares
2
2
6
2.5
W
0
1
3
1.5
W
3
0
4
5
L
1
3
2
0.67
L
Achilles
0
4
0
0
W
Ymir
6
0
4
8
L
2
4
1
0.63
W
Anubis
ôhńo
Anubis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,298
Damage
15,781
31,993
Taken
40,419
13,143
Mitigated
15,830
15,443
Healing
11,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Lokikron
Bellona
1,934
793
0
2,138
7,446
3,510
0
1,041
6,405
0
21,000
L
Baba Yaga
Rolling_Rock
Baba Yaga
2,889
168
0
1,105
5,007
1,354
0
3,303
1,704
24,489
0
W
Ares
3,832
35
0
2,211
7,498
3,350
0
2,518
4,832
10,367
0
W
5,018
2,625
218
2,703
6,105
1,940
986
1,427
4,678
0
44,410
W
8,957
1,218
0
3,716
7,712
3,257
496
400
7,296
0
49,950
L
3,781
437
0
3,155
10,590
5,070
240
5,118
5,472
10,540
0
L
Achilles
2,488
921
0
1,577
8,857
3,896
0
2,538
6,319
0
16,866
W
Ymir
4,524
899
124
3,160
5,912
2,457
0
1,264
4,560
33,230
0
L
4,689
1,943
446
2,629
8,519
2,000
450
3,307
5,196
0
30,634
W
Anubis
ôhńo
Anubis
6,967
781
0
3,311
4,766
2,139
0
723
3,957
60,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,589
Gold Earned
25,827
405
Minions Killed
195
0
Camps Cleared
0
1,121,332
Distance Traveled
1,089,675
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,174
431
51
4
0
230,945
2
L
Baba Yaga
5,038
420
47
4
0
193,991
3
W
Ares
6,191
516
18
2
0
221,633
1
W
Cupid
6,319
527
83
7
0
199,835
4
W
Tyr
7,626
636
110
9
0
255,149
6
L
Sobek
5,413
451
8
1
0
226,603
2
L
Achilles
4,607
384
34
3
0
243,991
1
W
Ymir
6,873
573
72
6
0
247,114
6
L
Chiron
5,595
466
55
5
0
194,145
0
W
Anubis
7,580
632
122
10
0
197,601
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role