Player Matchup

Artemis
Artemis
Ballanaar
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,845 Elo+
Party 2
Artio
Artio
Lalriel
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,451 Elo+
Party 2
Ratatoskr
Ratatoskr
Pivetex
Ratatoskr
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 9L
1,845 Elo+
Party 2
Cerberus
Cerberus
fabriciow208
Cerberus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 40L
1,451 Elo+
Party 2
Fenrir
Fenrir
viniciusv11
Fenrir
Level 38
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 63L
1,451 Elo+
Party 2
Team Averages
Level 13
1,500 SR
1,609 Elo+

VS

Team Averages
Level 20
1,631 SR
1,547 Elo+
Khepri
Khepri
RenatoAndaki
Khepri
Level 44
God Stats
2W - 0L
1,719 SR
Queue Stats
78W - 45L
1,677 Elo+
Party 3
Medusa
Medusa
ScarIetEnvy
Medusa
Level 6
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 105L
1,381 Elo+
Party 1
Hera
Hera
Sigil_Of_Malice
Hera
Level 14
God Stats
4W - 9L
1,692 SR
Queue Stats
58W - 61L
1,472 Elo+
Party 1
Guan Yu
Guan Yu
ZBoyzinho
Guan Yu
Level 17
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 82L
1,452 Elo+
Party 1
Ao Kuang
Ao Kuang
daarkzao
Ao Kuang
Level 17
God Stats
2W - 0L
1,747 SR
Queue Stats
26W - 15L
1,755 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Ballanaar
Artemis
5
0 / 0 / 2
8,659
787
276
578
237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artio
Lalriel
Artio
16
2 / 4 / 6
10,566
961
5,733
22,318
23,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
Pivetex
Ratatoskr
16
2 / 12 / 8
10,507
955
10,199
23,798
8,561
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Cerberus
fabriciow208
Cerberus
16
1 / 13 / 8
10,957
996
7,472
33,379
29,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
8 / 9 / 4
12,433
1,130
19,551
22,720
10,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
19
4 / 2 / 29
12,829
1,166
15,740
13,781
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
19
12 / 4 / 18
12,854
1,169
30,785
10,411
3,443
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
7 / 3 / 23
11,911
1,083
19,319
6,033
2,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
ZBoyzinho
Guan Yu
17
2 / 4 / 19
10,654
969
8,130
13,343
8,943
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
daarkzao
Ao Kuang
19
13 / 0 / 20
13,505
1,228
19,845
11,623
5,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
147
13
Kills
38
38
Deaths
13
28
Assists
109
Player
Kills
Deaths
Assists
KDA
L
Artemis
Ballanaar
Artemis
0
0
2
1
L
Artio
Lalriel
Artio
2
4
6
1.25
L
Ratatoskr
Pivetex
Ratatoskr
2
12
8
0.5
W
Khepri
4
2
29
9.25
W
Medusa
12
4
18
5.25
W
7
3
23
6.17
W
Guan Yu
ZBoyzinho
Guan Yu
2
4
19
2.88
W
Ao Kuang
daarkzao
Ao Kuang
13
0
20
23
L
Cerberus
fabriciow208
Cerberus
1
13
8
0.38
L
Fenrir
8
9
4
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,231
Damage
93,819
102,793
Taken
55,191
72,374
Mitigated
30,768
11,407
Healing
14,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Ballanaar
Artemis
276
206
0
51
578
237
0
568
10
0
823
L
Artio
Lalriel
Artio
5,733
1,410
1,970
2,467
22,318
23,933
0
9,790
12,378
19,016
0
L
Ratatoskr
Pivetex
Ratatoskr
10,199
2,948
0
1,151
23,798
8,561
0
14,566
9,082
0
23,032
W
Khepri
15,740
1,595
0
943
13,781
11,063
0
4,510
9,154
28,423
0
W
Medusa
30,785
19,838
0
1,816
10,411
3,443
0
3,670
6,741
0
47,237
W
19,319
6,213
0
0
6,033
2,199
0
1,465
4,568
40,855
0
W
Guan Yu
ZBoyzinho
Guan Yu
8,130
1,057
3,558
2,252
13,343
8,943
0
1,714
8,388
0
14,417
W
Ao Kuang
daarkzao
Ao Kuang
19,845
7,910
0
5,441
11,623
5,120
0
1,846
8,972
40,378
0
L
Cerberus
fabriciow208
Cerberus
7,472
1,476
0
4,119
33,379
29,274
0
18,011
15,193
23,649
0
L
Fenrir
19,551
5,949
0
1,649
22,720
10,369
0
11,969
10,676
0
40,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,122
Gold Earned
61,753
121
Minions Killed
183
4
Camps Cleared
8
785,484
Distance Traveled
997,178
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,659
787
0
0
0
11,475
0
L
Artio
10,566
961
20
2
0
201,599
0
L
Ratatoskr
10,507
955
33
3
1
191,104
2
W
Khepri
12,829
1,166
25
2
0
217,135
1
W
Medusa
12,854
1,169
27
2
3
181,724
0
W
Hera
11,911
1,083
56
5
0
183,676
0
W
Guan Yu
10,654
969
22
2
0
189,854
0
W
Ao Kuang
13,505
1,228
53
5
5
224,789
1
L
Cerberus
10,957
996
33
3
1
168,039
0
L
Fenrir
12,433
1,130
35
3
2
213,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role