Player Matchup

Baron Samedi
Baron Samedi
Barty280
Baron Samedi
Level 29
God Stats
18W - 16L
1,364 SR
Queue Stats
186W - 188L
1,516 Elo+
Party 2
Apollo
Apollo
Daveede
Apollo
Level 96
God Stats
7W - 9L
1,457 SR
Queue Stats
350W - 345L
1,551 Elo+
Party 2
Nemesis
Nemesis
GoddamnSnack
Nemesis
Level 28
God Stats
16W - 18L
1,434 SR
Queue Stats
200W - 192L
1,534 Elo+
Party 2
Horus
Horus
SergiSensei_
Horus
Level 129
God Stats
1W - 0L
1,663 SR
Queue Stats
90W - 109L
1,533 Elo+
Party 1
Nu Wa
Nu Wa
gerson_ramms1999
Nu Wa
Level 12
God Stats
50W - 42L
1,464 SR
Queue Stats
276W - 290L
1,016 Elo+
Party 1
Team Averages
Level 59
1,476 SR
1,430 Elo+

VS

Team Averages
Level 53
1,667 SR
1,536 Elo+
Anhur
Anhur
BH_SAMA
Anhur
Level 59
God Stats
2W - 3L
1,719 SR
Queue Stats
191W - 121L
1,569 Elo+
Party 3
Bellona
Bellona
ChilliMonkii
Bellona
Level 63
God Stats
24W - 15L
1,728 SR
Queue Stats
203W - 140L
1,558 Elo+
Party 3
Serqet
Serqet
J-Sav808
Serqet
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 25L
1,566 Elo+
Party 3
Bacchus
Bacchus
SONOFME496
Bacchus
Level 66
God Stats
5W - 3L
1,817 SR
Queue Stats
199W - 134L
1,526 Elo+
Party 3
Anubis
Anubis
Yokai Akemi2387
Anubis
Level 49
God Stats
19W - 12L
1,571 SR
Queue Stats
388W - 505L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Barty280
Baron Samedi
16
4 / 2 / 7
10,130
563
8,483
7,382
4,960
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Daveede
Apollo
17
7 / 1 / 4
11,025
613
11,746
12,565
4,539
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
GoddamnSnack
Nemesis
16
7 / 2 / 6
10,937
608
10,863
12,463
5,348
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
6 / 0 / 11
10,413
579
8,796
13,141
10,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
2 / 7 / 1
8,544
475
7,328
7,240
2,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BH_SAMA
Anhur
14
0 / 5 / 1
7,855
436
4,994
10,891
3,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
ChilliMonkii
Bellona
16
8 / 3 / 2
9,909
551
12,161
14,229
12,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Serqet
J-Sav808
Serqet
13
0 / 7 / 1
7,686
427
1,056
13,173
4,509
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
SONOFME496
Bacchus
12
1 / 4 / 3
7,821
435
6,423
15,723
11,473
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 7 / 0
9,174
510
8,861
13,150
6,576
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
26
Kills
12
12
Deaths
26
29
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anhur
BH_SAMA
Anhur
0
5
1
0.1
W
Baron Samedi
Barty280
Baron Samedi
4
2
7
3.75
L
Bellona
ChilliMonkii
Bellona
8
3
2
3
W
Apollo
Daveede
Apollo
7
1
4
9
W
Nemesis
GoddamnSnack
Nemesis
7
2
6
5
L
Serqet
J-Sav808
Serqet
0
7
1
0.07
L
Bacchus
SONOFME496
Bacchus
1
4
3
0.63
W
6
0
11
11.5
L
3
7
0
0.43
W
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,216
Damage
33,495
52,791
Taken
67,166
28,095
Mitigated
38,810
16,385
Healing
15,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
BH_SAMA
Anhur
4,994
1,405
0
2,177
10,891
3,336
0
557
10,274
0
52,025
W
Baron Samedi
Barty280
Baron Samedi
8,483
996
838
1,743
7,382
4,960
572
3,914
3,427
43,962
0
L
Bellona
ChilliMonkii
Bellona
12,161
2,905
0
4,846
14,229
12,916
683
4,051
9,556
0
63,983
W
Apollo
Daveede
Apollo
11,746
7,622
0
6,762
12,565
4,539
5,664
2,176
10,364
0
81,854
W
Nemesis
GoddamnSnack
Nemesis
10,863
7,310
0
1,673
12,463
5,348
0
3,775
8,563
0
70,134
L
Serqet
J-Sav808
Serqet
1,056
49
0
10
13,173
4,509
0
3,091
9,818
0
47,882
L
Bacchus
SONOFME496
Bacchus
6,423
1,281
0
4,477
15,723
11,473
0
2,624
12,925
29,911
0
W
8,796
4,014
1,007
4,362
13,141
10,947
436
4,397
8,523
0
24,754
L
8,861
250
0
3,955
13,150
6,576
0
4,042
8,782
51,422
0
W
7,328
1,337
0
0
7,240
2,301
263
1,022
5,943
31,041
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,049
Gold Earned
42,445
417
Minions Killed
444
0
Camps Cleared
0
1,642,404
Distance Traveled
1,558,010
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,855
436
87
5
0
311,170
4
W
Baron Samedi
10,130
563
97
5
0
334,606
4
L
Bellona
9,909
551
130
7
0
338,264
6
W
Apollo
11,025
613
148
8
0
314,679
0
W
Nemesis
10,937
608
94
5
0
363,991
4
L
Serqet
7,686
427
76
4
0
321,516
0
L
Bacchus
7,821
435
51
3
0
355,086
4
W
Horus
10,413
579
20
1
0
361,442
6
L
Anubis
9,174
510
100
6
0
231,974
2
W
Nu Wa
8,544
475
58
3
0
267,686
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role