Player Matchup

Heimdallr
Heimdallr
CLGoings
Heimdallr
Level 122
God Stats
11W - 1L
1,790 SR
Queue Stats
89W - 50L
1,917 Elo+
Party 2
Anubis
Anubis
Invisibla
Anubis
Level 67
God Stats
6W - 1L
1,568 SR
Queue Stats
64W - 34L
1,549 Elo+
Party 2
Cthulhu
Cthulhu
itzrickymayne
Cthulhu
Level 140
God Stats
6W - 4L
1,654 SR
Queue Stats
145W - 121L
1,546 Elo+
Party 2
Team Averages
Level 110
1,671 SR
1,671 Elo+

VS

Team Averages
Level 81
1,571 SR
1,501 Elo+
Ganesha
Ganesha
BigBeattyBeats7
Ganesha
Level 88
God Stats
0W - 1L
1,488 SR
Queue Stats
3W - 6L
1,545 Elo+
Solo
Ullr
Ullr
MysticArts-_-
Ullr
Level 106
God Stats
1W - 3L
1,584 SR
Queue Stats
2W - 10L
1,490 Elo+
Party 1
Baron Samedi
Baron Samedi
crunchyjewel376
Baron Samedi
Level 49
God Stats
1W - 4L
1,642 SR
Queue Stats
1W - 4L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
CLGoings
Heimdallr
12
4 / 3 / 5
8,963
689
8,373
7,478
2,670
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
Invisibla
Anubis
13
6 / 1 / 4
9,224
710
10,376
6,268
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
13
2 / 1 / 9
9,698
746
8,552
11,235
10,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 5
8,819
678
4,275
12,574
9,138
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 4 / 1
8,764
674
4,032
10,703
3,130
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
crunchyjewel376
Baron Samedi
11
2 / 6 / 2
8,360
643
6,673
9,514
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
12
Kills
5
5
Deaths
12
18
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
5
1.25
W
Heimdallr
CLGoings
Heimdallr
4
3
5
2.17
W
Anubis
Invisibla
Anubis
6
1
4
8
L
3
4
1
0.88
L
Baron Samedi
crunchyjewel376
Baron Samedi
2
6
2
0.5
W
Cthulhu
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,301
Damage
14,980
24,981
Taken
32,791
16,361
Mitigated
15,945
9,117
Healing
7,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,275
0
0
2,822
12,574
9,138
0
5,311
6,877
24,174
0
W
Heimdallr
CLGoings
Heimdallr
8,373
3,006
0
1,692
7,478
2,670
1,318
3,225
4,253
0
26,045
W
Anubis
Invisibla
Anubis
10,376
258
0
3,237
6,268
2,825
0
3,097
3,171
39,769
0
L
4,032
2,604
0
1,864
10,703
3,130
806
6,451
3,844
0
29,292
L
Baron Samedi
crunchyjewel376
Baron Samedi
6,673
424
1,093
2,076
9,514
3,677
193
6,165
3,022
25,040
0
W
Cthulhu
8,552
332
159
4,029
11,235
10,866
0
4,652
6,583
29,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,885
Gold Earned
25,943
143
Minions Killed
127
0
Camps Cleared
0
690,112
Distance Traveled
754,046
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,819
678
9
1
0
247,653
3
W
Heimdallr
8,963
689
46
4
0
225,208
0
W
Anubis
9,224
710
70
5
0
218,487
3
L
Ullr
8,764
674
71
5
0
275,040
3
L
Baron Samedi
8,360
643
47
4
0
231,353
5
W
Cthulhu
9,698
746
27
2
0
246,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role