Player Matchup

Scylla
Scylla
GIZZYCHAMP
Scylla
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 41L
1,265 Elo+
Party 1
Chiron
Chiron
I JuDDy I
Chiron
Level 119
God Stats
3W - 4L
1,499 SR
Queue Stats
13W - 20L
1,367 Elo+
Party 1
Ymir
Ymir
SpeedyB0i
Ymir
Level 6
God Stats
3W - 7L
1,033 SR
Queue Stats
3W - 7L
1,007 Elo+
Party 1
Team Averages
Level 76
1,344 SR
1,213 Elo+

VS

Team Averages
Level 73
1,498 SR
1,409 Elo+
Cthulhu
Cthulhu
Gilligoon
Cthulhu
Level 92
God Stats
2W - 3L
1,541 SR
Queue Stats
101W - 147L
1,461 Elo+
Solo
Neith
Neith
Vaelri
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,342 Elo+
Solo
Olorun
Olorun
phoenixkingmofo
Olorun
Level 119
God Stats
18W - 22L
1,452 SR
Queue Stats
114W - 142L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
GIZZYCHAMP
Scylla
11
4 / 1 / 4
8,436
703
5,549
4,746
1,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
I JuDDy I
Chiron
13
4 / 0 / 4
9,093
758
11,613
5,927
2,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
11
0 / 1 / 8
8,550
713
2,684
6,005
3,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Gilligoon
Cthulhu
8
0 / 0 / 1
7,013
584
1,532
6,842
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Vaelri
Neith
10
0 / 4 / 1
6,921
577
3,064
7,151
2,312
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 4 / 0
7,457
621
5,759
8,703
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
8
Kills
2
2
Deaths
8
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Scylla
GIZZYCHAMP
Scylla
4
1
4
6
L
Cthulhu
Gilligoon
Cthulhu
0
0
1
0.5
W
Chiron
I JuDDy I
Chiron
4
0
4
6
W
Ymir
0
1
8
4
L
Neith
Vaelri
Neith
0
4
1
0.13
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,846
Damage
10,355
16,678
Taken
22,696
7,447
Mitigated
9,119
6,166
Healing
7,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
GIZZYCHAMP
Scylla
5,549
203
0
1,470
4,746
1,579
685
1,934
2,698
28,342
0
L
Cthulhu
Gilligoon
Cthulhu
1,532
116
104
2,519
6,842
3,719
0
3,511
3,149
12,080
0
W
Chiron
I JuDDy I
Chiron
11,613
4,156
580
2,144
5,927
2,047
1,598
2,132
3,591
0
57,180
W
Ymir
2,684
716
0
1,972
6,005
3,821
0
2,821
3,034
15,048
0
L
Neith
Vaelri
Neith
3,064
1,602
0
546
7,151
2,312
0
2,143
4,802
0
20,256
L
5,759
2,318
1,486
2,660
8,703
3,088
0
2,158
6,445
25,788
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,079
Gold Earned
21,391
167
Minions Killed
105
0
Camps Cleared
0
651,671
Distance Traveled
544,667
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
8,436
703
47
4
0
204,005
6
L
Cthulhu
7,013
584
6
1
0
156,677
3
W
Chiron
9,093
758
105
9
0
217,914
4
W
Ymir
8,550
713
15
1
0
229,752
4
L
Neith
6,921
577
43
4
0
197,098
4
L
Olorun
7,457
621
56
5
0
190,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role