Player Matchup

Ah Puch
Ah Puch
LetDarkRise
Ah Puch
Level 30
God Stats
33W - 28L
1,527 SR
Queue Stats
505W - 516L
1,521 Elo+
Solo
Serqet
Serqet
SaucyBoyMax
Serqet
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
198W - 218L
1,412 Elo+
Solo
Kukulkan
Kukulkan
WOLFERTRX
Kukulkan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 104L
1,203 Elo+
Party 1
Xbalanque
Xbalanque
blazing2gaming
Xbalanque
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 45L
1,481 Elo+
Solo
Aphrodite
Aphrodite
pitillotriste
Aphrodite
Level 14
God Stats
68W - 57L
1,656 SR
Queue Stats
94W - 89L
1,490 Elo+
Party 1
Team Averages
Level 24
1,537 SR
1,422 Elo+

VS

Team Averages
Level 28
1,541 SR
1,497 Elo+
Guan Yu
Guan Yu
Asura_World
Guan Yu
Level 31
God Stats
3W - 1L
1,500 SR
Queue Stats
309W - 261L
1,604 Elo+
Party 2
Ymir
Ymir
LeNix_Twerk
Ymir
Level 31
God Stats
36W - 38L
1,564 SR
Queue Stats
233W - 201L
1,542 Elo+
Party 2
Medusa
Medusa
S1LENT__B
Medusa
Level 29
God Stats
10W - 15L
1,436 SR
Queue Stats
85W - 104L
1,403 Elo+
Solo
Bacchus
Bacchus
z__-Ronin-__z
Bacchus
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
82W - 77L
1,539 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zacher101
Tsukuyomi
Level 19
God Stats
11W - 2L
1,707 SR
Queue Stats
27W - 23L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
LetDarkRise
Ah Puch
16
8 / 7 / 3
10,398
520
16,825
12,524
4,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
17
8 / 7 / 1
10,777
539
11,686
19,086
7,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Kukulkan
WOLFERTRX
Kukulkan
14
0 / 5 / 5
8,703
435
7,953
11,981
3,289
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
blazing2gaming
Xbalanque
14
4 / 12 / 7
9,401
470
9,134
18,753
5,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
pitillotriste
Aphrodite
14
2 / 9 / 7
9,146
457
11,244
18,605
7,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Asura_World
Guan Yu
18
8 / 3 / 6
11,315
566
11,929
18,033
23,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
12 / 3 / 10
12,345
617
10,783
15,617
15,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
S1LENT__B
Medusa
17
12 / 7 / 15
11,694
585
19,033
15,924
6,478
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
17
3 / 7 / 2
10,016
501
7,140
13,551
7,053
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
zacher101
Tsukuyomi
18
5 / 2 / 2
11,185
559
10,142
15,143
6,308
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
75
22
Kills
40
40
Deaths
22
23
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Asura_World
Guan Yu
8
3
6
3.67
W
12
3
10
5.67
L
Ah Puch
LetDarkRise
Ah Puch
8
7
3
1.36
W
Medusa
S1LENT__B
Medusa
12
7
15
2.79
L
Serqet
8
7
1
1.21
L
Kukulkan
WOLFERTRX
Kukulkan
0
5
5
0.5
L
Xbalanque
blazing2gaming
Xbalanque
4
12
7
0.63
L
Aphrodite
pitillotriste
Aphrodite
2
9
7
0.61
W
Bacchus
3
7
2
0.57
W
Tsukuyomi
zacher101
Tsukuyomi
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,842
Damage
59,027
80,949
Taken
78,268
28,573
Mitigated
59,533
24,786
Healing
25,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Asura_World
Guan Yu
11,929
1,323
1,350
6,884
18,033
23,918
381
10,180
7,697
0
62,111
W
10,783
2,461
0
3,017
15,617
15,776
1,316
8,411
7,014
51,464
0
L
Ah Puch
LetDarkRise
Ah Puch
16,825
1,166
0
1,160
12,524
4,217
644
3,546
8,828
52,210
0
W
Medusa
S1LENT__B
Medusa
19,033
9,239
1,136
5,003
15,924
6,478
1,720
8,825
7,043
0
51,820
L
Serqet
11,686
4,590
0
6,126
19,086
7,914
0
4,523
14,513
0
75,286
L
Kukulkan
WOLFERTRX
Kukulkan
7,953
1,596
0
773
11,981
3,289
330
818
10,913
43,154
0
L
Xbalanque
blazing2gaming
Xbalanque
9,134
4,579
0
1,942
18,753
5,928
360
3,939
14,814
0
25,111
L
Aphrodite
pitillotriste
Aphrodite
11,244
614
5,529
9,256
18,605
7,225
200
5,097
13,433
43,513
0
W
Bacchus
7,140
780
0
982
13,551
7,053
102
6,210
6,672
45,364
0
W
Tsukuyomi
zacher101
Tsukuyomi
10,142
3,184
0
6,805
15,143
6,308
1,022
2,396
12,391
0
76,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,425
Gold Earned
56,555
388
Minions Killed
466
0
Camps Cleared
0
1,658,337
Distance Traveled
1,824,499
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,315
566
112
6
0
415,210
3
W
Ymir
12,345
617
85
4
0
365,810
1
L
Ah Puch
10,398
520
80
4
0
331,778
2
W
Medusa
11,694
585
60
3
0
346,677
0
L
Serqet
10,777
539
122
6
0
380,883
2
L
Kukulkan
8,703
435
87
4
0
300,451
2
L
Xbalanque
9,401
470
35
2
0
314,805
0
L
Aphrodite
9,146
457
64
3
0
330,420
0
W
Bacchus
10,016
501
76
4
0
329,725
0
W
Tsukuyomi
11,185
559
133
7
0
367,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role