Player Matchup

Nu Wa
Nu Wa
Bismarck0021
Nu Wa
Level 6
God Stats
3W - 1L
1,856 SR
Queue Stats
9W - 11L
1,343 Elo+
Solo
Anhur
Anhur
Nzul_Zokal
Anhur
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,597 Elo+
Party 2
Artemis
Artemis
Th3ProbleM1994
Artemis
Level 1
God Stats
4W - 2L
1,500 SR
Queue Stats
128W - 120L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
youknow1242
Baron Samedi
Level 12
God Stats
1W - 2L
1,878 SR
Queue Stats
74W - 98L
1,318 Elo+
Solo
Osiris
Osiris
zXSlayerzXz
Osiris
Level 28
God Stats
0W - 1L
1,326 SR
Queue Stats
160W - 176L
1,453 Elo+
Solo
Team Averages
Level 10
1,612 SR
1,442 Elo+

VS

Team Averages
Level 28
1,674 SR
1,579 Elo+
Izanami
Izanami
AmoKz x HaZe
Izanami
Level 26
God Stats
29W - 15L
1,637 SR
Queue Stats
66W - 66L
1,393 Elo+
Solo
King Arthur
King Arthur
Pozzerz_
King Arthur
Level 34
God Stats
5W - 2L
1,685 SR
Queue Stats
219W - 148L
1,599 Elo+
Party 1
Skadi
Skadi
PsychosisEffect
Skadi
Level 29
God Stats
16W - 8L
2,014 SR
Queue Stats
441W - 283L
1,581 Elo+
Party 1
Geb
Geb
Unknownn5891
Geb
Level 26
God Stats
5W - 2L
1,314 SR
Queue Stats
187W - 150L
1,600 Elo+
Party 1
Janus
Janus
an angry vegan
Janus
Level 26
God Stats
2W - 2L
1,721 SR
Queue Stats
406W - 305L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 8 / 1
6,851
361
2,766
11,352
3,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
13
2 / 9 / 2
8,020
422
6,042
15,457
4,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
2 / 4 / 1
8,970
472
10,852
13,200
4,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
youknow1242
Baron Samedi
11
1 / 12 / 0
7,300
384
4,575
16,683
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
13
0 / 5 / 0
7,894
415
2,974
16,778
7,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmoKz x HaZe
Izanami
12
0 / 4 / 0
8,669
456
1,795
10,490
2,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
Pozzerz_
King Arthur
16
9 / 1 / 3
11,254
592
15,011
15,294
13,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
20 / 0 / 4
12,629
665
23,478
12,968
5,632
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
3 / 0 / 18
11,028
580
3,828
13,183
13,272
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
5 / 0 / 9
12,201
642
6,572
8,578
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
71
5
Kills
37
38
Deaths
5
4
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmoKz x HaZe
Izanami
0
4
0
0
L
0
8
1
0.06
L
Anhur
2
9
2
0.33
W
King Arthur
Pozzerz_
King Arthur
9
1
3
10.5
W
20
0
4
22
L
2
4
1
0.63
W
3
0
18
12
W
5
0
9
9.5
L
Baron Samedi
youknow1242
Baron Samedi
1
12
0
0.08
L
Osiris
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,209
Damage
50,684
73,470
Taken
60,513
27,626
Mitigated
38,050
14,245
Healing
11,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmoKz x HaZe
Izanami
1,795
1,143
0
187
10,490
2,914
1,409
1,634
8,856
0
39,713
L
2,766
809
0
822
11,352
3,472
0
2,563
8,789
26,584
0
L
Anhur
6,042
2,332
0
250
15,457
4,736
0
965
14,350
0
39,754
W
King Arthur
Pozzerz_
King Arthur
15,011
3,121
0
2,270
15,294
13,314
803
1,857
13,437
0
59,967
W
23,478
10,658
0
3,555
12,968
5,632
6,718
1,227
11,741
0
102,558
L
10,852
4,030
0
4,798
13,200
4,804
0
3,355
9,845
0
53,425
W
3,828
181
0
2,875
13,183
13,272
639
1,853
10,538
22,590
0
W
6,572
709
140
2,361
8,578
2,918
1,913
770
7,808
98,434
0
L
Baron Samedi
youknow1242
Baron Samedi
4,575
500
101
3,001
16,683
6,778
410
2,188
14,495
42,504
0
L
Osiris
2,974
1,554
0
5,273
16,778
7,836
165
1,329
15,449
0
45,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,035
Gold Earned
55,781
353
Minions Killed
517
0
Camps Cleared
0
1,377,217
Distance Traveled
1,857,348
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,669
456
79
4
0
306,824
0
L
Nu Wa
6,851
361
42
2
0
236,096
3
L
Anhur
8,020
422
62
3
0
305,114
2
W
King Arthur
11,254
592
100
5
0
362,850
2
W
Skadi
12,629
665
138
7
0
379,733
0
L
Artemis
8,970
472
86
5
0
314,724
5
W
Geb
11,028
580
32
2
0
381,962
1
W
Janus
12,201
642
168
9
0
425,979
3
L
Baron Samedi
7,300
384
68
4
0
286,495
2
L
Osiris
7,894
415
95
5
0
234,788
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role