Player Matchup

Danzaburou
Danzaburou
MarioRecio12
Danzaburou
Level 157
God Stats
10W - 3L
1,584 SR
Queue Stats
181W - 194L
1,496 Elo+
Party 2
Ah Puch
Ah Puch
Rocklobster353
Ah Puch
Level 29
God Stats
2W - 2L
1,809 SR
Queue Stats
127W - 152L
1,374 Elo+
Party 2
Amaterasu
Amaterasu
bushido23
Amaterasu
Level 10
God Stats
1W - 2L
1,210 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Team Averages
Level 65
1,534 SR
1,456 Elo+

VS

Team Averages
Level 21
1,335 SR
1,154 Elo+
Bacchus
Bacchus
Dirkdemush
Bacchus
Level 14
God Stats
9W - 18L
1,390 SR
Queue Stats
106W - 131L
1,243 Elo+
Party 1
Ullr
Ullr
IronPhoeniks
Ullr
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
34W - 43L
1,201 Elo+
Party 1
Neith
Neith
Nickker420
Neith
Level 6
God Stats
0W - 3L
1,115 SR
Queue Stats
3W - 8L
1,020 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MarioRecio12
Danzaburou
15
14 / 1 / 2
12,040
860
14,108
13,005
5,208
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 1 / 12
9,582
684
10,933
7,188
2,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
bushido23
Amaterasu
11
2 / 5 / 7
8,988
642
4,291
12,873
9,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dirkdemush
Bacchus
11
1 / 4 / 5
8,048
575
7,546
11,801
6,368
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

11
4 / 8 / 2
9,035
645
6,509
13,920
4,011
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
11
1 / 6 / 4
8,063
576
6,224
9,718
2,530
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
17
17
Kills
6
7
Deaths
18
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dirkdemush
Bacchus
1
4
5
0.88
L
4
8
2
0.63
W
Danzaburou
MarioRecio12
Danzaburou
14
1
2
15
L
Neith
1
6
4
0.5
W
1
1
12
7
W
Amaterasu
bushido23
Amaterasu
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,332
Damage
20,279
33,066
Taken
35,439
16,722
Mitigated
12,909
10,853
Healing
4,557
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dirkdemush
Bacchus
7,546
516
0
2,474
11,801
6,368
0
3,832
7,969
14,523
0
L
6,509
3,898
0
1,169
13,920
4,011
0
3,642
10,278
0
26,203
W
Danzaburou
MarioRecio12
Danzaburou
14,108
6,158
0
4,967
13,005
5,208
2,454
3,215
9,790
0
62,987
L
Neith
6,224
2,874
0
914
9,718
2,530
0
3,543
6,175
0
35,293
W
10,933
644
0
2,036
7,188
2,393
325
2,074
5,114
47,330
0
W
Amaterasu
bushido23
Amaterasu
4,291
1,455
0
3,850
12,873
9,121
275
2,349
10,524
0
20,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,610
Gold Earned
25,146
174
Minions Killed
127
0
Camps Cleared
0
668,631
Distance Traveled
683,919
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,048
575
10
1
0
264,841
0
L
Ullr
9,035
645
39
3
0
221,029
0
W
Danzaburou
12,040
860
81
6
0
224,738
0
L
Neith
8,063
576
78
6
0
198,049
1
W
Ah Puch
9,582
684
64
5
0
264,104
2
W
Amaterasu
8,988
642
29
2
0
179,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role