Player Matchup

Neith
Neith
Brycii
Neith
Level 26
God Stats
0W - 6L
1,268 SR
Queue Stats
90W - 81L
1,687 Elo+
Party 1
Tiamat
Tiamat
Lilfatpack
Tiamat
Level 22
God Stats
1W - 1L
1,825 SR
Queue Stats
134W - 98L
1,662 Elo+
Solo
Janus
Janus
NoGuardians
Janus
Level 17
God Stats
4W - 6L
1,592 SR
Queue Stats
28W - 22L
1,654 Elo+
Solo
Susano
Susano
SaradasCream
Susano
Level 27
God Stats
11W - 6L
1,744 SR
Queue Stats
58W - 51L
1,596 Elo+
Party 1
Baron Samedi
Baron Samedi
WaifuBeaterUwU
Baron Samedi
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 73L
1,630 Elo+
Solo
Team Averages
Level 24
1,586 SR
1,646 Elo+

VS

Team Averages
Level 18
1,589 SR
1,568 Elo+
Agni
Agni
FİNN
Agni
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,657 Elo+
Party 2
Merlin
Merlin
KANGURUNORESPECT
Merlin
Level 6
God Stats
3W - 1L
1,542 SR
Queue Stats
5W - 2L
1,651 Elo+
Party 2
Pele
Pele
PersephoneBot
Pele
Level 26
God Stats
50W - 40L
1,648 SR
Queue Stats
75W - 61L
1,616 Elo+
Solo
Neith
Neith
RescueToast
Neith
Level 29
God Stats
1W - 1L
1,717 SR
Queue Stats
9W - 7L
1,371 Elo+
Solo
Serqet
Serqet
itoffie
Serqet
Level 23
God Stats
1W - 1L
1,538 SR
Queue Stats
49W - 38L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brycii
Neith
20
9 / 5 / 3
14,399
533
18,458
19,785
9,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
Lilfatpack
Tiamat
19
1 / 11 / 0
11,875
440
4,996
18,726
17,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
2 / 9 / 5
12,061
447
9,638
15,205
4,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
20
3 / 9 / 3
11,801
437
7,396
23,269
11,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
WaifuBeaterUwU
Baron Samedi
9
1 / 7 / 2
8,736
324
2,883
9,759
3,850
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
FİNN
Agni
15
1 / 7 / 2
11,482
425
2,471
13,049
4,226
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 0 / 0
9,157
339
0
4,279
1,169
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
28 / 3 / 3
19,500
722
38,613
24,570
16,918
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 3 / 7
14,852
550
14,041
17,942
7,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Serqet
itoffie
Serqet
20
7 / 4 / 5
14,648
543
11,341
21,951
9,980
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
58
16
Kills
41
41
Deaths
17
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Neith
Brycii
Neith
9
5
3
2.1
W
Agni
FİNN
Agni
1
7
2
0.29
W
0
0
0
0
L
Tiamat
Lilfatpack
Tiamat
1
11
0
0.09
L
2
9
5
0.5
W
28
3
3
9.83
W
5
3
7
2.83
L
Susano
3
9
3
0.5
L
Baron Samedi
WaifuBeaterUwU
Baron Samedi
1
7
2
0.29
W
Serqet
itoffie
Serqet
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,371
Damage
66,466
86,744
Taken
81,791
46,338
Mitigated
40,229
17,110
Healing
19,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Brycii
Neith
18,458
8,983
0
7,046
19,785
9,463
154
2,124
17,187
0
106,651
W
Agni
FİNN
Agni
2,471
365
0
1,922
13,049
4,226
1,320
3,884
8,935
42,213
0
W
0
0
0
321
4,279
1,169
266
0
4,279
17,450
0
L
Tiamat
Lilfatpack
Tiamat
4,996
697
0
4,233
18,726
17,166
0
0
18,271
69,999
0
L
9,638
476
0
149
15,205
4,343
0
120
14,917
67,153
0
W
38,613
10,301
0
3,457
24,570
16,918
6,376
5,843
18,279
0
164,904
W
14,041
5,698
657
8,072
17,942
7,936
7,120
3,689
14,085
0
116,512
L
Susano
7,396
1,879
0
4,484
23,269
11,516
47
42
22,524
0
75,283
L
Baron Samedi
WaifuBeaterUwU
Baron Samedi
2,883
446
0
1,198
9,759
3,850
0
185
9,574
21,604
0
W
Serqet
itoffie
Serqet
11,341
2,893
0
4,885
21,951
9,980
2,545
4,496
17,289
0
96,720

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,872
Gold Earned
69,639
633
Minions Killed
651
0
Camps Cleared
0
1,935,260
Distance Traveled
2,067,875
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
14,399
533
162
6
0
345,230
1
W
Agni
11,482
425
88
3
0
340,189
3
W
Merlin
9,157
339
22
1
0
146,969
0
L
Tiamat
11,875
440
177
7
0
399,593
2
L
Janus
12,061
447
143
5
0
455,393
5
W
Pele
19,500
722
242
9
0
545,068
0
W
Neith
14,852
550
170
6
0
470,737
4
L
Susano
11,801
437
112
4
0
503,252
2
L
Baron Samedi
8,736
324
39
1
0
231,792
2
W
Serqet
14,648
543
129
5
0
564,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role