Player Matchup

Cthulhu
Cthulhu
Goofygoober69BP
Cthulhu
Level 19
God Stats
4W - 5L
1,665 SR
Queue Stats
8W - 7L
1,409 Elo+
Party 1
Tiamat
Tiamat
Nights Watch123
Tiamat
Level 30
God Stats
3W - 1L
1,584 SR
Queue Stats
13W - 14L
1,287 Elo+
Party 1
Neith
Neith
OP_Quick_Dias
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zeus
Zeus
repelu0711rojo
Zeus
Level 10
God Stats
0W - 1L
1,507 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ymir
Ymir
vehiculo_bolo9
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 13
1,551 SR
1,439 Elo+

VS

Team Averages
Level 22
1,546 SR
1,329 Elo+
Merlin
Merlin
BigtimeAcorns
Merlin
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
4W - 12L
1,002 Elo+
Party 2
Izanami
Izanami
Father Campos
Izanami
Level 17
God Stats
17W - 18L
1,418 SR
Queue Stats
17W - 19L
1,343 Elo+
Solo
Aphrodite
Aphrodite
Red-Dwarfdragon
Aphrodite
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 54L
1,547 Elo+
Solo
Skadi
Skadi
Stomp0nface
Skadi
Level 44
God Stats
2W - 2L
1,456 SR
Queue Stats
37W - 48L
1,416 Elo+
Party 2
Erlang Shen
Erlang Shen
Strafe4166
Erlang Shen
Level 20
God Stats
17W - 16L
1,859 SR
Queue Stats
93W - 100L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,787
482
3,531
9,898
4,315
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

10
5 / 1 / 1
6,239
520
6,477
3,772
1,916
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 3 / 2
4,865
405
2,288
4,399
1,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

4
0 / 7 / 2
4,493
374
294
3,682
807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 3 / 1
5,078
423
899
6,342
2,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 4
5,555
463
3,419
4,391
1,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Izanami
10
0 / 1 / 0
6,294
525
1,588
3,912
1,077
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
Red-Dwarfdragon
Aphrodite
9
3 / 3 / 1
5,791
483
2,781
6,120
2,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
6,989
582
4,585
3,877
1,259
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
Strafe4166
Erlang Shen
10
3 / 1 / 3
6,470
539
2,420
6,972
2,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
20
9
Kills
11
15
Deaths
10
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
4
0.8
W
Izanami
0
1
0
0
L
3
1
3
4.5
L
5
1
1
5.5
L
0
3
2
0.33
W
Aphrodite
Red-Dwarfdragon
Aphrodite
3
3
1
1.17
W
3
0
1
3.5
W
Erlang Shen
Strafe4166
Erlang Shen
3
1
3
4.5
L
0
7
2
0.14
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,489
Damage
14,793
28,093
Taken
25,272
10,728
Mitigated
8,233
6,249
Healing
7,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,419
438
0
0
4,391
1,128
120
1,915
2,382
12,790
0
W
Izanami
1,588
897
0
0
3,912
1,077
4,172
1,831
1,847
0
33,285
L
3,531
506
74
3,784
9,898
4,315
225
1,522
8,261
18,195
0
L
6,477
355
0
1,002
3,772
1,916
488
717
3,015
26,488
0
L
2,288
667
0
1,258
4,399
1,209
675
1,417
2,847
0
13,409
W
Aphrodite
Red-Dwarfdragon
Aphrodite
2,781
1,048
870
2,354
6,120
2,363
393
4,152
1,710
17,770
0
W
4,585
2,350
0
2,845
3,877
1,259
974
470
3,407
0
36,093
W
Erlang Shen
Strafe4166
Erlang Shen
2,420
1,627
0
1,506
6,972
2,406
0
2,121
4,725
0
29,021
L
294
294
0
11
3,682
807
184
1,137
2,423
1,613
0
L
899
451
0
120
6,342
2,481
310
934
5,347
13,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,462
Gold Earned
31,099
122
Minions Killed
268
0
Camps Cleared
0
942,955
Distance Traveled
1,003,429
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,555
463
27
2
0
181,323
0
W
Izanami
6,294
525
84
7
0
216,446
0
L
Cthulhu
5,787
482
26
2
0
195,292
2
L
Tiamat
6,239
520
41
3
0
223,554
0
L
Neith
4,865
405
28
2
0
109,304
1
W
Aphrodite
5,791
483
43
4
0
210,688
0
W
Skadi
6,989
582
62
5
0
181,774
1
W
Erlang Shen
6,470
539
52
4
0
213,198
0
L
Zeus
4,493
374
3
0
0
198,043
1
L
Ymir
5,078
423
24
2
0
216,762
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role