Player Matchup

Zeus
Zeus
CynisterZ
Zeus
Level 65
God Stats
0W - 1L
1,752 SR
Queue Stats
49W - 40L
1,532 Elo+
Party 1
Bacchus
Bacchus
Dethain
Bacchus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 7L
1,691 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Everwoods
Tsukuyomi
Level 159
God Stats
0W - 1L
1,658 SR
Queue Stats
123W - 122L
1,574 Elo+
Party 1
Chaac
Chaac
Pornogroff
Chaac
Level 116
God Stats
16W - 21L
1,532 SR
Queue Stats
216W - 209L
1,470 Elo+
Party 1
Jing Wei
Jing Wei
aLaughinCoffin
Jing Wei
Level 147
God Stats
2W - 1L
1,712 SR
Queue Stats
71W - 64L
1,519 Elo+
Party 1
Team Averages
Level 100
1,631 SR
1,557 Elo+

VS

Team Averages
Level 83
1,596 SR
1,381 Elo+
Mulan
Mulan
PIÑATA14
Mulan
Level 44
God Stats
5W - 2L
1,664 SR
Queue Stats
40W - 40L
1,546 Elo+
Solo
Hel
Hel
SMITEUHGURU
Hel
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
SaltBoî
Fenrir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 28L
1,360 Elo+
Party 2
Geb
Geb
TheAgonist12
Geb
Level 130
God Stats
1W - 1L
1,688 SR
Queue Stats
23W - 13L
1,037 Elo+
Party 2
Tyr
Tyr
WSNL
Tyr
Level 40
God Stats
6W - 3L
1,628 SR
Queue Stats
74W - 54L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
13
4 / 7 / 1
7,810
710
17,127
8,273
2,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
Dethain
Bacchus
12
0 / 2 / 4
7,006
637
5,446
8,848
9,323
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
Everwoods
Tsukuyomi
12
1 / 4 / 1
6,724
611
10,343
7,815
3,135
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
14
1 / 2 / 5
7,927
721
9,547
12,083
7,797
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
15
2 / 2 / 1
8,144
740
3,965
7,138
2,856
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
PIÑATA14
Mulan
15
5 / 1 / 6
9,031
821
9,482
10,930
10,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
0 / 2 / 10
8,021
729
5,209
11,642
5,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fenrir
SaltBoî
Fenrir
14
7 / 3 / 8
9,826
893
10,575
13,305
8,295
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 1 / 9
9,263
842
8,533
10,312
4,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tyr
WSNL
Tyr
13
0 / 1 / 10
7,787
708
4,433
15,782
14,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
8
Kills
17
17
Deaths
8
12
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
7
1
0.64
L
Bacchus
Dethain
Bacchus
0
2
4
1
L
Tsukuyomi
Everwoods
Tsukuyomi
1
4
1
0.38
W
Mulan
PIÑATA14
Mulan
5
1
6
8
L
Chaac
1
2
5
1.75
W
0
2
10
2.5
W
Fenrir
SaltBoî
Fenrir
7
3
8
3.67
W
5
1
9
9.5
W
Tyr
WSNL
Tyr
0
1
10
5
L
Jing Wei
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,428
Damage
38,232
44,157
Taken
61,971
25,927
Mitigated
42,660
7,729
Healing
31,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
17,127
2,348
0
369
8,273
2,816
2
3,358
4,840
24,831
0
L
Bacchus
Dethain
Bacchus
5,446
428
0
1,160
8,848
9,323
0
2,469
6,239
12,069
0
L
Tsukuyomi
Everwoods
Tsukuyomi
10,343
1,556
0
156
7,815
3,135
0
2,567
5,198
0
20,175
W
Mulan
PIÑATA14
Mulan
9,482
933
0
2,298
10,930
10,080
0
3,823
7,107
60
36,667
L
Chaac
9,547
671
0
4,456
12,083
7,797
0
3,492
8,491
0
34,024
W
5,209
285
11,162
7,428
11,642
5,480
428
4,904
6,738
28,154
0
W
Fenrir
SaltBoî
Fenrir
10,575
2,489
609
2,149
13,305
8,295
188
5,123
8,182
0
18,634
W
8,533
1,328
0
2,389
10,312
4,757
542
3,745
6,567
26,685
0
W
Tyr
WSNL
Tyr
4,433
1,201
896
4,697
15,782
14,048
0
5,571
10,211
0
10,132
L
Jing Wei
3,965
1,998
0
1,588
7,138
2,856
0
2,536
4,527
0
35,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,611
Gold Earned
43,928
221
Minions Killed
206
8
Camps Cleared
9
1,056,441
Distance Traveled
1,212,533
17
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,810
710
34
3
1
191,481
0
L
Bacchus
7,006
637
9
1
0
230,502
4
L
Tsukuyomi
6,724
611
27
2
2
207,662
9
W
Mulan
9,031
821
60
5
1
238,033
2
L
Chaac
7,927
721
70
6
1
220,525
3
W
Hel
8,021
729
56
5
3
238,023
3
W
Fenrir
9,826
893
19
2
2
231,531
1
W
Geb
9,263
842
51
5
3
255,636
1
W
Tyr
7,787
708
20
2
0
249,310
1
L
Jing Wei
8,144
740
81
7
4
206,271
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role