Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Bindez
Tsukuyomi
Gold I
Level 118
God Stats
26W - 19L
1,712 SR
Queue Stats
919W - 925L
1,550 MMR
Party 1
Set
Set
Platinum III
Glacierez
Set
Platinum III
Level 111
God Stats
54W - 42L
1,650 SR
Queue Stats
532W - 523L
1,734 MMR
Party 1
Hou Yi
Hou Yi
Gold II
Gravity55
Hou Yi
Gold II
Level 147
God Stats
2W - 1L
1,752 SR
Queue Stats
161W - 167L
1,643 MMR
Solo
Yemoja
Yemoja
Gold II
Leslord
Yemoja
Gold II
Level 124
God Stats
31W - 42L
1,376 SR
Queue Stats
320W - 309L
1,621 MMR
Party 2
Ra
Ra
Gold II
LessLeaves
Ra
Gold II
Level 125
God Stats
1W - 1L
1,776 SR
Queue Stats
58W - 43L
1,689 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,653 SR
1,647 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 116
1,672 SR
1,647 MMR
Discordia
Discordia
Platinum III
FlatEarthHarambe
Discordia
Platinum III
Level 126
God Stats
3W - 4L
1,618 SR
Queue Stats
127W - 122L
1,660 MMR
Solo
Ymir
Ymir
Platinum IV
ScotieDoesntKno
Ymir
Platinum IV
Level 145
God Stats
24W - 24L
1,718 SR
Queue Stats
301W - 293L
1,692 MMR
Party 3
Pele
Pele
Gold II
Tr1no
Pele
Gold II
Level 147
God Stats
2W - 1L
1,759 SR
Queue Stats
108W - 109L
1,634 MMR
Solo
Ares
Ares
Gold IV
Unkn0wnlegi0n
Ares
Gold IV
Level 39
God Stats
3W - 5L
1,581 SR
Queue Stats
166W - 162L
1,653 MMR
Solo
Neith
Neith
Gold III
tarhan26
Neith
Gold III
Level 123
God Stats
34W - 30L
1,683 SR
Queue Stats
212W - 209L
1,596 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Bindez
Tsukuyomi
13
2 / 1 / 6
7,665
548
10,184
7,468
2,961
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 0 / 0
8,620
616
4,855
7,258
5,212
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hou Yi
Gravity55
Hou Yi
13
1 / 1 / 1
7,700
550
4,539
7,384
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Yemoja
Leslord
Yemoja
12
0 / 2 / 4
7,580
541
1,600
6,362
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

16
4 / 0 / 0
9,294
664
2,782
4,104
1,501
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
NemesisJanusDanzaburouApollo

VS

Bans
ScyllaGuan YuCupidHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
13
0 / 1 / 0
7,136
510
2,019
3,985
1,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
2 / 2 / 1
6,005
429
1,196
7,212
3,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
Tr1no
Pele
11
1 / 3 / 0
6,292
449
3,338
9,628
2,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 2 / 1
6,718
480
2,552
9,682
5,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
tarhan26
Neith
10
1 / 1 / 2
6,233
445
4,972
5,618
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
9
Kills
4
4
Deaths
9
11
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Bindez
Tsukuyomi
2
1
6
5
L
Discordia
0
1
0
0
W
2
0
0
2
W
Hou Yi
Gravity55
Hou Yi
1
1
1
1.5
W
Yemoja
Leslord
Yemoja
0
2
4
1
W
4
0
0
4
L
2
2
1
1.25
L
Pele
Tr1no
Pele
1
3
0
0.33
L
0
2
1
0.25
L
Neith
tarhan26
Neith
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,960
Damage
14,077
32,576
Taken
36,125
14,790
Mitigated
14,937
16,131
Healing
11,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Bindez
Tsukuyomi
10,184
1,951
0
2,947
7,468
2,961
0
1,499
5,933
0
46,315
L
Discordia
2,019
64
0
482
3,985
1,233
120
1,635
2,350
48,805
0
W
4,855
1,837
0
2,988
7,258
5,212
818
1,636
5,622
0
56,736
W
Hou Yi
Gravity55
Hou Yi
4,539
2,456
0
3,460
7,384
2,044
1,899
775
6,609
0
50,467
W
Yemoja
Leslord
Yemoja
1,600
650
1,460
1,628
6,362
3,072
0
268
6,094
16,988
0
W
2,782
633
1,157
2,491
4,104
1,501
0
1,373
2,551
85,787
0
L
1,196
256
0
2,228
7,212
3,377
0
1,635
5,577
9,820
0
L
Pele
Tr1no
Pele
3,338
584
0
2,336
9,628
2,947
0
295
9,333
0
33,331
L
2,552
113
0
2,975
9,682
5,853
0
0
9,682
34,721
0
L
Neith
tarhan26
Neith
4,972
1,825
0
3,452
5,618
1,527
0
817
4,801
0
34,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,859
Gold Earned
32,384
491
Minions Killed
350
0
Camps Cleared
0
1,410,641
Distance Traveled
1,184,728
27
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,665
548
81
6
0
334,717
6
L
Discordia
7,136
510
121
9
0
255,259
5
W
Set
8,620
616
127
9
0
251,884
6
W
Hou Yi
7,700
550
101
7
0
227,311
4
W
Yemoja
7,580
541
15
1
0
282,005
6
W
Ra
9,294
664
167
12
0
314,724
5
L
Ymir
6,005
429
8
1
0
216,337
2
L
Pele
6,292
449
66
5
0
298,696
0
L
Ares
6,718
480
72
5
0
224,109
5
L
Neith
6,233
445
83
6
0
190,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role