Player Matchup

Nu Wa
Nu Wa
ArousedWeeb
Nu Wa
Level 12
God Stats
10W - 10L
1,506 SR
Queue Stats
99W - 97L
1,626 Elo+
Party 2
Nemesis
Nemesis
DodoBeyTR
Nemesis
Level 8
God Stats
1W - 1L
1,689 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 1
King Arthur
King Arthur
LoliBeater
King Arthur
Level 29
God Stats
2W - 2L
1,305 SR
Queue Stats
84W - 72L
1,693 Elo+
Party 2
Ymir
Ymir
Lozmanamus
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,420 Elo+
Solo
Neith
Neith
SuicideRulez
Neith
Level 16
God Stats
2W - 3L
1,489 SR
Queue Stats
2W - 5L
1,457 Elo+
Party 1
Team Averages
Level 17
1,498 SR
1,530 Elo+

VS

Team Averages
Level 20
1,553 SR
1,475 Elo+
Nox
Nox
Lagobert
Nox
Level 20
God Stats
23W - 14L
1,669 SR
Queue Stats
45W - 33L
1,552 Elo+
Party 3
Danzaburou
Danzaburou
Nexxington
Danzaburou
Level 25
God Stats
17W - 11L
1,607 SR
Queue Stats
86W - 59L
1,531 Elo+
Party 3
Khepri
Khepri
Nov0xx
Khepri
Level 19
God Stats
6W - 2L
1,636 SR
Queue Stats
38W - 27L
1,487 Elo+
Party 3
Hun Batz
Hun Batz
Olginator
Hun Batz
Level 14
God Stats
2W - 4L
1,458 SR
Queue Stats
19W - 16L
1,435 Elo+
Party 3
Pele
Pele
OswonRZ
Pele
Level 23
God Stats
2W - 2L
1,394 SR
Queue Stats
75W - 76L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 2
10,697
486
14,927
16,229
6,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
DodoBeyTR
Nemesis
13
1 / 10 / 3
8,466
385
4,813
17,879
5,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
LoliBeater
King Arthur
17
3 / 7 / 1
10,831
492
11,645
28,379
29,937
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 10 / 2
8,803
400
7,266
23,663
15,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 13 / 3
9,228
419
12,745
17,273
5,991
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
16 / 1 / 10
13,066
594
22,205
12,645
5,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Nexxington
Danzaburou
20
17 / 3 / 11
14,456
657
27,323
20,296
8,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Khepri
Nov0xx
Khepri
17
6 / 1 / 32
12,922
587
16,483
18,215
22,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hun Batz
Olginator
Hun Batz
18
7 / 3 / 5
11,758
534
11,089
15,495
7,956
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Pele
OswonRZ
Pele
16
0 / 4 / 8
10,424
474
5,360
17,551
5,371
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
11
Kills
46
46
Deaths
12
11
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
6
2
0.83
L
Nemesis
DodoBeyTR
Nemesis
1
10
3
0.25
W
16
1
10
21
L
King Arthur
LoliBeater
King Arthur
3
7
1
0.5
L
0
10
2
0.1
W
Danzaburou
Nexxington
Danzaburou
17
3
11
7.5
W
Khepri
Nov0xx
Khepri
6
1
32
22
W
Hun Batz
Olginator
Hun Batz
7
3
5
3.17
W
Pele
OswonRZ
Pele
0
4
8
1
L
3
13
3
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
82,460
103,423
Taken
84,202
63,429
Mitigated
50,544
16,775
Healing
26,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,927
3,778
618
4,386
16,229
6,613
1,121
7,876
8,353
50,934
0
L
Nemesis
DodoBeyTR
Nemesis
4,813
1,683
0
2,048
17,879
5,802
64
5,744
12,135
0
35,380
W
22,205
3,124
0
2,439
12,645
5,835
1,253
4,310
8,335
84,349
0
L
King Arthur
LoliBeater
King Arthur
11,645
1,753
0
5,933
28,379
29,937
391
9,038
19,341
0
60,907
L
7,266
3,046
0
667
23,663
15,086
46
10,224
13,439
40,353
0
W
Danzaburou
Nexxington
Danzaburou
27,323
13,582
0
12,993
20,296
8,988
8,156
5,358
14,704
0
117,906
W
Khepri
Nov0xx
Khepri
16,483
2,442
0
3,516
18,215
22,394
107
5,874
12,341
38,893
0
W
Hun Batz
Olginator
Hun Batz
11,089
4,313
0
1,166
15,495
7,956
2,504
2,003
13,492
0
57,682
W
Pele
OswonRZ
Pele
5,360
758
0
5,951
17,551
5,371
0
4,648
12,903
0
70,702
L
12,745
7,646
0
3,123
17,273
5,991
438
5,806
11,467
0
45,204

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,025
Gold Earned
62,626
371
Minions Killed
580
0
Camps Cleared
0
1,777,772
Distance Traveled
2,091,166
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,697
486
86
4
0
340,708
3
L
Nemesis
8,466
385
66
3
0
435,984
3
W
Nox
13,066
594
135
6
0
437,578
4
L
King Arthur
10,831
492
116
5
0
378,535
3
L
Ymir
8,803
400
51
2
0
296,153
0
W
Danzaburou
14,456
657
152
7
0
359,318
4
W
Khepri
12,922
587
51
2
0
475,710
1
W
Hun Batz
11,758
534
113
5
0
379,949
1
W
Pele
10,424
474
129
6
0
438,611
0
L
Neith
9,228
419
52
2
0
326,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role