Player Matchup

Anubis
Anubis
BaNshet
Anubis
Level 106
God Stats
11W - 4L
1,747 SR
Queue Stats
119W - 78L
1,672 Elo+
Party 1
Set
Set
CangroFg
Set
Level 29
God Stats
9W - 5L
1,396 SR
Queue Stats
479W - 403L
1,629 Elo+
Party 1
Medusa
Medusa
Poch711
Medusa
Level 141
God Stats
9W - 2L
1,599 SR
Queue Stats
345W - 239L
1,728 Elo+
Party 1
Team Averages
Level 92
1,581 SR
1,676 Elo+

VS

Team Averages
Level 69
1,643 SR
1,575 Elo+
Kuzenbo
Kuzenbo
Itsmewilmer
Kuzenbo
Level 63
God Stats
3W - 2L
1,600 SR
Queue Stats
6W - 2L
1,731 Elo+
Party 2
Cupid
Cupid
deserted_syntax2
Cupid
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 3L
1,483 Elo+
Party 2
Zhong Kui
Zhong Kui
edye5225
Zhong Kui
Level 128
God Stats
1W - 1L
1,829 SR
Queue Stats
63W - 83L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaNshet
Anubis
13
11 / 0 / 9
9,351
935
14,421
9,322
4,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 15
7,121
712
4,092
5,386
1,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Medusa
Poch711
Medusa
12
10 / 1 / 8
9,221
922
13,744
8,167
2,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Itsmewilmer
Kuzenbo
8
1 / 7 / 1
6,466
647
4,740
16,972
15,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
1 / 6 / 0
6,150
615
2,467
9,862
2,570
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Zhong Kui
edye5225
Zhong Kui
8
0 / 8 / 1
5,825
583
5,185
10,876
4,470
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
4
21
Kills
2
2
Deaths
21
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
BaNshet
Anubis
11
0
9
15.5
W
0
1
15
7.5
L
Kuzenbo
Itsmewilmer
Kuzenbo
1
7
1
0.21
W
Medusa
Poch711
Medusa
10
1
8
14
L
1
6
0
0.17
L
Zhong Kui
edye5225
Zhong Kui
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,257
Damage
12,392
22,875
Taken
37,710
9,275
Mitigated
22,665
11,276
Healing
3,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BaNshet
Anubis
14,421
1,185
0
6,254
9,322
4,742
882
4,902
4,420
50,147
0
W
4,092
2,348
0
2,152
5,386
1,835
375
3,054
2,332
0
15,553
L
Kuzenbo
Itsmewilmer
Kuzenbo
4,740
1,618
0
460
16,972
15,625
0
8,073
8,899
12,482
0
W
Medusa
Poch711
Medusa
13,744
7,834
0
2,870
8,167
2,698
1,344
2,088
6,079
0
48,461
L
2,467
857
253
2,038
9,862
2,570
0
3,531
6,331
0
17,217
L
Zhong Kui
edye5225
Zhong Kui
5,185
217
0
885
10,876
4,470
0
2,833
8,043
18,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
18,441
154
Minions Killed
66
0
Camps Cleared
0
554,004
Distance Traveled
438,131
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,351
935
77
8
0
168,475
1
W
Set
7,121
712
20
2
0
208,699
0
L
Kuzenbo
6,466
647
8
1
0
162,344
2
W
Medusa
9,221
922
57
6
0
176,830
0
L
Cupid
6,150
615
31
3
0
156,244
4
L
Zhong Kui
5,825
583
27
3
0
119,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role