Player Matchup

Cu Chulainn
Cu Chulainn
CanadaWet
Cu Chulainn
Level 7
God Stats
1W - 1L
1,267 SR
Queue Stats
5W - 11L
1,203 Elo+
Party 1
Aphrodite
Aphrodite
CrimeBrick
Aphrodite
Level 28
God Stats
16W - 7L
1,450 SR
Queue Stats
33W - 23L
1,509 Elo+
Solo
Cthulhu
Cthulhu
DobbyDIes
Cthulhu
Level 3
God Stats
3W - 2L
1,582 SR
Queue Stats
3W - 2L
1,481 Elo+
Party 1
Apollo
Apollo
GorillaButcheeks
Apollo
Level 3
God Stats
9W - 5L
1,170 SR
Queue Stats
25W - 22L
1,073 Elo+
Solo
Erlang Shen
Erlang Shen
KingdomCam
Erlang Shen
Level 16
God Stats
11W - 8L
1,589 SR
Queue Stats
141W - 122L
1,419 Elo+
Solo
Team Averages
Level 11
1,411 SR
1,337 Elo+

VS

Team Averages
Level 14
1,361 SR
1,431 Elo+
Ares
Ares
Angelinajoreeeee
Ares
Level 5
God Stats
0W - 1L
1,225 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
KingBillipXXXII
Cthulhu
Level 6
God Stats
0W - 2L
1,369 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nemesis
Nemesis
Neddac
Nemesis
Level 6
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 3L
1,282 Elo+
Party 2
Apollo
Apollo
OnicxTheGrand
Apollo
Level 27
God Stats
0W - 1L
1,188 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Raijin
Raijin
heavyhallee
Raijin
Level 28
God Stats
4W - 2L
1,312 SR
Queue Stats
97W - 95L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CanadaWet
Cu Chulainn
14
7 / 7 / 9
10,532
502
12,920
17,683
12,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Aphrodite
CrimeBrick
Aphrodite
18
6 / 1 / 11
12,344
588
8,166
13,175
15,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
DobbyDIes
Cthulhu
13
3 / 8 / 8
9,916
472
8,514
18,722
14,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
27 / 1 / 7
14,594
695
34,600
13,433
5,970
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
KingdomCam
Erlang Shen
19
14 / 3 / 18
12,567
598
20,157
17,133
10,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 11 / 3
8,136
387
5,552
19,639
12,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
1 / 10 / 1
9,194
438
7,037
20,569
19,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nemesis
Neddac
Nemesis
11
1 / 18 / 4
7,920
377
3,479
21,229
7,118
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
4 / 9 / 3
10,097
481
9,526
19,737
8,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
16
13 / 10 / 3
11,182
532
20,982
19,294
7,624
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
57
Kills
19
20
Deaths
58
53
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
Cu Chulainn
CanadaWet
Cu Chulainn
7
7
9
1.64
W
Aphrodite
CrimeBrick
Aphrodite
6
1
11
11.5
W
Cthulhu
DobbyDIes
Cthulhu
3
8
8
0.88
W
27
1
7
30.5
L
1
10
1
0.15
W
Erlang Shen
KingdomCam
Erlang Shen
14
3
18
7.67
L
Nemesis
Neddac
Nemesis
1
18
4
0.17
L
4
9
3
0.61
L
Raijin
13
10
3
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
46,576
80,146
Taken
100,468
57,897
Mitigated
54,814
24,036
Healing
7,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,552
434
0
396
19,639
12,718
0
1,451
18,138
21,192
0
W
Cu Chulainn
CanadaWet
Cu Chulainn
12,920
5,001
0
812
17,683
12,360
423
7,163
10,112
0
46,120
W
Aphrodite
CrimeBrick
Aphrodite
8,166
926
4,726
9,524
13,175
15,167
633
3,861
8,992
57,847
0
W
Cthulhu
DobbyDIes
Cthulhu
8,514
690
414
474
18,722
14,162
296
9,892
8,373
29,022
0
W
34,600
25,289
0
6,425
13,433
5,970
3,838
4,649
8,644
0
108,399
L
7,037
603
0
1,831
20,569
19,336
815
3,228
17,341
43,857
0
W
Erlang Shen
KingdomCam
Erlang Shen
20,157
12,934
0
1,661
17,133
10,238
3,348
6,390
10,454
0
85,769
L
Nemesis
Neddac
Nemesis
3,479
2,068
0
0
21,229
7,118
20
3,512
17,467
0
21,918
L
9,526
6,259
0
4,933
19,737
8,018
0
3,761
15,951
0
33,119
L
Raijin
20,982
2,347
0
0
19,294
7,624
31
4,129
14,891
63,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,953
Gold Earned
46,529
483
Minions Killed
278
0
Camps Cleared
0
2,079,108
Distance Traveled
1,805,466
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
8,136
387
16
1
0
389,843
1
W
Cu Chulainn
10,532
502
72
3
0
408,399
2
W
Aphrodite
12,344
588
101
5
0
393,502
7
W
Cthulhu
9,916
472
49
2
0
381,022
0
W
Apollo
14,594
695
152
7
0
444,201
2
L
Cthulhu
9,194
438
82
4
0
407,640
0
W
Erlang Shen
12,567
598
109
5
0
451,984
0
L
Nemesis
7,920
377
36
2
0
327,913
0
L
Apollo
10,097
481
52
2
0
370,653
3
L
Raijin
11,182
532
92
4
0
309,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role