Player Matchup

Kumbhakarna
Kumbhakarna
D4MMM3N_
Kumbhakarna
Level 29
God Stats
4W - 2L
1,485 SR
Queue Stats
127W - 126L
1,471 Elo+
Solo
Chiron
Chiron
Galack-_-
Chiron
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,291 Elo+
Solo
Pele
Pele
Martyrdom Prime
Pele
Level 120
God Stats
3W - 4L
1,500 SR
Queue Stats
288W - 287L
1,511 Elo+
Party 2
Chaac
Chaac
NitrousBoar17
Chaac
Level 108
God Stats
3W - 1L
1,700 SR
Queue Stats
227W - 235L
1,511 Elo+
Party 2
He Bo
He Bo
icecreamlicker12
He Bo
Level 24
God Stats
2W - 1L
1,695 SR
Queue Stats
152W - 127L
1,535 Elo+
Solo
Team Averages
Level 69
1,576 SR
1,464 Elo+

VS

Team Averages
Level 77
1,496 SR
1,401 Elo+
Sobek
Sobek
Federico55
Sobek
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 28L
1,538 Elo+
Solo
Zhong Kui
Zhong Kui
RitterKunibert
Zhong Kui
Level 42
God Stats
2W - 1L
1,730 SR
Queue Stats
30W - 36L
1,383 Elo+
Solo
Arachne
Arachne
o H 0 P P E R o
Arachne
Level 104
God Stats
0W - 1L
1,261 SR
Queue Stats
3W - 3L
1,291 Elo+
Party 1
Geb
Geb
o M 1 T C IH o
Geb
Level 100
God Stats
3W - 1L
1,733 SR
Queue Stats
70W - 85L
1,504 Elo+
Party 1
Danzaburou
Danzaburou
o P E T 3 R o
Danzaburou
Level 124
God Stats
0W - 1L
1,256 SR
Queue Stats
6W - 5L
1,291 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
D4MMM3N_
Kumbhakarna
20
3 / 7 / 11
12,147
675
7,529
21,637
20,983
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chiron
Galack-_-
Chiron
20
5 / 3 / 8
11,923
662
16,814
14,652
6,582
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 6 / 7
11,459
637
9,012
15,299
5,860
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 6 / 13
12,341
686
22,709
30,930
25,996
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

20
8 / 3 / 9
13,736
763
31,600
17,201
7,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
18
1 / 3 / 21
11,194
622
9,667
25,819
38,496
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zhong Kui
RitterKunibert
Zhong Kui
18
5 / 4 / 12
12,606
700
24,157
19,302
17,671
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

18
6 / 5 / 15
11,604
645
13,148
24,459
14,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
2 / 3 / 18
11,138
619
9,119
21,331
23,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
o P E T 3 R o
Danzaburou
20
11 / 6 / 9
13,900
772
27,366
21,193
12,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
100
21
Kills
25
25
Deaths
21
48
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
D4MMM3N_
Kumbhakarna
3
7
11
1.21
L
Sobek
1
3
21
3.83
W
Chiron
Galack-_-
Chiron
5
3
8
3
W
3
6
7
1.08
W
2
6
13
1.42
L
Zhong Kui
RitterKunibert
Zhong Kui
5
4
12
2.75
W
8
3
9
4.17
L
6
5
15
2.7
L
2
3
18
3.67
L
Danzaburou
o P E T 3 R o
Danzaburou
11
6
9
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,664
Damage
83,457
99,719
Taken
112,104
66,487
Mitigated
107,034
45,262
Healing
36,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
D4MMM3N_
Kumbhakarna
7,529
275
2,185
2,558
21,637
20,983
422
9,113
12,524
24,600
0
L
Sobek
9,667
669
3,434
5,107
25,819
38,496
306
8,304
17,515
18,886
0
W
Chiron
Galack-_-
Chiron
16,814
3,696
4,789
5,152
14,652
6,582
2,500
5,990
8,662
0
38,171
W
9,012
911
3,142
2,727
15,299
5,860
879
7,231
8,068
0
25,730
W
22,709
1,561
2,609
10,212
30,930
25,996
624
14,151
16,779
0
40,954
L
Zhong Kui
RitterKunibert
Zhong Kui
24,157
2,414
633
4,845
19,302
17,671
1,411
6,022
13,280
42,037
0
W
31,600
1,357
5,414
6,474
17,201
7,066
1,326
6,458
10,743
63,173
0
L
13,148
8,361
1,517
5,896
24,459
14,888
446
8,379
16,080
0
19,673
L
9,119
241
6,224
3,946
21,331
23,722
128
6,179
15,152
21,576
0
L
Danzaburou
o P E T 3 R o
Danzaburou
27,366
7,123
678
3,947
21,193
12,257
2,023
10,245
10,948
0
57,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,606
Gold Earned
60,442
229
Minions Killed
161
0
Camps Cleared
0
1,562,399
Distance Traveled
1,527,532
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
12,147
675
35
2
0
289,677
2
L
Sobek
11,194
622
16
1
0
331,036
1
W
Chiron
11,923
662
43
2
0
337,382
0
W
Pele
11,459
637
26
1
0
290,033
0
W
Chaac
12,341
686
50
3
0
337,776
1
L
Zhong Kui
12,606
700
51
3
0
250,035
1
W
He Bo
13,736
763
75
4
0
307,531
1
L
Arachne
11,604
645
16
1
0
333,624
2
L
Geb
11,138
619
17
1
0
329,386
0
L
Danzaburou
13,900
772
61
3
0
283,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role