Player Matchup

Fenrir
Fenrir
Sandy444
Fenrir
Level 11
God Stats
5W - 5L
1,500 SR
Queue Stats
296W - 348L
1,295 Elo+
Solo
Neith
Neith
Santifish
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tiamat
Tiamat
faith2no1
Tiamat
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
gdxmerino
Tsukuyomi
Level 27
God Stats
20W - 34L
1,425 SR
Queue Stats
102W - 135L
1,326 Elo+
Solo
Ymir
Ymir
verhel92
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 15
1,485 SR
1,424 Elo+

VS

Team Averages
Level 23
1,449 SR
1,452 Elo+
Apollo
Apollo
Fearxsmite
Apollo
Level 29
God Stats
5W - 3L
1,469 SR
Queue Stats
87W - 99L
1,361 Elo+
Party 1
Ra
Ra
SinDragan99
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Pele
Pele
Terminakiller
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
WolfOfAurora
Cerberus
Level 26
God Stats
1W - 1L
1,428 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chaac
Chaac
dozha__
Chaac
Level 29
God Stats
4W - 8L
1,348 SR
Queue Stats
110W - 114L
1,398 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Sandy444
Fenrir
9
3 / 2 / 0
5,634
512
1,637
7,254
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Neith
Santifish
Neith
7
0 / 5 / 0
4,284
389
1,073
5,976
1,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
faith2no1
Tiamat
10
1 / 2 / 3
5,741
522
4,140
5,361
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
gdxmerino
Tsukuyomi
9
1 / 3 / 1
5,338
485
1,001
5,857
1,671
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
6
0 / 6 / 0
4,054
369
1,214
6,759
2,784
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Fearxsmite
Apollo
9
5 / 0 / 5
6,191
563
5,300
3,319
929
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 4 / 1
6,342
577
3,380
5,928
2,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
4 / 1 / 5
6,301
573
3,177
5,351
1,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cerberus
WolfOfAurora
Cerberus
10
5 / 0 / 5
7,089
644
5,721
6,383
4,419
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
dozha__
Chaac
11
1 / 0 / 1
6,330
575
1,216
2,352
914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
18
18
Deaths
5
4
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Apollo
Fearxsmite
Apollo
5
0
5
7.5
L
Fenrir
Sandy444
Fenrir
3
2
0
1.5
L
Neith
Santifish
Neith
0
5
0
0
W
3
4
1
0.88
W
4
1
5
6.5
W
Cerberus
WolfOfAurora
Cerberus
5
0
5
7.5
W
Chaac
dozha__
Chaac
1
0
1
1.5
L
Tiamat
faith2no1
Tiamat
1
2
3
1.25
L
Tsukuyomi
gdxmerino
Tsukuyomi
1
3
1
0.5
L
Ymir
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,065
Damage
18,794
31,207
Taken
23,333
10,794
Mitigated
10,028
8,895
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
Fearxsmite
Apollo
5,300
2,626
0
650
3,319
929
1,310
622
2,697
0
21,770
L
Fenrir
Sandy444
Fenrir
1,637
215
0
3,570
7,254
2,218
0
666
6,588
0
21,656
L
Neith
Santifish
Neith
1,073
499
0
942
5,976
1,342
0
2,555
3,421
0
16,075
W
3,380
390
91
1,408
5,928
2,198
336
3,282
2,646
30,332
0
W
3,177
697
0
2,086
5,351
1,568
1,052
671
4,680
0
25,464
W
Cerberus
WolfOfAurora
Cerberus
5,721
524
138
1,439
6,383
4,419
403
592
5,791
25,067
0
W
Chaac
dozha__
Chaac
1,216
161
0
1,545
2,352
914
719
187
2,165
0
27,201
L
Tiamat
faith2no1
Tiamat
4,140
363
0
2,212
5,361
2,779
643
2,119
3,242
30,656
0
L
Tsukuyomi
gdxmerino
Tsukuyomi
1,001
94
0
1,406
5,857
1,671
0
635
5,222
0
19,210
L
Ymir
1,214
204
289
476
6,759
2,784
0
3,126
3,633
6,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,051
Gold Earned
32,253
188
Minions Killed
311
0
Camps Cleared
0
918,497
Distance Traveled
1,015,543
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,191
563
26
2
0
200,097
0
L
Fenrir
5,634
512
49
4
0
169,583
3
L
Neith
4,284
389
27
2
0
166,419
1
W
Ra
6,342
577
70
6
0
197,592
0
W
Pele
6,301
573
57
5
0
205,439
3
W
Cerberus
7,089
644
72
7
0
190,614
4
W
Chaac
6,330
575
86
8
0
221,801
4
L
Tiamat
5,741
522
53
5
0
183,179
1
L
Tsukuyomi
5,338
485
45
4
0
197,456
2
L
Ymir
4,054
369
14
1
0
201,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role