Player Matchup

Ra
Ra
Digao30vp
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,589 Elo+
Party 1
Thor
Thor
V4mpRock
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Zhong Kui
Zhong Kui
Vanilla55
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 52L
1,542 Elo+
Solo
Fenrir
Fenrir
konsdonca
Fenrir
Level 28
God Stats
1W - 1L
1,699 SR
Queue Stats
23W - 17L
1,555 Elo+
Party 1
Yemoja
Yemoja
superkotlcao
Yemoja
Level 18
God Stats
6W - 2L
1,883 SR
Queue Stats
11W - 6L
1,611 Elo+
Party 1
Team Averages
Level 18
1,616 SR
1,512 Elo+

VS

Team Averages
Level 23
1,573 SR
1,612 Elo+
Cthulhu
Cthulhu
Baywolfe
Cthulhu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 21L
1,600 Elo+
Party 2
Tiamat
Tiamat
Gooomyz
Tiamat
Level 29
God Stats
3W - 1L
1,829 SR
Queue Stats
19W - 10L
1,911 Elo+
Party 2
Poseidon
Poseidon
hypnohobo
Poseidon
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,644 Elo+
Party 2
Loki
Loki
lilwackkid
Loki
Level 17
God Stats
79W - 73L
1,299 SR
Queue Stats
524W - 433L
1,454 Elo+
Solo
Artemis
Artemis
yeliabb
Artemis
Level 17
God Stats
4W - 4L
1,738 SR
Queue Stats
36W - 28L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 11
13,052
932
11,073
15,122
6,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
19
4 / 8 / 6
12,945
925
11,319
29,950
12,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Zhong Kui
Vanilla55
Zhong Kui
20
4 / 8 / 13
14,126
1,009
25,159
28,623
20,175
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
konsdonca
Fenrir
20
11 / 8 / 6
15,892
1,135
15,764
30,264
24,767
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Yemoja
20
2 / 3 / 12
14,420
1,030
6,792
22,980
26,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Baywolfe
Cthulhu
20
4 / 2 / 17
14,166
1,012
21,577
22,953
37,983
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tiamat
Gooomyz
Tiamat
20
3 / 3 / 21
14,319
1,023
30,142
9,938
9,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Poseidon
hypnohobo
Poseidon
19
4 / 7 / 9
13,171
941
16,241
14,126
5,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
9 / 7 / 9
15,035
1,074
22,566
18,893
7,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
yeliabb
Artemis
20
10 / 3 / 16
15,570
1,112
28,783
11,493
4,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
102
22
Kills
30
30
Deaths
22
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Baywolfe
Cthulhu
4
2
17
6.25
L
1
3
11
2.17
W
Tiamat
Gooomyz
Tiamat
3
3
21
4.5
L
Thor
4
8
6
0.88
L
Zhong Kui
Vanilla55
Zhong Kui
4
8
13
1.31
W
Poseidon
hypnohobo
Poseidon
4
7
9
1.21
L
Fenrir
konsdonca
Fenrir
11
8
6
1.75
W
9
7
9
1.93
L
Yemoja
2
3
12
2.67
W
Artemis
yeliabb
Artemis
10
3
16
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,107
Damage
119,309
126,939
Taken
77,403
90,419
Mitigated
64,503
16,464
Healing
12,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Baywolfe
Cthulhu
21,577
2,315
369
956
22,953
37,983
0
12,603
9,317
45,558
0
L
11,073
935
3,352
2,439
15,122
6,511
0
11,710
3,090
42,920
0
W
Tiamat
Gooomyz
Tiamat
30,142
1,736
276
2,084
9,938
9,025
0
6,218
3,720
57,206
0
L
Thor
11,319
3,754
0
996
29,950
12,512
0
15,147
14,460
0
35,566
L
Zhong Kui
Vanilla55
Zhong Kui
25,159
3,362
0
1,895
28,623
20,175
0
14,055
14,027
41,319
0
W
Poseidon
hypnohobo
Poseidon
16,241
1,934
0
0
14,126
5,279
0
8,386
5,740
35,224
0
L
Fenrir
konsdonca
Fenrir
15,764
6,691
0
2,529
30,264
24,767
0
10,682
19,118
0
27,081
W
22,566
11,548
0
5,565
18,893
7,571
0
8,806
10,087
441
50,719
L
Yemoja
6,792
1,476
3,755
1,498
22,980
26,454
0
14,366
7,870
23,535
0
W
Artemis
yeliabb
Artemis
28,783
18,787
0
3,334
11,493
4,645
0
7,011
4,482
0
42,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,435
Gold Earned
72,261
230
Minions Killed
278
8
Camps Cleared
8
1,195,618
Distance Traveled
1,206,199
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,166
1,012
54
4
1
253,672
3
L
Ra
13,052
932
81
6
2
192,226
1
W
Tiamat
14,319
1,023
73
5
2
274,818
0
L
Thor
12,945
925
52
4
1
255,070
3
L
Zhong Kui
14,126
1,009
33
2
2
246,471
0
W
Poseidon
13,171
941
51
4
0
214,969
0
L
Fenrir
15,892
1,135
30
2
1
297,634
0
W
Loki
15,035
1,074
69
5
3
226,791
3
L
Yemoja
14,420
1,030
34
2
2
204,217
1
W
Artemis
15,570
1,112
31
2
2
235,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role