Player Matchup

Cthulhu
Cthulhu
Silver II
Richie241
Cthulhu
Silver II
Level 49
God Stats
2W - 4L
1,683 SR
Queue Stats
38W - 52L
1,423 MMR
Party 1
Ullr
Ullr
Gold III
Sanqtuhfy
Ullr
Gold III
Level 53
God Stats
13W - 8L
1,562 SR
Queue Stats
54W - 39L
1,535 MMR
Party 1
Chaac
Chaac
Gold III
xWolfGangPac0
Chaac
Gold III
Level 77
God Stats
6W - 4L
1,519 SR
Queue Stats
72W - 61L
1,481 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 60
1,588 SR
1,480 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 90
1,465 SR
1,469 MMR
Cu Chulainn
Cu Chulainn
Bronze III
Amulvaro
Cu Chulainn
Bronze III
Level 160
God Stats
0W - 1L
1,598 SR
Queue Stats
26W - 14L
1,500 MMR
Solo
Chang'e
Chang'e
Bronze III
LadyKnifePlay
Chang'e
Bronze III
Level 47
God Stats
3W - 3L
1,298 SR
Queue Stats
5W - 12L
1,462 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MenezitosHK
Cernunnos
Bronze III
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,445 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Richie241
Cthulhu
18
5 / 10 / 14
16,461
686
27,109
30,835
42,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ullr
20
11 / 8 / 6
16,769
699
32,486
27,242
13,049
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
7 / 3 / 14
16,766
699
22,500
31,993
60,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AphroditeHe BoThothBacchusPersephone

VS

Bans
GebSobekDiscordiaArtioNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Amulvaro
Cu Chulainn
19
13 / 2 / 6
16,231
676
32,558
43,165
48,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
16
1 / 11 / 13
13,676
570
9,926
25,060
9,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cernunnos
MenezitosHK
Cernunnos
16
7 / 10 / 5
14,766
615
30,598
29,500
12,670
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
45
23
Kills
21
21
Deaths
23
34
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
Amulvaro
Cu Chulainn
13
2
6
8
L
Chang'e
1
11
13
0.68
L
Cernunnos
MenezitosHK
Cernunnos
7
10
5
0.95
W
Cthulhu
Richie241
Cthulhu
5
10
14
1.2
W
Ullr
11
8
6
1.75
W
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,095
Damage
73,082
90,070
Taken
97,725
116,139
Mitigated
70,886
11,717
Healing
37,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
Amulvaro
Cu Chulainn
32,558
8,419
0
18,838
43,165
48,454
633
8,102
35,063
379
70,762
L
Chang'e
9,926
1,240
4,556
6,411
25,060
9,762
216
9,238
15,822
39,315
0
L
Cernunnos
MenezitosHK
Cernunnos
30,598
21,284
0
8,025
29,500
12,670
733
10,863
18,637
0
98,506
W
Cthulhu
Richie241
Cthulhu
27,109
1,605
1,000
1,403
30,835
42,916
93
3,191
27,246
57,257
0
W
Ullr
32,486
18,105
0
1,492
27,242
13,049
353
2,743
23,843
0
103,142
W
22,500
2,560
0
7,822
31,993
60,174
188
4,577
26,816
355
70,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,996
Gold Earned
44,673
238
Minions Killed
207
0
Camps Cleared
0
1,323,421
Distance Traveled
1,139,647
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
16,231
676
56
2
0
446,766
1
L
Chang'e
13,676
570
47
2
0
377,467
2
L
Cernunnos
14,766
615
104
4
0
315,414
1
W
Cthulhu
16,461
686
45
2
0
422,447
0
W
Ullr
16,769
699
120
5
0
404,355
1
W
Chaac
16,766
699
73
3
0
496,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role