Player Matchup

Fenrir
Fenrir
PLAYlive FB 08
Fenrir
Level 7
God Stats
2W - 2L
1,255 SR
Queue Stats
19W - 22L
1,586 Elo+
Party 1
Kuzenbo
Kuzenbo
SmoochAndLove
Kuzenbo
Level 22
God Stats
21W - 13L
1,640 SR
Queue Stats
107W - 104L
1,552 Elo+
Solo
Ra
Ra
SynKDGAMER
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,334 Elo+
Solo
Hachiman
Hachiman
WiitoBu
Hachiman
Level 14
God Stats
19W - 9L
1,522 SR
Queue Stats
49W - 43L
1,423 Elo+
Solo
Aphrodite
Aphrodite
Xqshuner
Aphrodite
Level 29
God Stats
4W - 3L
1,781 SR
Queue Stats
55W - 56L
1,457 Elo+
Party 1
Team Averages
Level 16
1,540 SR
1,470 Elo+

VS

Team Averages
Level 17
1,594 SR
1,511 Elo+
Ah Puch
Ah Puch
Coltasaurusrex
Ah Puch
Level 26
God Stats
0W - 1L
1,702 SR
Queue Stats
33W - 32L
1,516 Elo+
Solo
Chaac
Chaac
DestrosadorMacfy
Chaac
Level 20
God Stats
34W - 24L
1,500 SR
Queue Stats
915W - 840L
1,462 Elo+
Solo
Ares
Ares
JBOY597
Ares
Level 6
God Stats
0W - 1L
1,414 SR
Queue Stats
2W - 4L
1,557 Elo+
Solo
Horus
Horus
SilverCannon459
Horus
Level 10
God Stats
4W - 2L
1,749 SR
Queue Stats
12W - 14L
1,435 Elo+
Solo
Tsukuyomi
Tsukuyomi
freddytheyeti
Tsukuyomi
Level 25
God Stats
36W - 29L
1,606 SR
Queue Stats
799W - 737L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 9
10,141
534
12,218
15,366
7,048
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kuzenbo
14
4 / 1 / 7
10,395
547
6,531
14,792
19,168
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
4 / 3 / 3
11,326
596
7,511
12,839
5,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
WiitoBu
Hachiman
17
6 / 0 / 3
11,234
591
8,008
10,717
4,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Xqshuner
Aphrodite
16
9 / 1 / 3
10,428
549
10,564
10,272
4,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 6 / 4
9,213
485
7,892
14,665
4,864
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

13
0 / 3 / 3
8,087
426
4,510
14,744
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ares
JBOY597
Ares
9
0 / 12 / 0
6,518
343
3,611
16,182
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

4
0 / 4 / 0
5,373
283
932
3,521
1,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tsukuyomi
freddytheyeti
Tsukuyomi
16
5 / 5 / 0
9,939
523
14,495
16,964
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
29
Kills
7
8
Deaths
30
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
L
0
3
3
0.5
L
Ares
JBOY597
Ares
0
12
0
0
W
6
3
9
3.5
L
0
4
0
0
W
Kuzenbo
4
1
7
7.5
W
4
3
3
1.83
W
Hachiman
WiitoBu
Hachiman
6
0
3
7.5
W
Aphrodite
Xqshuner
Aphrodite
9
1
3
10.5
L
Tsukuyomi
freddytheyeti
Tsukuyomi
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,832
Damage
31,440
63,986
Taken
66,076
40,922
Mitigated
32,921
27,276
Healing
20,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,892
464
0
6,222
14,665
4,864
0
5,316
9,215
61,794
0
L
4,510
495
0
7,225
14,744
11,881
0
5,397
9,327
0
33,839
L
Ares
JBOY597
Ares
3,611
823
0
573
16,182
8,450
31
4,790
11,324
16,104
0
W
12,218
3,676
0
1,493
15,366
7,048
3,649
2,336
12,905
0
54,039
L
932
436
0
339
3,521
1,419
0
806
2,715
0
2,985
W
Kuzenbo
6,531
2,929
0
2,245
14,792
19,168
1,756
2,280
12,403
23,981
0
W
7,511
2,165
1,306
3,962
12,839
5,829
3,384
1,124
11,615
82,044
0
W
Hachiman
WiitoBu
Hachiman
8,008
5,999
0
5,114
10,717
4,102
4,303
2,995
7,697
0
71,198
W
Aphrodite
Xqshuner
Aphrodite
10,564
1,561
6,073
7,083
10,272
4,775
1,733
2,768
7,254
46,674
0
L
Tsukuyomi
freddytheyeti
Tsukuyomi
14,495
4,214
0
6,584
16,964
6,307
0
7,863
8,889
0
51,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,524
Gold Earned
39,130
496
Minions Killed
287
0
Camps Cleared
0
1,701,677
Distance Traveled
1,312,617
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,213
485
104
5
0
296,754
1
L
Chaac
8,087
426
66
3
0
332,506
3
L
Ares
6,518
343
21
1
0
245,609
0
W
Fenrir
10,141
534
95
5
0
370,231
3
L
Horus
5,373
283
7
0
0
95,637
0
W
Kuzenbo
10,395
547
32
2
0
346,930
1
W
Ra
11,326
596
160
8
0
323,775
3
W
Hachiman
11,234
591
129
7
0
331,689
0
W
Aphrodite
10,428
549
80
4
0
329,052
6
L
Tsukuyomi
9,939
523
89
5
0
342,111
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role