Player Matchup

Pele
Pele
 
Pele
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anubis
Anubis
Birdman101996
Anubis
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 73L
1,424 Elo+
Party 2
Cabrakan
Cabrakan
Msharit12
Cabrakan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 113L
1,436 Elo+
Party 2
Medusa
Medusa
cloroxbleach990
Medusa
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 17L
1,492 Elo+
Party 2
Bacchus
Bacchus
speedyg221
Bacchus
Level 102
God Stats
1W - 1L
1,676 SR
Queue Stats
57W - 40L
1,709 Elo+
Solo
Team Averages
Level 101
1,535 SR
1,512 Elo+

VS

Team Averages
Level 77
1,405 SR
1,438 Elo+
Fenrir
Fenrir
Deluxeimp80064
Fenrir
Level 89
God Stats
0W - 1L
1,281 SR
Queue Stats
21W - 22L
1,260 Elo+
Solo
Thor
Thor
Jeffry Doemer
Thor
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,574 Elo+
Party 1
Ymir
Ymir
StepwiseZebra5
Ymir
Level 66
God Stats
0W - 1L
1,243 SR
Queue Stats
43W - 48L
1,420 Elo+
Solo
Cerberus
Cerberus
TrevDoza
Cerberus
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,574 Elo+
Party 1
Set
Set
lvTHANATOSvl
Set
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 422L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
18
15 / 2 / 21
10,747
1,075
11,664
12,610
5,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
12 / 2 / 19
10,198
1,020
15,393
8,087
4,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Msharit12
Cabrakan
15
5 / 4 / 28
9,109
911
8,368
9,219
9,712
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
8 / 3 / 25
9,257
926
9,093
11,189
4,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bacchus
speedyg221
Bacchus
16
3 / 2 / 38
10,041
1,004
12,985
9,397
11,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 10 / 5
9,242
924
8,226
15,237
5,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 9 / 4
7,844
784
6,249
12,195
4,384
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
1 / 8 / 6
7,708
771
8,728
13,243
4,587
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
TrevDoza
Cerberus
16
2 / 7 / 6
8,879
888
6,411
13,282
7,761
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
3 / 9 / 2
8,222
822
8,240
11,890
4,471
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

174
Kill Participation
35
43
Kills
12
13
Deaths
43
131
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
15
2
21
12.75
W
12
2
19
10.75
L
4
10
5
0.65
L
2
9
4
0.44
W
Cabrakan
Msharit12
Cabrakan
5
4
28
4.75
L
1
8
6
0.5
L
Cerberus
TrevDoza
Cerberus
2
7
6
0.71
W
8
3
25
6.83
L
3
9
2
0.44
W
Bacchus
speedyg221
Bacchus
3
2
38
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,503
Damage
37,854
50,502
Taken
65,847
35,481
Mitigated
26,431
24,123
Healing
10,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
11,664
3,390
513
6,373
12,610
5,544
2,046
2,679
9,931
0
24,458
W
15,393
1,116
1,585
3,406
8,087
4,470
741
2,216
5,871
32,747
0
L
8,226
1,839
669
2,305
15,237
5,228
0
7,001
8,236
0
11,411
L
6,249
1,244
1,026
1,477
12,195
4,384
0
7,011
5,184
0
16,665
W
Cabrakan
Msharit12
Cabrakan
8,368
391
743
556
9,219
9,712
801
3,979
5,240
12,755
0
L
8,728
676
273
840
13,243
4,587
0
8,325
4,918
17,035
0
L
Cerberus
TrevDoza
Cerberus
6,411
61
716
2,204
13,282
7,761
0
9,951
3,331
14,237
0
W
9,093
4,323
1,090
4,225
11,189
4,672
1,630
3,029
8,160
0
19,676
L
8,240
3,214
321
1,045
11,890
4,471
0
4,458
7,432
0
14,571
W
Bacchus
speedyg221
Bacchus
12,985
989
2,887
2,745
9,397
11,083
435
3,236
6,161
17,605
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
41,895
120
Minions Killed
79
0
Camps Cleared
0
822,721
Distance Traveled
704,147
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,747
1,075
25
3
0
171,758
0
W
Anubis
10,198
1,020
47
5
0
158,912
2
L
Fenrir
9,242
924
9
1
0
142,933
1
L
Thor
7,844
784
16
2
0
135,348
0
W
Cabrakan
9,109
911
12
1
0
138,857
0
L
Ymir
7,708
771
12
1
0
132,445
0
L
Cerberus
8,879
888
28
3
0
150,010
0
W
Medusa
9,257
926
23
2
0
157,992
0
L
Set
8,222
822
14
1
0
143,411
0
W
Bacchus
10,041
1,004
13
1
0
195,202
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role