Player Matchup

King Arthur
King Arthur
Silver III
Ahstasucks
King Arthur
Silver III
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Jing Wei
Jing Wei
Gold V
GandalfTheQuack
Jing Wei
Gold V
Level 139
God Stats
3W - 2L
1,470 SR
Queue Stats
67W - 77L
1,323 MMR
Solo
Merlin
Merlin
Silver II
Hellflame666
Merlin
Silver II
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ares
Ares
Gold II
NeedTwo
Ares
Gold II
Level 65
God Stats
5W - 4L
1,787 SR
Queue Stats
756W - 766L
1,316 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold V
Otoshigami343
Tsukuyomi
Gold V
Level 57
God Stats
36W - 34L
1,464 SR
Queue Stats
314W - 318L
1,337 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 87
1,544 SR
1,395 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 99
1,568 SR
1,322 MMR
Hercules
Hercules
Silver III
Arlatiz
Hercules
Silver III
Level 85
God Stats
2W - 1L
1,431 SR
Queue Stats
37W - 48L
1,308 MMR
Solo
Ymir
Ymir
Bronze III
Catgut
Ymir
Bronze III
Level 37
God Stats
1W - 1L
1,621 SR
Queue Stats
22W - 23L
1,263 MMR
Solo
Nu Wa
Nu Wa
Gold II
HanderMx
Nu Wa
Gold II
Level 156
God Stats
5W - 4L
1,582 SR
Queue Stats
275W - 266L
1,491 MMR
Party 1
Hun Batz
Hun Batz
Silver I
RÄÏN
Hun Batz
Silver I
Level 148
God Stats
6W - 6L
1,659 SR
Queue Stats
381W - 382L
1,195 MMR
Party 1
Neith
Neith
Bronze III
ragnar2801
Neith
Bronze III
Level 69
God Stats
2W - 5L
1,547 SR
Queue Stats
3W - 11L
1,352 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Ahstasucks
King Arthur
19
2 / 2 / 6
11,443
572
15,285
10,202
7,649
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
18
5 / 0 / 4
10,675
534
12,908
14,234
6,215
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
18
0 / 1 / 7
10,807
540
11,829
9,719
4,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
NeedTwo
Ares
16
5 / 1 / 9
10,459
523
10,402
15,119
13,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
Otoshigami343
Tsukuyomi
17
7 / 1 / 5
10,694
535
9,005
8,960
3,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bans
ApolloSetCu ChulainnScyllaJanus

VS

Bans
DanzaburouCupidNemesisSobekFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arlatiz
Hercules
15
2 / 3 / 1
9,251
463
3,110
25,786
21,332
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
Catgut
Ymir
13
1 / 3 / 2
7,992
400
2,619
15,936
11,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
HanderMx
Nu Wa
16
0 / 5 / 2
9,200
460
12,023
11,696
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
RÄÏN
Hun Batz
14
1 / 4 / 1
8,081
404
5,012
14,565
5,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
15
1 / 4 / 0
9,166
458
8,638
13,097
4,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
11
19
Kills
5
5
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Ahstasucks
King Arthur
2
2
6
2.5
L
Hercules
Arlatiz
Hercules
2
3
1
0.83
L
Ymir
Catgut
Ymir
1
3
2
0.67
W
Jing Wei
5
0
4
7
L
Nu Wa
HanderMx
Nu Wa
0
5
2
0.2
W
Merlin
0
1
7
3.5
W
Ares
NeedTwo
Ares
5
1
9
9.5
W
Tsukuyomi
Otoshigami343
Tsukuyomi
7
1
5
9.5
L
Hun Batz
RÄÏN
Hun Batz
1
4
1
0.38
L
Neith
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,429
Damage
31,402
58,234
Taken
81,080
35,201
Mitigated
46,758
18,083
Healing
27,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Ahstasucks
King Arthur
15,285
2,189
0
1,589
10,202
7,649
0
1,855
8,231
19
84,108
L
Hercules
Arlatiz
Hercules
3,110
457
0
11,854
25,786
21,332
171
2,230
22,934
0
44,138
L
Ymir
Catgut
Ymir
2,619
336
0
4,221
15,936
11,314
0
6,191
9,422
23,045
0
W
Jing Wei
12,908
10,240
0
8,437
14,234
6,215
3,306
2,275
11,815
0
87,817
L
Nu Wa
HanderMx
Nu Wa
12,023
1,803
0
3,089
11,696
3,818
0
5,502
5,874
80,144
0
W
Merlin
11,829
817
0
2,530
9,719
4,008
0
4,360
5,175
91,974
0
W
Ares
NeedTwo
Ares
10,402
321
0
2,174
15,119
13,788
241
3,670
11,201
23,497
0
W
Tsukuyomi
Otoshigami343
Tsukuyomi
9,005
2,586
0
3,353
8,960
3,541
359
1,648
7,170
0
69,207
L
Hun Batz
RÄÏN
Hun Batz
5,012
335
0
4,266
14,565
5,456
0
3,966
10,497
0
51,071
L
Neith
8,638
4,245
0
4,188
13,097
4,838
210
3,474
9,575
0
59,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,078
Gold Earned
43,690
591
Minions Killed
499
0
Camps Cleared
0
1,906,940
Distance Traveled
1,793,045
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,443
572
144
7
0
368,669
5
L
Hercules
9,251
463
98
5
0
370,251
0
L
Ymir
7,992
400
37
2
0
349,782
5
W
Jing Wei
10,675
534
139
7
0
368,367
3
L
Nu Wa
9,200
460
161
8
0
331,641
5
W
Merlin
10,807
540
168
8
0
342,253
7
W
Ares
10,459
523
18
1
0
405,924
3
W
Tsukuyomi
10,694
535
122
6
0
421,727
4
L
Hun Batz
8,081
404
86
4
0
420,524
3
L
Neith
9,166
458
117
6
0
320,847
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role