Player Matchup

Tiamat
Tiamat
FossilPark477
Tiamat
Level 11
God Stats
2W - 1L
1,360 SR
Queue Stats
3W - 3L
1,441 Elo+
Party 1
Sobek
Sobek
Reeeeeeee8645
Sobek
Level 95
God Stats
1W - 0L
1,283 SR
Queue Stats
9W - 10L
1,533 Elo+
Party 1
Medusa
Medusa
YoBlkDaddy
Medusa
Level 64
God Stats
3W - 2L
1,444 SR
Queue Stats
9W - 12L
1,609 Elo+
Party 1
Team Averages
Level 57
1,363 SR
1,528 Elo+

VS

Team Averages
Level 12
1,664 SR
1,545 Elo+
Izanami
Izanami
Kuzuryu Rei
Izanami
Level 11
God Stats
1W - 1L
1,705 SR
Queue Stats
9W - 9L
1,490 Elo+
Solo
Kumbhakarna
Kumbhakarna
Lil Uzi Vert283
Kumbhakarna
Level 17
God Stats
1W - 1L
1,788 SR
Queue Stats
74W - 50L
1,680 Elo+
Solo
Discordia
Discordia
inside-picture3
Discordia
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
9,293
620
4,367
5,077
3,857
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 0 / 14
10,230
682
5,122
15,327
13,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
YoBlkDaddy
Medusa
15
13 / 0 / 3
11,434
762
14,547
10,990
4,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Kuzuryu Rei
Izanami
11
1 / 7 / 0
8,265
551
10,079
14,606
4,980
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Kumbhakarna
Lil Uzi Vert283
Kumbhakarna
9
0 / 5 / 0
7,652
510
5,039
12,081
10,264
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
inside-picture3
Discordia
12
0 / 4 / 0
7,956
530
3,488
6,659
2,057

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
1
16
Kills
1
1
Deaths
16
27
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
L
Izanami
Kuzuryu Rei
Izanami
1
7
0
0.14
L
Kumbhakarna
Lil Uzi Vert283
Kumbhakarna
0
5
0
0
W
1
0
14
8
W
Medusa
YoBlkDaddy
Medusa
13
0
3
14.5
L
Discordia
inside-picture3
Discordia
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,036
Damage
18,606
31,394
Taken
33,346
21,759
Mitigated
17,301
16,489
Healing
2,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,367
384
0
1,088
5,077
3,857
1,462
1,962
3,115
14,668
0
L
Izanami
Kuzuryu Rei
Izanami
10,079
7,030
0
2,429
14,606
4,980
165
3,473
11,133
0
45,340
L
Kumbhakarna
Lil Uzi Vert283
Kumbhakarna
5,039
154
0
0
12,081
10,264
63
3,060
9,021
20,739
0
W
5,122
225
783
7,885
15,327
13,431
191
2,826
12,501
24,727
0
W
Medusa
YoBlkDaddy
Medusa
14,547
7,020
0
6,733
10,990
4,471
1,159
3,812
7,178
0
66,680
L
Discordia
inside-picture3
Discordia
3,488
385
0
0
6,659
2,057
0
3,085
3,574
18,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,957
Gold Earned
23,873
143
Minions Killed
108
0
Camps Cleared
0
836,111
Distance Traveled
665,911
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,293
620
19
1
0
274,331
0
L
Izanami
8,265
551
59
4
0
217,932
3
L
Kumbhakarna
7,652
510
25
2
0
219,872
1
W
Sobek
10,230
682
30
2
0
300,481
3
W
Medusa
11,434
762
94
6
0
261,299
8
L
Discordia
7,956
530
24
2
0
228,107
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role