Player Matchup

Scylla
Scylla
Aranthum
Scylla
Level 149
God Stats
1W - 3L
1,500 SR
Queue Stats
48W - 55L
1,540 Elo+
Party 3
Khepri
Khepri
CynideCode
Khepri
Level 107
God Stats
7W - 5L
1,717 SR
Queue Stats
312W - 201L
1,655 Elo+
Party 1
Danzaburou
Danzaburou
CynidePapi
Danzaburou
Level 153
God Stats
4W - 4L
1,599 SR
Queue Stats
120W - 118L
1,647 Elo+
Party 1
Thanatos
Thanatos
Dümpy
Thanatos
Level 160
God Stats
7W - 1L
1,482 SR
Queue Stats
262W - 198L
1,570 Elo+
Party 3
Cerberus
Cerberus
Wildchorus
Cerberus
Level 136
God Stats
2W - 1L
1,327 SR
Queue Stats
51W - 47L
1,656 Elo+
Party 3
Team Averages
Level 141
1,525 SR
1,613 Elo+

VS

Team Averages
Level 126
1,684 SR
1,656 Elo+
Baron Samedi
Baron Samedi
BIGTHICCCDADDY
Baron Samedi
Level 121
God Stats
3W - 1L
1,855 SR
Queue Stats
171W - 142L
1,674 Elo+
Party 4
Cerberus
Cerberus
BrotherHerb
Cerberus
Level 119
God Stats
57W - 49L
1,646 SR
Queue Stats
334W - 290L
1,656 Elo+
Party 2
Ratatoskr
Ratatoskr
GoodSoftGay
Ratatoskr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
111W - 89L
1,592 Elo+
Party 4
Neith
Neith
RichHomieDanny
Neith
Level 136
God Stats
18W - 15L
1,725 SR
Queue Stats
357W - 318L
1,686 Elo+
Party 2
Nike
Nike
WindowPacket
Nike
Level 150
God Stats
12W - 9L
1,696 SR
Queue Stats
109W - 89L
1,673 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aranthum
Scylla
17
6 / 1 / 6
10,506
584
14,112
7,007
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
CynideCode
Khepri
13
0 / 2 / 13
8,752
486
5,270
11,510
8,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
CynidePapi
Danzaburou
18
4 / 0 / 4
11,167
620
8,581
6,754
3,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
Dümpy
Thanatos
19
11 / 1 / 6
11,386
633
12,483
12,713
7,356
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cerberus
Wildchorus
Cerberus
16
1 / 1 / 6
10,066
559
5,105
12,998
9,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BIGTHICCCDADDY
Baron Samedi
14
0 / 7 / 1
8,597
478
4,424
11,615
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cerberus
BrotherHerb
Cerberus
15
2 / 4 / 1
9,570
532
11,896
14,339
10,195
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
GoodSoftGay
Ratatoskr
12
2 / 6 / 0
7,991
444
3,701
12,381
3,816
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 1
8,292
461
4,230
11,611
3,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
8,652
481
6,561
11,970
6,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
10
22
Kills
5
5
Deaths
22
35
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Scylla
Aranthum
Scylla
6
1
6
9
L
Baron Samedi
BIGTHICCCDADDY
Baron Samedi
0
7
1
0.07
L
Cerberus
BrotherHerb
Cerberus
2
4
1
0.63
W
Khepri
CynideCode
Khepri
0
2
13
3.25
W
Danzaburou
CynidePapi
Danzaburou
4
0
4
6
W
Thanatos
Dümpy
Thanatos
11
1
6
14
L
Ratatoskr
GoodSoftGay
Ratatoskr
2
6
0
0.33
L
0
3
1
0.17
W
Cerberus
Wildchorus
Cerberus
1
1
6
4
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,551
Damage
30,812
50,982
Taken
61,916
30,164
Mitigated
27,580
26,873
Healing
16,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Aranthum
Scylla
14,112
1,774
0
1,755
7,007
2,332
427
2,916
3,983
79,697
0
L
Baron Samedi
BIGTHICCCDADDY
Baron Samedi
4,424
284
80
1,724
11,615
3,952
0
5,148
6,467
53,401
0
L
Cerberus
BrotherHerb
Cerberus
11,896
1,160
0
4,613
14,339
10,195
0
6,762
7,252
63,252
0
W
Khepri
CynideCode
Khepri
5,270
427
0
4,436
11,510
8,021
0
3,094
8,372
18,125
0
W
Danzaburou
CynidePapi
Danzaburou
8,581
3,503
0
4,683
6,754
3,155
2,606
0
6,754
0
97,906
W
Thanatos
Dümpy
Thanatos
12,483
4,694
0
11,751
12,713
7,356
0
3,856
8,765
0
85,968
L
Ratatoskr
GoodSoftGay
Ratatoskr
3,701
881
0
3,812
12,381
3,816
0
3,004
9,352
0
43,721
L
4,230
2,249
0
4,558
11,611
3,200
0
3,530
8,081
0
58,410
W
Cerberus
Wildchorus
Cerberus
5,105
584
0
4,248
12,998
9,300
0
6,210
6,788
59,829
0
L
6,561
892
0
1,871
11,970
6,417
0
5,668
6,277
0
25,041

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,877
Gold Earned
43,102
649
Minions Killed
525
0
Camps Cleared
0
1,778,675
Distance Traveled
1,620,414
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,506
584
146
8
0
345,772
10
L
Baron Samedi
8,597
478
123
7
0
302,213
3
L
Cerberus
9,570
532
151
8
0
305,358
2
W
Khepri
8,752
486
19
1
0
364,947
8
W
Danzaburou
11,167
620
160
9
0
326,491
5
W
Thanatos
11,386
633
130
7
0
403,344
3
L
Ratatoskr
7,991
444
94
5
0
360,059
1
L
Neith
8,292
461
127
7
0
296,626
5
W
Cerberus
10,066
559
194
11
0
338,121
5
L
Nike
8,652
481
30
2
0
356,158
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role