Player Matchup

Camazotz
Camazotz
Bunjiix
Camazotz
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 26L
1,596 Elo+
Party 1
Izanami
Izanami
Codered1874
Izanami
Level 29
God Stats
9W - 11L
1,512 SR
Queue Stats
31W - 39L
1,543 Elo+
Party 2
Hercules
Hercules
CowardlyFrance
Hercules
Level 28
God Stats
21W - 20L
1,559 SR
Queue Stats
215W - 215L
1,544 Elo+
Solo
Janus
Janus
Nitheful
Janus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 24L
1,597 Elo+
Party 1
Anhur
Anhur
Skywalker24000
Anhur
Level 8
God Stats
0W - 5L
1,404 SR
Queue Stats
41W - 54L
1,543 Elo+
Party 2
Team Averages
Level 19
1,495 SR
1,565 Elo+

VS

Team Averages
Level 26
1,756 SR
1,556 Elo+
Osiris
Osiris
TellingTimes
Osiris
Level 30
God Stats
16W - 5L
1,865 SR
Queue Stats
88W - 88L
1,520 Elo+
Solo
Anhur
Anhur
TsukihimeTTV
Anhur
Level 24
God Stats
8W - 3L
1,840 SR
Queue Stats
182W - 143L
1,572 Elo+
Solo
Fenrir
Fenrir
UmbertoKG
Fenrir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
ilikefoooooood
Anubis
Level 25
God Stats
47W - 24L
1,830 SR
Queue Stats
191W - 147L
1,532 Elo+
Solo
Geb
Geb
ttwotheo2
Geb
Level 28
God Stats
3W - 2L
1,743 SR
Queue Stats
82W - 63L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Bunjiix
Camazotz
14
1 / 3 / 3
8,604
453
4,153
15,536
10,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Izanami
Codered1874
Izanami
11
0 / 6 / 1
7,354
387
5,432
16,397
4,505
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
17
4 / 0 / 3
9,912
522
10,203
14,472
11,668
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Janus
Nitheful
Janus
16
6 / 6 / 2
10,052
529
13,174
10,112
2,922
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 7 / 2
7,140
376
4,016
12,773
2,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
0 / 3 / 1
9,616
506
7,653
15,529
10,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 2 / 3
10,088
531
7,015
10,825
4,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
UmbertoKG
Fenrir
15
2 / 4 / 2
9,375
493
6,842
16,641
7,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
13 / 2 / 1
11,509
606
16,896
12,940
8,700
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 0 / 13
10,236
539
7,471
13,829
13,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
42
11
Kills
22
22
Deaths
11
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Camazotz
Bunjiix
Camazotz
1
3
3
0.83
L
Izanami
Codered1874
Izanami
0
6
1
0.08
L
Hercules
4
0
3
5.5
L
Janus
Nitheful
Janus
6
6
2
1.17
L
0
7
2
0.14
W
Osiris
0
3
1
0.17
W
5
2
3
3.25
W
Fenrir
UmbertoKG
Fenrir
2
4
2
0.75
W
13
2
1
6.75
W
2
0
13
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,978
Damage
45,877
69,290
Taken
69,764
32,056
Mitigated
44,859
22,275
Healing
28,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
Bunjiix
Camazotz
4,153
1,234
0
8,272
15,536
10,165
303
4,757
10,779
0
45,506
L
Izanami
Codered1874
Izanami
5,432
3,524
0
4,423
16,397
4,505
273
6,205
10,192
0
52,456
L
Hercules
10,203
1,882
0
6,327
14,472
11,668
763
2,393
12,079
9,104
44,655
L
Janus
Nitheful
Janus
13,174
452
0
502
10,112
2,922
427
5,569
4,543
58,334
0
L
4,016
1,686
0
2,751
12,773
2,796
96
5,501
7,272
0
26,983
W
Osiris
7,653
3,049
0
6,463
15,529
10,727
628
2,678
12,851
119
53,465
W
7,015
2,673
0
4,149
10,825
4,318
697
2,741
8,084
0
71,967
W
Fenrir
UmbertoKG
Fenrir
6,842
2,011
0
6,725
16,641
7,595
0
2,146
14,495
0
69,392
W
16,896
1,025
0
8,151
12,940
8,700
637
5,421
7,519
73,032
0
W
7,471
935
0
3,275
13,829
13,519
36
2,504
11,325
29,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,062
Gold Earned
50,824
424
Minions Killed
504
0
Camps Cleared
0
1,767,742
Distance Traveled
1,732,137
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
8,604
453
95
5
0
404,814
3
L
Izanami
7,354
387
67
4
0
346,612
0
L
Hercules
9,912
522
99
5
0
387,689
4
L
Janus
10,052
529
121
6
0
330,083
4
L
Anhur
7,140
376
42
2
0
298,544
0
W
Osiris
9,616
506
121
6
0
362,225
3
W
Anhur
10,088
531
132
7
0
313,699
6
W
Fenrir
9,375
493
111
6
0
365,905
0
W
Anubis
11,509
606
112
6
0
294,183
1
W
Geb
10,236
539
28
1
0
396,125
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role