Player Matchup

Cerberus
Cerberus
Galzerin
Cerberus
Level 142
God Stats
7W - 3L
1,795 SR
Queue Stats
296W - 169L
1,775 Elo+
Party 1
Fenrir
Fenrir
SmallTownGrill
Fenrir
Level 147
God Stats
3W - 0L
1,766 SR
Queue Stats
231W - 126L
1,780 Elo+
Party 1
Persephone
Persephone
scrambled808
Persephone
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
122W - 115L
1,619 Elo+
Solo
Team Averages
Level 145
1,687 SR
1,725 Elo+

VS

Team Averages
Level 135
1,645 SR
1,636 Elo+
Merlin
Merlin
GurlSquirrel
Merlin
Level 126
God Stats
12W - 14L
1,757 SR
Queue Stats
312W - 248L
1,668 Elo+
Party 2
Ganesha
Ganesha
Toruka23
Ganesha
Level 149
God Stats
18W - 28L
1,544 SR
Queue Stats
347W - 404L
1,583 Elo+
Solo
Danzaburou
Danzaburou
tandemstar
Danzaburou
Level 129
God Stats
77W - 58L
1,634 SR
Queue Stats
384W - 319L
1,657 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Galzerin
Cerberus
14
6 / 0 / 4
10,906
779
11,220
10,528
10,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 0 / 6
9,471
677
5,785
10,775
5,366
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
scrambled808
Persephone
13
1 / 0 / 9
9,399
671
8,565
3,267
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 3 / 0
8,089
578
5,657
7,404
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ganesha
Toruka23
Ganesha
11
0 / 4 / 0
8,402
600
2,894
12,588
10,544
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
tandemstar
Danzaburou
10
0 / 3 / 0
7,758
554
6,264
8,717
3,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
10
Kills
0
0
Deaths
10
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Galzerin
Cerberus
6
0
4
8
L
Merlin
0
3
0
0
W
3
0
6
6
L
Ganesha
Toruka23
Ganesha
0
4
0
0
W
Persephone
scrambled808
Persephone
1
0
9
5.5
L
Danzaburou
tandemstar
Danzaburou
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,570
Damage
14,815
24,570
Taken
28,709
17,089
Mitigated
16,947
12,872
Healing
3,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Galzerin
Cerberus
11,220
1,070
0
6,100
10,528
10,670
273
4,101
6,427
43,237
0
L
Merlin
5,657
224
0
277
7,404
2,558
0
5,517
1,887
54,388
0
W
5,785
2,035
518
4,484
10,775
5,366
371
3,197
7,578
0
49,974
L
Ganesha
Toruka23
Ganesha
2,894
214
0
1,663
12,588
10,544
0
7,597
4,991
14,416
0
W
Persephone
scrambled808
Persephone
8,565
536
0
1,770
3,267
1,053
492
1,432
1,835
43,013
0
L
Danzaburou
tandemstar
Danzaburou
6,264
1,850
0
1,380
8,717
3,845
59
6,719
1,998
0
19,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,776
Gold Earned
24,249
224
Minions Killed
160
0
Camps Cleared
0
828,040
Distance Traveled
766,041
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,906
779
99
7
0
288,163
3
L
Merlin
8,089
578
114
8
0
255,137
3
W
Fenrir
9,471
677
64
5
0
280,882
6
L
Ganesha
8,402
600
1
0
0
264,211
5
W
Persephone
9,399
671
61
4
0
258,995
4
L
Danzaburou
7,758
554
45
3
0
246,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role