Player Matchup

Nike
Nike
Tony10e
Nike
Level 18
God Stats
3W - 3L
1,459 SR
Queue Stats
18W - 12L
1,340 Elo+
Solo
Neith
Neith
XMusical_FuzionX
Neith
Level 29
God Stats
8W - 22L
1,374 SR
Queue Stats
394W - 408L
1,458 Elo+
Solo
Cthulhu
Cthulhu
hungry-wax950
Cthulhu
Level 16
God Stats
7W - 10L
1,098 SR
Queue Stats
34W - 48L
1,230 Elo+
Solo
Jing Wei
Jing Wei
saynar_taylon
Jing Wei
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 70L
1,330 Elo+
Solo
Ra
Ra
きんめい
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,193 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,310 Elo+

VS

Team Averages
Level 26
1,427 SR
1,368 Elo+
Baron Samedi
Baron Samedi
Cyberwolf6614
Baron Samedi
Level 27
God Stats
30W - 23L
1,661 SR
Queue Stats
113W - 133L
1,243 Elo+
Solo
Heimdallr
Heimdallr
DabCat2017
Heimdallr
Level 27
God Stats
7W - 11L
1,367 SR
Queue Stats
85W - 107L
1,305 Elo+
Solo
Amaterasu
Amaterasu
Gray56566758
Amaterasu
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,502 Elo+
Solo
Hades
Hades
Senpais 00f
Hades
Level 22
God Stats
4W - 6L
1,274 SR
Queue Stats
235W - 316L
1,366 Elo+
Solo
Nox
Nox
thankful-truth6
Nox
Level 28
God Stats
157W - 177L
1,335 SR
Queue Stats
900W - 930L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Tony10e
Nike
16
2 / 12 / 2
10,355
941
9,820
21,653
12,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

15
2 / 4 / 2
9,999
909
12,459
16,492
5,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
15
0 / 5 / 3
9,107
828
1,704
16,859
6,074
Jing Wei
saynar_taylon
Jing Wei
14
0 / 12 / 1
8,672
788
3,243
20,325
6,330
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

13
1 / 7 / 1
8,662
787
1,349
6,854
2,180
Team 1 Tickets

0

VS

Team 2 Tickets

327

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cyberwolf6614
Baron Samedi
16
7 / 1 / 11
10,671
970
14,626
4,127
2,466
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
DabCat2017
Heimdallr
18
9 / 0 / 15
11,692
1,063
9,944
4,405
2,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Amaterasu
Gray56566758
Amaterasu
19
10 / 0 / 15
12,671
1,152
19,865
14,199
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
4 / 3 / 17
10,656
969
10,415
8,613
6,233
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
9 / 1 / 17
12,591
1,145
14,982
7,750
3,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
114
5
Kills
39
40
Deaths
5
9
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Cyberwolf6614
Baron Samedi
7
1
11
12.5
W
Heimdallr
DabCat2017
Heimdallr
9
0
15
16.5
W
Amaterasu
Gray56566758
Amaterasu
10
0
15
17.5
W
4
3
17
4.17
L
Nike
Tony10e
Nike
2
12
2
0.25
L
2
4
2
0.75
L
Cthulhu
0
5
3
0.3
L
Jing Wei
saynar_taylon
Jing Wei
0
12
1
0.04
W
9
1
17
17.5
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,575
Damage
69,832
82,183
Taken
39,094
33,218
Mitigated
25,884
2,763
Healing
17,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Cyberwolf6614
Baron Samedi
14,626
1,582
2,063
1,008
4,127
2,466
0
301
3,826
25,256
0
W
Heimdallr
DabCat2017
Heimdallr
9,944
5,357
558
2,070
4,405
2,196
0
537
3,868
0
18,727
W
Amaterasu
Gray56566758
Amaterasu
19,865
13,041
0
4,496
14,199
11,306
0
687
12,269
82
36,204
W
10,415
4,378
223
2,562
8,613
6,233
0
778
7,835
23,709
0
L
Nike
Tony10e
Nike
9,820
3,629
0
25
21,653
12,942
0
9,809
11,719
315
28,639
L
12,459
6,140
0
2,099
16,492
5,692
0
7,361
8,973
0
38,331
L
Cthulhu
1,704
331
261
0
16,859
6,074
0
9,976
6,679
9,587
0
L
Jing Wei
saynar_taylon
Jing Wei
3,243
2,003
0
27
20,325
6,330
0
9,214
9,680
0
9,776
W
14,982
5,292
162
4,391
7,750
3,683
0
1,043
6,707
36,482
0
L
1,349
452
133
218
6,854
2,180
0
3,745
3,084
1,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,795
Gold Earned
58,281
113
Minions Killed
153
2
Camps Cleared
8
836,111
Distance Traveled
852,491
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,671
970
16
1
0
157,637
0
W
Heimdallr
11,692
1,063
18
2
0
166,735
0
W
Amaterasu
12,671
1,152
38
3
8
231,172
0
W
Hades
10,656
969
40
4
0
133,679
0
L
Nike
10,355
941
48
4
0
174,842
1
L
Neith
9,999
909
40
4
2
158,691
0
L
Cthulhu
9,107
828
16
1
0
190,047
0
L
Jing Wei
8,672
788
9
1
0
206,257
1
W
Nox
12,591
1,145
41
4
0
163,268
0
L
Ra
8,662
787
0
0
0
106,274
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role