Player Matchup

Baron Samedi
Baron Samedi
EllatheVVitch
Baron Samedi
Level 117
God Stats
8W - 7L
1,623 SR
Queue Stats
391W - 473L
1,387 Elo+
Party 1
Thanatos
Thanatos
HarleyQuinnGata
Thanatos
Level 17
God Stats
13W - 18L
1,311 SR
Queue Stats
76W - 114L
1,213 Elo+
Party 1
Izanami
Izanami
NOCRY-Aizentank
Izanami
Level 21
God Stats
46W - 57L
1,431 SR
Queue Stats
180W - 236L
1,287 Elo+
Party 1
Aphrodite
Aphrodite
Natt_st
Aphrodite
Level 60
God Stats
220W - 204L
1,570 SR
Queue Stats
597W - 667L
1,418 Elo+
Party 1
King Arthur
King Arthur
alequixus
King Arthur
Level 128
God Stats
21W - 26L
1,685 SR
Queue Stats
160W - 179L
1,541 Elo+
Party 1
Team Averages
Level 69
1,524 SR
1,369 Elo+

VS

Team Averages
Level 37
1,548 SR
1,593 Elo+
Cerberus
Cerberus
Auryxis
Cerberus
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 7L
1,665 Elo+
Party 2
Baron Samedi
Baron Samedi
BucketOfSpite
Baron Samedi
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,665 Elo+
Party 2
Heimdallr
Heimdallr
OP_Gamer01
Heimdallr
Level 45
God Stats
2W - 2L
1,833 SR
Queue Stats
8W - 18L
1,665 Elo+
Party 2
Amaterasu
Amaterasu
TheKing9261
Amaterasu
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,665 Elo+
Party 2
Loki
Loki
fortheholyland
Loki
Level 32
God Stats
5W - 12L
1,410 SR
Queue Stats
114W - 121L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EllatheVVitch
Baron Samedi
18
5 / 0 / 17
14,358
513
17,811
26,624
32,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
18
3 / 4 / 9
12,944
462
7,209
19,126
8,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
4 / 4 / 11
14,103
504
20,597
20,033
9,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Natt_st
Aphrodite
20
10 / 0 / 12
16,739
598
22,672
22,759
14,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
alequixus
King Arthur
20
10 / 0 / 6
16,397
586
30,078
32,945
39,287
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Auryxis
Cerberus
18
2 / 2 / 3
11,533
412
18,530
32,249
39,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
BucketOfSpite
Baron Samedi
16
0 / 11 / 0
9,966
356
9,298
20,687
9,313
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
OP_Gamer01
Heimdallr
16
1 / 7 / 3
10,180
364
13,241
19,284
9,270
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Amaterasu
TheKing9261
Amaterasu
20
4 / 3 / 0
11,442
409
13,273
37,225
23,159
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
1 / 9 / 2
11,064
395
10,228
23,948
9,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
16
32
Kills
8
8
Deaths
32
55
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Auryxis
Cerberus
2
2
3
1.75
L
Baron Samedi
BucketOfSpite
Baron Samedi
0
11
0
0
W
Baron Samedi
EllatheVVitch
Baron Samedi
5
0
17
13.5
W
Thanatos
3
4
9
1.88
W
4
4
11
2.38
W
Aphrodite
Natt_st
Aphrodite
10
0
12
16
L
Heimdallr
OP_Gamer01
Heimdallr
1
7
3
0.36
L
Amaterasu
TheKing9261
Amaterasu
4
3
0
1.33
W
King Arthur
alequixus
King Arthur
10
0
6
13
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,367
Damage
64,570
121,487
Taken
133,393
103,654
Mitigated
91,278
73,773
Healing
51,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Auryxis
Cerberus
18,530
894
1,089
18,907
32,249
39,553
1,109
9,360
22,889
75,073
0
L
Baron Samedi
BucketOfSpite
Baron Samedi
9,298
1,720
703
751
20,687
9,313
564
8,739
11,948
55,179
0
W
Baron Samedi
EllatheVVitch
Baron Samedi
17,811
1,963
2,968
8,952
26,624
32,080
313
8,126
18,498
45,678
0
W
Thanatos
7,209
1,408
0
13,983
19,126
8,520
49
2,188
16,938
0
71,279
W
20,597
15,399
0
6,879
20,033
9,201
11,215
6,893
13,140
0
103,310
W
Aphrodite
Natt_st
Aphrodite
22,672
2,353
8,786
18,071
22,759
14,566
117
8,634
14,125
136,091
0
L
Heimdallr
OP_Gamer01
Heimdallr
13,241
4,669
0
1,771
19,284
9,270
2,049
6,870
12,414
0
58,321
L
Amaterasu
TheKing9261
Amaterasu
13,273
4,529
897
19,540
37,225
23,159
0
8,993
28,004
0
67,851
W
King Arthur
alequixus
King Arthur
30,078
3,756
0
14,134
32,945
39,287
417
6,174
26,771
157
137,540
L
10,228
1,674
0
7,657
23,948
9,983
0
6,678
17,108
0
101,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,541
Gold Earned
54,185
714
Minions Killed
629
0
Camps Cleared
0
2,772,995
Distance Traveled
2,487,823
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,533
412
180
6
0
569,258
1
L
Baron Samedi
9,966
356
81
3
0
399,446
0
W
Baron Samedi
14,358
513
51
2
0
589,831
2
W
Thanatos
12,944
462
98
4
0
519,807
0
W
Izanami
14,103
504
172
6
0
522,368
0
W
Aphrodite
16,739
598
190
7
0
551,011
4
L
Heimdallr
10,180
364
93
3
0
450,144
4
L
Amaterasu
11,442
409
130
5
0
528,843
0
W
King Arthur
16,397
586
203
7
0
589,978
0
L
Loki
11,064
395
145
5
0
540,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role