Player Matchup

Sobek
Sobek
Balbueno01
Sobek
Level 110
God Stats
1W - 3L
1,290 SR
Queue Stats
39W - 44L
1,452 Elo+
Party 1
He Bo
He Bo
BrunoOstermaNN
He Bo
Level 157
God Stats
14W - 18L
1,502 SR
Queue Stats
570W - 631L
1,473 Elo+
Party 1
Amaterasu
Amaterasu
HunterAlphaShot
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
dreuney
Guan Yu
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
118W - 116L
1,500 Elo+
Solo
Chaac
Chaac
matu169
Chaac
Level 120
God Stats
10W - 3L
1,728 SR
Queue Stats
426W - 405L
1,586 Elo+
Solo
Team Averages
Level 123
1,504 SR
1,502 Elo+

VS

Team Averages
Level 78
1,545 SR
1,487 Elo+
Sun Wukong
Sun Wukong
AmandaLimac
Sun Wukong
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
89W - 110L
1,436 Elo+
Solo
Sobek
Sobek
Cotumbo
Sobek
Level 49
God Stats
3W - 6L
1,723 SR
Queue Stats
74W - 92L
1,501 Elo+
Solo
Hera
Hera
IVersoNNN
Hera
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
Qtazr
Serqet
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Ra
Ra
YoYoSpawn
Ra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
20
3 / 2 / 18
11,581
643
20,005
31,699
26,440
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
13 / 4 / 10
12,629
702
24,437
14,882
5,952
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
HunterAlphaShot
Amaterasu
19
7 / 4 / 15
12,529
696
20,916
19,020
14,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Guan Yu
dreuney
Guan Yu
17
1 / 4 / 13
10,789
599
8,949
20,553
26,556
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chaac
matu169
Chaac
20
1 / 2 / 20
11,474
637
20,637
26,263
29,208
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AmandaLimac
Sun Wukong
20
5 / 1 / 9
12,743
708
27,503
34,118
32,117
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sobek
Cotumbo
Sobek
20
7 / 4 / 6
12,194
677
16,599
26,977
37,727
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
16
0 / 6 / 7
10,064
559
17,046
15,290
8,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Qtazr
Serqet
12
0 / 8 / 8
9,182
510
3,770
12,179
4,838
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 6 / 7
11,185
621
16,790
21,547
11,330
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
52
25
Kills
15
16
Deaths
25
76
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AmandaLimac
Sun Wukong
5
1
9
9.5
W
Sobek
3
2
18
6
W
13
4
10
4.5
L
Sobek
Cotumbo
Sobek
7
4
6
2.5
W
Amaterasu
HunterAlphaShot
Amaterasu
7
4
15
3.63
L
Hera
0
6
7
0.58
L
Serqet
Qtazr
Serqet
0
8
8
0.5
L
3
6
7
1.08
W
Guan Yu
dreuney
Guan Yu
1
4
13
1.88
W
Chaac
matu169
Chaac
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,944
Damage
81,708
112,417
Taken
110,111
102,750
Mitigated
94,257
68,362
Healing
44,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AmandaLimac
Sun Wukong
27,503
3,795
3,432
17,561
34,118
32,117
528
11,245
22,873
240
56,560
W
Sobek
20,005
1,340
3,263
17,821
31,699
26,440
374
16,003
15,216
32,058
0
W
24,437
1,478
1,217
2,008
14,882
5,952
1,161
6,650
7,722
42,733
0
L
Sobek
Cotumbo
Sobek
16,599
1,417
923
4,208
26,977
37,727
479
11,705
15,272
27,356
0
W
Amaterasu
HunterAlphaShot
Amaterasu
20,916
4,938
2,399
6,575
19,020
14,594
1,755
9,925
9,095
0
33,884
L
Hera
17,046
5,199
2,402
1,731
15,290
8,245
228
5,624
9,666
28,220
0
L
Serqet
Qtazr
Serqet
3,770
821
0
0
12,179
4,838
304
6,589
5,590
0
4,806
L
16,790
763
7,387
6,704
21,547
11,330
349
10,224
11,323
41,079
0
W
Guan Yu
dreuney
Guan Yu
8,949
1,080
10,832
7,960
20,553
26,556
889
6,761
13,792
2,408
28,328
W
Chaac
matu169
Chaac
20,637
4,811
2,911
13,376
26,263
29,208
1,693
11,282
14,981
0
45,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,002
Gold Earned
55,368
168
Minions Killed
151
0
Camps Cleared
0
1,670,327
Distance Traveled
1,483,126
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
12,743
708
39
2
0
364,734
3
W
Sobek
11,581
643
18
1
0
354,159
1
W
He Bo
12,629
702
29
2
0
290,094
1
L
Sobek
12,194
677
16
1
0
332,979
1
W
Amaterasu
12,529
696
33
2
0
333,059
0
L
Hera
10,064
559
29
2
0
314,054
1
L
Serqet
9,182
510
2
0
0
192,866
0
L
Ra
11,185
621
65
4
0
278,493
0
W
Guan Yu
10,789
599
40
2
0
350,092
3
W
Chaac
11,474
637
48
3
0
342,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role