Player Matchup

Merlin
Merlin
Bradley_ZLP4
Merlin
Level 57
God Stats
126W - 143L
1,413 SR
Queue Stats
148W - 184L
1,379 Elo+
Party 1
Izanami
Izanami
Hjildor
Izanami
Level 47
God Stats
7W - 3L
1,897 SR
Queue Stats
208W - 162L
1,598 Elo+
Solo
Hades
Hades
Spawnofthegods
Hades
Level 54
God Stats
14W - 15L
1,566 SR
Queue Stats
29W - 32L
1,507 Elo+
Party 1
Ganesha
Ganesha
Stompstomper
Ganesha
Level 57
God Stats
12W - 13L
1,367 SR
Queue Stats
62W - 78L
1,369 Elo+
Party 1
Tsukuyomi
Tsukuyomi
stihr48
Tsukuyomi
Level 24
God Stats
38W - 32L
1,461 SR
Queue Stats
147W - 188L
1,390 Elo+
Party 1
Team Averages
Level 48
1,541 SR
1,449 Elo+

VS

Team Averages
Level 42
1,546 SR
1,431 Elo+
Cu Chulainn
Cu Chulainn
Daahut
Cu Chulainn
Level 44
God Stats
1W - 1L
1,728 SR
Queue Stats
177W - 224L
1,447 Elo+
Solo
Artio
Artio
DerSkyTrapLv
Artio
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 53L
1,426 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JJayB
Tsukuyomi
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 58L
1,402 Elo+
Party 2
Izanami
Izanami
Kqastr
Izanami
Level 44
God Stats
29W - 34L
1,502 SR
Queue Stats
127W - 157L
1,451 Elo+
Party 2
Hera
Hera
Sen1te
Hera
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 74L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
0 / 4 / 2
6,401
582
2,594
4,718
1,313
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Hjildor
Izanami
11
2 / 2 / 1
6,031
548
4,555
5,892
1,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
9 / 0 / 0
7,464
679
8,177
5,167
2,167
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Stompstomper
Ganesha
10
0 / 1 / 5
5,395
490
4,008
4,280
1,449
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tsukuyomi
stihr48
Tsukuyomi
11
1 / 1 / 0
6,445
586
1,581
6,017
1,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Daahut
Cu Chulainn
10
0 / 2 / 0
5,444
495
201
4,365
1,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

8
2 / 3 / 0
5,713
519
2,467
10,401
4,793
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
JJayB
Tsukuyomi
11
4 / 2 / 1
6,590
599
3,685
5,930
1,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
Kqastr
Izanami
10
0 / 3 / 2
5,916
538
4,072
8,875
2,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
Sen1te
Hera
10
1 / 2 / 1
6,019
547
1,656
5,234
1,645
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
12
Kills
7
8
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Merlin
0
4
2
0.25
L
Cu Chulainn
Daahut
Cu Chulainn
0
2
0
0
L
2
3
0
0.67
W
Izanami
Hjildor
Izanami
2
2
1
1.25
L
Tsukuyomi
JJayB
Tsukuyomi
4
2
1
2.25
L
Izanami
Kqastr
Izanami
0
3
2
0.33
L
Hera
Sen1te
Hera
1
2
1
0.75
W
9
0
0
9
W
Ganesha
Stompstomper
Ganesha
0
1
5
2.5
W
Tsukuyomi
stihr48
Tsukuyomi
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,915
Damage
12,081
26,074
Taken
34,805
8,101
Mitigated
12,381
9,749
Healing
8,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
2,594
0
0
189
4,718
1,313
0
430
4,242
35,565
0
L
Cu Chulainn
Daahut
Cu Chulainn
201
71
0
572
4,365
1,939
0
2,561
1,804
0
17,099
L
2,467
348
433
2,502
10,401
4,793
24
4,292
6,109
12,501
0
W
Izanami
Hjildor
Izanami
4,555
2,644
0
2,486
5,892
1,517
268
1,592
4,300
0
40,541
L
Tsukuyomi
JJayB
Tsukuyomi
3,685
697
0
219
5,930
1,889
0
570
5,346
0
40,511
L
Izanami
Kqastr
Izanami
4,072
3,025
0
3,306
8,875
2,115
0
4,003
4,872
0
47,594
L
Hera
Sen1te
Hera
1,656
746
0
1,307
5,234
1,645
0
3,017
1,895
31,951
0
W
8,177
1,257
0
3,850
5,167
2,167
1,618
1,132
3,960
36,525
0
W
Ganesha
Stompstomper
Ganesha
4,008
50
294
820
4,280
1,449
252
593
3,687
14,859
0
W
Tsukuyomi
stihr48
Tsukuyomi
1,581
249
0
2,110
6,017
1,655
20
290
5,687
0
31,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,736
Gold Earned
29,682
337
Minions Killed
316
0
Camps Cleared
0
1,058,724
Distance Traveled
1,081,933
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,401
582
89
8
0
188,008
0
L
Cu Chulainn
5,444
495
61
6
0
203,100
1
L
Artio
5,713
519
22
2
0
219,726
2
W
Izanami
6,031
548
85
8
0
202,066
4
L
Tsukuyomi
6,590
599
72
7
0
264,128
0
L
Izanami
5,916
538
95
9
0
187,076
3
L
Hera
6,019
547
66
6
0
207,903
3
W
Hades
7,464
679
76
7
0
216,229
3
W
Ganesha
5,395
490
5
0
0
215,786
1
W
Tsukuyomi
6,445
586
82
7
0
236,635
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role