Player Matchup

Nemesis
Nemesis
A-CoSKuN-53
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Depicual
Cabrakan
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 7L
1,599 Elo+
Party 2
Kali
Kali
Melson Samdela
Kali
Level 26
God Stats
38W - 28L
1,479 SR
Queue Stats
190W - 196L
1,289 Elo+
Solo
Neith
Neith
ernyjam
Neith
Level 18
God Stats
57W - 53L
1,608 SR
Queue Stats
173W - 171L
1,536 Elo+
Party 2
King Arthur
King Arthur
kabezadeturko
King Arthur
Level 117
God Stats
41W - 37L
1,725 SR
Queue Stats
480W - 445L
1,569 Elo+
Party 2
Team Averages
Level 39
1,563 SR
1,499 Elo+

VS

Team Averages
Level 12
1,509 SR
1,326 Elo+
Cupid
Cupid
Chorei 5222
Cupid
Level 5
God Stats
32W - 33L
1,742 SR
Queue Stats
414W - 397L
1,352 Elo+
Solo
Fenrir
Fenrir
DRPT_TATU
Fenrir
Level 9
God Stats
4W - 3L
1,500 SR
Queue Stats
15W - 22L
1,387 Elo+
Solo
Cthulhu
Cthulhu
UrMOMKILLS
Cthulhu
Level 16
God Stats
11W - 12L
1,475 SR
Queue Stats
11W - 14L
1,258 Elo+
Party 1
Thanatos
Thanatos
WearifulAxe386
Thanatos
Level 15
God Stats
3W - 4L
1,531 SR
Queue Stats
4W - 6L
1,266 Elo+
Party 1
Yemoja
Yemoja
nic_076
Yemoja
Level 13
God Stats
0W - 2L
1,299 SR
Queue Stats
100W - 101L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
A-CoSKuN-53
Nemesis
9
4 / 0 / 5
5,330
666
2,473
3,158
932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cabrakan
Depicual
Cabrakan
8
7 / 2 / 7
5,709
714
6,398
6,743
4,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
6 / 1 / 6
6,379
797
2,910
4,550
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Neith
ernyjam
Neith
8
2 / 1 / 6
4,932
617
2,925
3,434
835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

King Arthur
kabezadeturko
King Arthur
9
3 / 0 / 2
5,245
656
3,328
5,369
2,052
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
2 / 4 / 1
4,624
578
2,632
5,684
1,603
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
DRPT_TATU
Fenrir
4
0 / 2 / 0
3,547
443
715
3,700
1,161
Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cthulhu
UrMOMKILLS
Cthulhu
6
1 / 4 / 0
4,339
542
1,799
6,411
2,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
5
0 / 7 / 2
3,942
493
1,800
5,765
1,313
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Yemoja
nic_076
Yemoja
5
0 / 5 / 2
4,280
535
1,948
6,760
3,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
8
22
Kills
3
4
Deaths
22
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Nemesis
A-CoSKuN-53
Nemesis
4
0
5
6.5
L
2
4
1
0.63
L
Fenrir
DRPT_TATU
Fenrir
0
2
0
0
W
Cabrakan
Depicual
Cabrakan
7
2
7
5.25
W
6
1
6
9
L
Cthulhu
UrMOMKILLS
Cthulhu
1
4
0
0.25
L
Thanatos
0
7
2
0.14
W
Neith
ernyjam
Neith
2
1
6
5
W
King Arthur
kabezadeturko
King Arthur
3
0
2
4
L
Yemoja
nic_076
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,034
Damage
8,894
23,254
Taken
28,320
9,396
Mitigated
10,261
8,772
Healing
6,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
A-CoSKuN-53
Nemesis
2,473
1,570
0
582
3,158
932
649
392
2,766
0
17,925
L
2,632
1,723
397
1,445
5,684
1,603
0
2,221
3,463
0
14,323
L
Fenrir
DRPT_TATU
Fenrir
715
584
0
546
3,700
1,161
0
0
3,700
0
9,255
W
Cabrakan
Depicual
Cabrakan
6,398
1,039
0
2,352
6,743
4,182
279
1,442
5,301
12,479
0
W
2,910
2,006
0
2,974
4,550
1,395
397
604
3,946
0
18,621
L
Cthulhu
UrMOMKILLS
Cthulhu
1,799
271
0
186
6,411
2,652
210
1,197
5,214
13,690
0
L
Thanatos
1,800
1,190
0
1,638
5,765
1,313
0
947
4,818
0
11,932
W
Neith
ernyjam
Neith
2,925
1,420
0
1,588
3,434
835
168
594
2,840
0
16,678
W
King Arthur
kabezadeturko
King Arthur
3,328
703
0
1,276
5,369
2,052
15
715
4,654
0
30,759
L
Yemoja
nic_076
Yemoja
1,948
842
398
1,487
6,760
3,532
0
2,033
4,727
8,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,595
Gold Earned
20,732
194
Minions Killed
110
0
Camps Cleared
0
829,163
Distance Traveled
742,446
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,330
666
54
7
0
177,191
1
L
Cupid
4,624
578
30
4
0
140,025
0
L
Fenrir
3,547
443
18
2
0
136,012
1
W
Cabrakan
5,709
714
11
1
0
166,432
0
W
Kali
6,379
797
36
5
0
161,544
3
L
Cthulhu
4,339
542
22
3
0
170,064
0
L
Thanatos
3,942
493
25
3
0
168,817
0
W
Neith
4,932
617
38
5
0
144,157
0
W
King Arthur
5,245
656
55
7
0
179,839
3
L
Yemoja
4,280
535
15
2
0
127,528
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role