Player Matchup

Anhur
Anhur
ASAP FaRLoPa421
Anhur
Level 139
God Stats
4W - 4L
1,500 SR
Queue Stats
530W - 558L
1,514 Elo+
Party 2
Sobek
Sobek
AlgFire405
Sobek
Level 138
God Stats
5W - 5L
1,349 SR
Queue Stats
125W - 141L
1,516 Elo+
Solo
Janus
Janus
Prometheus14634
Janus
Level 135
God Stats
41W - 35L
1,883 SR
Queue Stats
1,295W - 1,266L
1,515 Elo+
Party 2
Susano
Susano
dannycm1427
Susano
Level 91
God Stats
2W - 3L
1,720 SR
Queue Stats
260W - 224L
1,550 Elo+
Solo
Hercules
Hercules
onlyporkchop
Hercules
Level 64
God Stats
9W - 6L
1,788 SR
Queue Stats
466W - 450L
1,535 Elo+
Solo
Team Averages
Level 113
1,648 SR
1,526 Elo+

VS

Team Averages
Level 94
1,654 SR
1,537 Elo+
Bakasura
Bakasura
ARSHK9
Bakasura
Level 128
God Stats
1W - 2L
1,356 SR
Queue Stats
182W - 158L
1,537 Elo+
Solo
Neith
Neith
Icefox114
Neith
Level 66
God Stats
9W - 4L
1,675 SR
Queue Stats
28W - 24L
1,545 Elo+
Solo
Ne Zha
Ne Zha
MarcSteezy
Ne Zha
Level 76
God Stats
3W - 2L
1,833 SR
Queue Stats
410W - 384L
1,549 Elo+
Party 1
Janus
Janus
SerranoHeat
Janus
Level 100
God Stats
24W - 19L
1,656 SR
Queue Stats
173W - 150L
1,548 Elo+
Solo
Ymir
Ymir
muffin slapper
Ymir
Level 99
God Stats
24W - 13L
1,751 SR
Queue Stats
1,018W - 954L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,169
617
3,851
4,864
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
9
1 / 1 / 5
5,403
540
2,558
8,047
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
1 / 0 / 4
5,673
567
5,708
3,079
932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
9
5 / 2 / 1
5,877
588
3,551
6,216
1,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hercules
onlyporkchop
Hercules
11
4 / 1 / 1
6,265
627
4,340
7,102
5,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ARSHK9
Bakasura
9
1 / 3 / 0
5,471
547
3,356
7,162
3,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Icefox114
Neith
9
0 / 4 / 0
5,132
513
2,644
5,667
997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ne Zha
MarcSteezy
Ne Zha
9
1 / 3 / 2
5,134
513
2,437
6,791
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 2
5,184
518
3,887
4,231
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

8
1 / 2 / 0
5,108
511
1,622
7,094
4,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
15
Kills
4
4
Deaths
16
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ARSHK9
Bakasura
1
3
0
0.33
W
4
0
1
4.5
W
Sobek
1
1
5
3.5
L
Neith
Icefox114
Neith
0
4
0
0
L
Ne Zha
MarcSteezy
Ne Zha
1
3
2
0.67
W
1
0
4
3
L
1
4
2
0.5
W
Susano
5
2
1
2.75
L
1
2
0
0.5
W
Hercules
onlyporkchop
Hercules
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,008
Damage
13,946
29,308
Taken
30,945
14,597
Mitigated
11,919
13,419
Healing
8,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ARSHK9
Bakasura
3,356
2,038
0
1,714
7,162
3,567
0
63
6,849
0
14,906
W
3,851
1,806
0
2,666
4,864
1,306
0
462
4,402
0
33,941
W
Sobek
2,558
262
0
3,695
8,047
5,424
0
2,229
5,790
10,249
0
L
Neith
Icefox114
Neith
2,644
1,122
0
1,511
5,667
997
0
454
5,213
0
29,895
L
Ne Zha
MarcSteezy
Ne Zha
2,437
780
0
2,402
6,791
1,940
0
1,051
5,692
0
25,995
W
5,708
551
0
1,500
3,079
932
0
1,901
1,178
35,272
0
L
3,887
114
0
0
4,231
1,188
0
2,279
1,754
28,762
0
W
Susano
3,551
564
0
2,515
6,216
1,902
0
917
5,274
0
21,477
L
1,622
139
0
2,835
7,094
4,227
0
3,939
2,921
12,549
0
W
Hercules
onlyporkchop
Hercules
4,340
1,439
0
3,043
7,102
5,033
0
0
6,388
0
33,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,387
Gold Earned
26,029
295
Minions Killed
262
0
Camps Cleared
0
908,618
Distance Traveled
885,142
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
5,471
547
53
5
0
182,317
0
W
Anhur
6,169
617
76
8
0
153,929
1
W
Sobek
5,403
540
10
1
0
189,643
3
L
Neith
5,132
513
63
6
0
136,445
2
L
Ne Zha
5,134
513
52
5
0
209,204
3
W
Janus
5,673
567
85
9
0
174,617
5
L
Janus
5,184
518
64
6
0
175,090
3
W
Susano
5,877
588
48
5
0
202,324
3
L
Ymir
5,108
511
30
3
0
182,086
2
W
Hercules
6,265
627
76
8
0
188,105
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role