Player Matchup

Ra
Ra
By_GTJD-1999
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 2
Ymir
Ymir
aml_16_
Ymir
Level 41
God Stats
0W - 1L
1,526 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
iM_Bggie
Arachne
Level 66
God Stats
0W - 1L
1,587 SR
Queue Stats
0W - 3L
1,126 Elo+
Party 2
Danzaburou
Danzaburou
imIvory
Danzaburou
Level 51
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Tiamat
Tiamat
nero_dt
Tiamat
Level 148
God Stats
0W - 1L
1,552 SR
Queue Stats
7W - 6L
1,500 Elo+
Party 2
Team Averages
Level 91
1,530 SR
1,425 Elo+

VS

Team Averages
Level 67
1,570 SR
1,389 Elo+
Ra
Ra
Darkposho
Ra
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 56L
1,608 Elo+
Solo
Loki
Loki
Silverr12
Loki
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
TheRealMcMuffins
Cabrakan
Level 28
God Stats
1W - 0L
1,799 SR
Queue Stats
1W - 2L
1,264 Elo+
Party 1
Kukulkan
Kukulkan
ZINZIBARR_br
Kukulkan
Level 119
God Stats
115W - 152L
1,432 SR
Queue Stats
129W - 176L
1,345 Elo+
Solo
Bellona
Bellona
mistreatedwaffle
Bellona
Level 40
God Stats
1W - 0L
1,617 SR
Queue Stats
2W - 3L
1,230 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 3
7,963
796
8,881
8,584
3,194
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Ymir
aml_16_
Ymir
12
1 / 5 / 5
7,029
703
3,043
13,271
7,932
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Arachne
iM_Bggie
Arachne
11
0 / 7 / 5
6,073
607
4,283
10,883
4,905
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
imIvory
Danzaburou
13
1 / 6 / 3
6,803
680
3,969
9,688
3,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
nero_dt
Tiamat
12
3 / 7 / 2
7,453
745
8,927
10,322
5,965
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 11
9,170
917
13,688
7,957
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Loki
15
9 / 0 / 13
10,130
1,013
10,039
6,313
3,216
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

15
7 / 3 / 12
9,324
932
10,533
8,342
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
ZINZIBARR_br
Kukulkan
14
5 / 2 / 10
8,758
876
6,287
5,254
1,986
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 3 / 14
7,864
786
5,632
11,631
8,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
89
8
Kills
29
29
Deaths
8
18
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
4
3
1.13
W
6
0
11
11.5
W
Loki
9
0
13
15.5
W
7
3
12
4.33
W
Kukulkan
ZINZIBARR_br
Kukulkan
5
2
10
5
L
Ymir
aml_16_
Ymir
1
5
5
0.7
L
Arachne
iM_Bggie
Arachne
0
7
5
0.36
L
Danzaburou
imIvory
Danzaburou
1
6
3
0.42
W
2
3
14
3
L
Tiamat
nero_dt
Tiamat
3
7
2
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,103
Damage
46,179
52,748
Taken
39,497
25,783
Mitigated
22,004
10,558
Healing
11,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,881
765
2,355
2,323
8,584
3,194
0
5,328
3,047
37,977
0
W
13,688
1,477
2,008
3,572
7,957
3,498
2
2,567
5,223
41,422
0
W
Loki
10,039
2,085
0
1,300
6,313
3,216
0
3,023
3,220
0
23,955
W
10,533
1,083
0
2,727
8,342
5,221
0
5,323
2,927
20,031
0
W
Kukulkan
ZINZIBARR_br
Kukulkan
6,287
416
201
366
5,254
1,986
1,359
3,043
2,065
27,734
0
L
Ymir
aml_16_
Ymir
3,043
177
465
1,457
13,271
7,932
0
6,177
6,764
9,272
0
L
Arachne
iM_Bggie
Arachne
4,283
1,868
0
1,363
10,883
4,905
0
6,971
3,706
0
7,983
L
Danzaburou
imIvory
Danzaburou
3,969
1,436
0
1,451
9,688
3,787
0
5,197
4,318
0
27,441
W
5,632
1,816
258
1,109
11,631
8,083
805
6,437
4,956
0
16,557
L
Tiamat
nero_dt
Tiamat
8,927
185
0
1,144
10,322
5,965
0
6,213
3,832
13,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,321
Gold Earned
45,246
183
Minions Killed
244
5
Camps Cleared
8
854,571
Distance Traveled
941,080
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,963
796
85
9
2
180,433
0
W
Ra
9,170
917
89
9
3
196,669
2
W
Loki
10,130
1,013
30
3
2
215,400
1
W
Cabrakan
9,324
932
29
3
0
170,150
0
W
Kukulkan
8,758
876
64
6
2
153,831
2
L
Ymir
7,029
703
14
1
0
173,059
0
L
Arachne
6,073
607
10
1
0
177,435
0
L
Danzaburou
6,803
680
57
6
3
164,975
0
W
Bellona
7,864
786
32
3
1
205,030
0
L
Tiamat
7,453
745
17
2
0
158,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role