Player Matchup

Vulcan
Vulcan
Loko_Killer818
Vulcan
Level 25
God Stats
5W - 10L
1,441 SR
Queue Stats
180W - 191L
1,646 Elo+
Party 1
Arachne
Arachne
Prometheus8228
Arachne
Level 86
God Stats
341W - 326L
1,621 SR
Queue Stats
351W - 337L
1,617 Elo+
Party 1
Nemesis
Nemesis
Trinidy407
Nemesis
Level 28
God Stats
34W - 28L
1,424 SR
Queue Stats
360W - 328L
1,645 Elo+
Party 1
Hou Yi
Hou Yi
iDxlan4745
Hou Yi
Level 115
God Stats
2W - 2L
1,741 SR
Queue Stats
13W - 14L
1,639 Elo+
Party 3
Cerberus
Cerberus
tios god
Cerberus
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,627 Elo+
Party 3
Team Averages
Level 59
1,546 SR
1,635 Elo+

VS

Team Averages
Level 84
1,566 SR
1,571 Elo+
Izanami
Izanami
DarthFranco1
Izanami
Level 44
God Stats
14W - 13L
1,415 SR
Queue Stats
67W - 65L
1,455 Elo+
Solo
Fenrir
Fenrir
DoubleChun
Fenrir
Level 69
God Stats
16W - 5L
1,723 SR
Queue Stats
128W - 114L
1,582 Elo+
Party 2
Terra
Terra
FeralFang577
Terra
Level 136
God Stats
3W - 1L
1,747 SR
Queue Stats
136W - 117L
1,646 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Glazkrow
Cu Chulainn
Level 45
God Stats
5W - 3L
1,627 SR
Queue Stats
150W - 133L
1,600 Elo+
Party 2
Chronos
Chronos
OneShotCowboy
Chronos
Level 125
God Stats
2W - 1L
1,319 SR
Queue Stats
114W - 114L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 0
4,799
436
3,209
6,588
3,009
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

8
0 / 3 / 1
4,729
430
3,435
7,354
2,562
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
Trinidy407
Nemesis
9
1 / 3 / 0
5,354
487
2,038
6,306
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hou Yi
iDxlan4745
Hou Yi
10
1 / 3 / 1
5,896
536
5,219
7,439
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
tios god
Cerberus
7
1 / 2 / 1
4,885
444
3,351
5,300
1,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DarthFranco1
Izanami
11
5 / 1 / 6
7,003
637
4,674
5,345
1,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
DoubleChun
Fenrir
11
5 / 0 / 2
6,708
610
4,468
7,748
2,841
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 6
6,024
548
3,576
6,368
3,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
Glazkrow
Cu Chulainn
11
2 / 1 / 1
6,509
592
6,661
5,433
1,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chronos
11
4 / 1 / 2
6,190
563
3,188
5,378
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
35
3
Kills
18
18
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Izanami
DarthFranco1
Izanami
5
1
6
8
W
Fenrir
DoubleChun
Fenrir
5
0
2
6
W
2
0
6
5
W
Cu Chulainn
Glazkrow
Cu Chulainn
2
1
1
2.5
L
0
7
0
0
W
Chronos
4
1
2
5
L
0
3
1
0.17
L
Nemesis
Trinidy407
Nemesis
1
3
0
0.33
L
Hou Yi
iDxlan4745
Hou Yi
1
3
1
0.5
L
Cerberus
tios god
Cerberus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,252
Damage
22,567
32,987
Taken
30,272
10,142
Mitigated
11,456
8,720
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DarthFranco1
Izanami
4,674
2,875
0
1,118
5,345
1,830
1,673
1,583
3,712
0
41,775
W
Fenrir
DoubleChun
Fenrir
4,468
1,797
0
3,326
7,748
2,841
0
1,708
6,003
0
34,039
W
3,576
1,044
913
3,567
6,368
3,701
0
1,374
4,848
15,203
0
W
Cu Chulainn
Glazkrow
Cu Chulainn
6,661
1,138
0
1,261
5,433
1,979
206
0
5,433
0
36,905
L
3,209
699
0
0
6,588
3,009
0
1,681
4,907
24,115
0
W
Chronos
3,188
1,037
0
2,007
5,378
1,105
0
1,459
3,716
27,658
0
L
3,435
2,158
0
1,638
7,354
2,562
0
0
7,354
0
11,538
L
Nemesis
Trinidy407
Nemesis
2,038
1,140
0
2,174
6,306
1,670
0
200
6,106
0
21,512
L
Hou Yi
iDxlan4745
Hou Yi
5,219
2,658
0
3,151
7,439
1,744
439
2,305
5,134
0
30,576
L
Cerberus
tios god
Cerberus
3,351
207
0
1,757
5,300
1,157
0
2,578
2,722
12,645
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,663
Gold Earned
32,434
210
Minions Killed
327
0
Camps Cleared
0
927,361
Distance Traveled
1,088,846
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,003
637
83
8
0
203,800
2
W
Fenrir
6,708
610
73
7
0
228,872
4
W
Terra
6,024
548
26
2
0
225,257
3
W
Cu Chulainn
6,509
592
93
8
0
213,821
3
L
Vulcan
4,799
436
49
4
0
181,183
0
W
Chronos
6,190
563
52
5
0
217,096
2
L
Arachne
4,729
430
16
1
0
217,160
3
L
Nemesis
5,354
487
59
5
0
199,630
0
L
Hou Yi
5,896
536
58
5
0
175,388
1
L
Cerberus
4,885
444
28
3
0
154,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role