Player Matchup

Apollo
Apollo
AkaOgLion
Apollo
Level 68
God Stats
7W - 4L
1,545 SR
Queue Stats
145W - 129L
1,427 Elo+
Solo
Loki
Loki
BlackHoleSpoon
Loki
Level 67
God Stats
42W - 42L
1,382 SR
Queue Stats
82W - 87L
1,245 Elo+
Party 1
Zhong Kui
Zhong Kui
Lizchu21
Zhong Kui
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,721 Elo+
Party 1
Tiamat
Tiamat
Prince Zuko7083
Tiamat
Level 109
God Stats
19W - 9L
1,690 SR
Queue Stats
149W - 182L
1,506 Elo+
Party 1
Xing Tian
Xing Tian
StewPac1
Xing Tian
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 10L
1,187 Elo+
Solo
Team Averages
Level 84
1,523 SR
1,417 Elo+

VS

Team Averages
Level 101
1,541 SR
1,500 Elo+
Arachne
Arachne
Anubis-The-Red
Arachne
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
175W - 183L
1,500 Elo+
Solo
Cupid
Cupid
BlaxxterNova6
Cupid
Level 88
God Stats
6W - 4L
1,636 SR
Queue Stats
221W - 192L
1,486 Elo+
Solo
Hera
Hera
Javier0599
Hera
Level 64
God Stats
1W - 2L
1,743 SR
Queue Stats
104W - 131L
1,563 Elo+
Solo
Ares
Ares
Paladin Allama
Ares
Level 98
God Stats
2W - 5L
1,327 SR
Queue Stats
228W - 208L
1,415 Elo+
Solo
Chang'e
Chang'e
bugsxhenni
Chang'e
Level 99
God Stats
2W - 1L
1,500 SR
Queue Stats
50W - 39L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
AkaOgLion
Apollo
11
4 / 1 / 2
6,118
612
4,830
6,633
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
4 / 1 / 8
6,082
608
4,024
4,653
1,271
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Lizchu21
Zhong Kui
11
2 / 0 / 2
6,030
603
3,162
4,852
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
2 / 1 / 1
5,902
590
3,822
3,523
2,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Xing Tian
StewPac1
Xing Tian
9
2 / 1 / 5
5,734
573
3,143
7,337
3,160
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 1
4,943
494
1,827
6,398
1,978
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
1 / 1 / 1
5,172
517
4,094
5,257
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,103
510
3,473
5,018
1,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 3 / 2
4,644
464
3,491
6,462
2,732
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
bugsxhenni
Chang'e
10
1 / 3 / 0
5,498
550
1,869
6,378
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
14
Kills
3
4
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Apollo
AkaOgLion
Apollo
4
1
2
5
L
1
3
1
0.5
W
4
1
8
8
L
1
1
1
1.5
L
0
4
2
0.25
W
Zhong Kui
Lizchu21
Zhong Kui
2
0
2
3
L
0
3
2
0.33
W
2
1
1
2.5
W
Xing Tian
StewPac1
Xing Tian
2
1
5
4.5
L
Chang'e
bugsxhenni
Chang'e
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,981
Damage
14,754
26,998
Taken
29,513
11,596
Mitigated
9,202
10,395
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
AkaOgLion
Apollo
4,830
3,136
207
1,706
6,633
2,331
0
2,297
4,334
0
33,779
L
1,827
1,592
0
1,600
6,398
1,978
171
2,722
3,574
0
13,967
W
4,024
1,094
0
1,968
4,653
1,271
0
771
3,820
0
23,271
L
4,094
2,446
106
2,531
5,257
1,232
350
604
4,653
0
28,989
L
3,473
1,038
0
900
5,018
1,326
0
2,261
2,535
21,866
0
W
Zhong Kui
Lizchu21
Zhong Kui
3,162
526
0
3,209
4,852
2,790
908
1,087
3,631
35,544
0
L
3,491
84
388
1,910
6,462
2,732
0
1,644
4,818
17,446
0
W
3,822
625
0
932
3,523
2,044
236
1,295
2,110
29,984
0
W
Xing Tian
StewPac1
Xing Tian
3,143
270
245
2,128
7,337
3,160
0
2,981
4,270
13,249
0
L
Chang'e
bugsxhenni
Chang'e
1,869
391
200
2,126
6,378
1,934
0
2,572
3,806
23,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,866
Gold Earned
25,360
267
Minions Killed
242
0
Camps Cleared
0
936,693
Distance Traveled
864,962
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,118
612
64
6
0
181,313
2
L
Arachne
4,943
494
34
3
0
179,039
0
W
Loki
6,082
608
46
5
0
210,040
1
L
Cupid
5,172
517
69
7
0
156,890
2
L
Hera
5,103
510
48
5
0
177,968
2
W
Zhong Kui
6,030
603
81
8
0
159,018
3
L
Ares
4,644
464
22
2
0
189,313
2
W
Tiamat
5,902
590
55
6
0
186,410
1
W
Xing Tian
5,734
573
21
2
0
199,912
1
L
Chang'e
5,498
550
69
7
0
161,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role