Player Matchup

Sylvanus
Sylvanus
Caliscub
Sylvanus
Level 34
God Stats
5W - 7L
1,448 SR
Queue Stats
178W - 267L
1,508 Elo+
Party 2
Terra
Terra
asuna_Yuki55
Terra
Level 26
God Stats
0W - 1L
1,117 SR
Queue Stats
5W - 13L
1,251 Elo+
Party 2
Tyr
Tyr
zSpectre0458z
Tyr
Level 75
God Stats
0W - 1L
1,768 SR
Queue Stats
79W - 95L
1,310 Elo+
Party 2
Team Averages
Level 45
1,444 SR
1,356 Elo+

VS

Team Averages
Level 64
1,440 SR
1,292 Elo+
Guan Yu
Guan Yu
GreenMedz
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,231 Elo+
Solo
Sylvanus
Sylvanus
XxAGWolfxX
Sylvanus
Level 160
God Stats
1W - 1L
1,349 SR
Queue Stats
22W - 16L
1,445 Elo+
Party 1
Baron Samedi
Baron Samedi
alphadelta9r9r
Baron Samedi
Level 16
God Stats
2W - 1L
1,472 SR
Queue Stats
11W - 24L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Caliscub
Sylvanus
20
4 / 0 / 5
18,001
545
31,434
44,482
90,937
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
1 / 4 / 8
15,972
484
20,411
65,988
67,183
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
5 / 6 / 5
17,464
529
31,811
54,794
42,191
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GreenMedz
Guan Yu
20
4 / 1 / 6
17,973
545
34,884
46,212
75,310
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sylvanus
XxAGWolfxX
Sylvanus
20
3 / 2 / 6
17,961
544
48,753
38,399
46,025
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
alphadelta9r9r
Baron Samedi
20
3 / 7 / 7
17,451
529
46,867
27,875
25,991
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
29
10
Kills
10
10
Deaths
10
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Caliscub
Sylvanus
4
0
5
6.5
W
Guan Yu
GreenMedz
Guan Yu
4
1
6
7
W
Sylvanus
XxAGWolfxX
Sylvanus
3
2
6
3
W
Baron Samedi
alphadelta9r9r
Baron Samedi
3
7
7
0.93
L
1
4
8
1.25
L
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,656
Damage
130,504
165,264
Taken
112,486
200,311
Mitigated
147,326
82,540
Healing
57,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Caliscub
Sylvanus
31,434
10,908
12,999
12,442
44,482
90,937
0
22,195
22,287
102,543
0
W
Guan Yu
GreenMedz
Guan Yu
34,884
7,049
3,463
8,741
46,212
75,310
212
19,971
26,241
0
120,015
W
Sylvanus
XxAGWolfxX
Sylvanus
48,753
17,491
12,087
20,682
38,399
46,025
1,373
17,850
20,549
125,969
16,785
W
Baron Samedi
alphadelta9r9r
Baron Samedi
46,867
8,043
6,590
6,436
27,875
25,991
443
14,212
13,663
104,288
0
L
20,411
6,238
19,930
31,713
65,988
67,183
0
44,754
21,234
54,962
0
L
31,811
8,974
0
5,456
54,794
42,191
0
26,354
28,440
0
110,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,437
Gold Earned
53,385
263
Minions Killed
320
0
Camps Cleared
0
1,485,225
Distance Traveled
1,608,444
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
18,001
545
101
3
0
445,823
1
W
Guan Yu
17,973
545
91
3
0
693,631
4
W
Sylvanus
17,961
544
159
5
0
477,788
3
W
Baron Samedi
17,451
529
70
2
0
437,025
1
L
Terra
15,972
484
35
1
0
501,313
1
L
Tyr
17,464
529
127
4
0
538,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role