Player Matchup

Janus
Janus
A_Sticky_Dumplin
Janus
Level 42
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 56L
1,433 Elo+
Party 3
Mercury
Mercury
BlitzKriegWolf2
Mercury
Level 105
God Stats
2W - 1L
1,537 SR
Queue Stats
31W - 29L
1,501 Elo+
Party 3
Ganesha
Ganesha
BlueKnight_D32
Ganesha
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,606 Elo+
Party 4
The Morrigan
The Morrigan
EightData771400
The Morrigan
Level 69
God Stats
0W - 2L
1,289 SR
Queue Stats
74W - 96L
1,446 Elo+
Party 4
Fenrir
Fenrir
XxPeTriExX
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,599 Elo+
Party 4
Team Averages
Level 60
1,465 SR
1,517 Elo+

VS

Team Averages
Level 64
1,485 SR
1,438 Elo+
Sun Wukong
Sun Wukong
DooMTreYn
Sun Wukong
Level 43
God Stats
7W - 8L
1,257 SR
Queue Stats
177W - 170L
1,519 Elo+
Solo
Cthulhu
Cthulhu
FearDoctor221
Cthulhu
Level 28
God Stats
11W - 10L
1,496 SR
Queue Stats
119W - 142L
1,428 Elo+
Party 2
Baron Samedi
Baron Samedi
KD0G__95
Baron Samedi
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 67L
1,389 Elo+
Party 1
Discordia
Discordia
hinataknight32
Discordia
Level 120
God Stats
4W - 3L
1,854 SR
Queue Stats
171W - 214L
1,453 Elo+
Party 1
Susano
Susano
xxmacaroniskulz
Susano
Level 62
God Stats
4W - 2L
1,317 SR
Queue Stats
261W - 269L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 10 / 5
11,987
999
26,059
19,535
7,094
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 8 / 4
11,207
934
7,487
19,599
16,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
0 / 12 / 7
10,972
914
8,261
32,719
26,382
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

The Morrigan
EightData771400
The Morrigan
17
3 / 8 / 3
11,589
966
17,551
17,464
6,747
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fenrir
XxPeTriExX
Fenrir
17
0 / 11 / 5
10,428
869
9,409
23,118
16,545
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

205

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DooMTreYn
Sun Wukong
19
5 / 1 / 24
12,488
1,041
11,776
14,302
11,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cthulhu
20
9 / 2 / 27
12,451
1,038
24,012
19,276
11,765
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
KD0G__95
Baron Samedi
19
7 / 2 / 24
13,160
1,097
19,448
14,286
6,926
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Discordia
hinataknight32
Discordia
20
10 / 0 / 27
13,744
1,145
22,517
5,908
2,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
18 / 2 / 17
14,497
1,208
26,512
20,590
9,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
168
7
Kills
49
49
Deaths
7
24
Assists
119
Player
Kills
Deaths
Assists
KDA
L
2
10
5
0.45
L
2
8
4
0.5
L
0
12
7
0.29
W
Sun Wukong
DooMTreYn
Sun Wukong
5
1
24
17
L
The Morrigan
EightData771400
The Morrigan
3
8
3
0.56
W
Cthulhu
9
2
27
11.25
W
Baron Samedi
KD0G__95
Baron Samedi
7
2
24
9.5
L
Fenrir
XxPeTriExX
Fenrir
0
11
5
0.23
W
Discordia
hinataknight32
Discordia
10
0
27
23.5
W
18
2
17
13.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,767
Damage
104,265
112,435
Taken
74,362
73,145
Mitigated
41,946
10,320
Healing
22,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,059
4,467
0
2,736
19,535
7,094
0
14,223
5,162
63,957
0
L
7,487
2,188
0
872
19,599
16,377
0
9,006
10,418
1,232
15,416
L
8,261
1,144
450
999
32,719
26,382
0
18,540
13,854
30,416
0
W
Sun Wukong
DooMTreYn
Sun Wukong
11,776
1,008
0
1,686
14,302
11,825
0
8,629
5,444
0
32,060
L
The Morrigan
EightData771400
The Morrigan
17,551
3,898
1,335
2,868
17,464
6,747
0
12,458
4,981
49,073
0
W
Cthulhu
24,012
1,459
1,690
1,607
19,276
11,765
0
14,904
4,008
36,113
0
W
Baron Samedi
KD0G__95
Baron Samedi
19,448
1,995
4,971
4,589
14,286
6,926
0
10,711
3,421
40,020
0
L
Fenrir
XxPeTriExX
Fenrir
9,409
2,476
0
1,060
23,118
16,545
0
11,750
11,218
0
21,640
W
Discordia
hinataknight32
Discordia
22,517
855
1,217
984
5,908
2,212
0
4,302
1,536
48,273
0
W
26,512
4,592
522
5,599
20,590
9,218
0
12,824
7,488
0
51,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
66,340
251
Minions Killed
234
7
Camps Cleared
5
1,101,108
Distance Traveled
1,215,202
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
11,987
999
124
10
2
203,902
2
L
Mercury
11,207
934
29
2
2
243,516
2
L
Ganesha
10,972
914
2
0
1
223,020
0
W
Sun Wukong
12,488
1,041
51
4
0
261,366
0
L
The Morrigan
11,589
966
72
6
0
205,478
4
W
Cthulhu
12,451
1,038
31
3
2
254,625
0
W
Baron Samedi
13,160
1,097
54
5
0
187,500
0
L
Fenrir
10,428
869
24
2
2
225,192
2
W
Discordia
13,744
1,145
54
5
0
253,746
0
W
Susano
14,497
1,208
44
4
3
257,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role