Player Matchup

Cthulhu
Cthulhu
Armocalypsis
Cthulhu
Level 7
God Stats
1W - 4L
1,500 SR
Queue Stats
107W - 56L
1,263 Elo+
Party 1
Tiamat
Tiamat
LeCharnak
Tiamat
Level 23
God Stats
1W - 2L
1,767 SR
Queue Stats
61W - 45L
1,373 Elo+
Party 1
Sun Wukong
Sun Wukong
XOlafX
Sun Wukong
Level 125
God Stats
0W - 1L
1,745 SR
Queue Stats
43W - 36L
1,472 Elo+
Party 1
Team Averages
Level 52
1,671 SR
1,370 Elo+

VS

Team Averages
Level 77
1,676 SR
1,544 Elo+
Amaterasu
Amaterasu
Deyil2
Amaterasu
Level 29
God Stats
2W - 1L
1,639 SR
Queue Stats
19W - 22L
1,470 Elo+
Party 2
Heimdallr
Heimdallr
Gvris
Heimdallr
Level 82
God Stats
4W - 0L
1,671 SR
Queue Stats
31W - 24L
1,661 Elo+
Party 2
Baba Yaga
Baba Yaga
sSHOo
Baba Yaga
Level 120
God Stats
1W - 0L
1,719 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Armocalypsis
Cthulhu
20
6 / 4 / 11
17,675
609
16,797
45,026
63,493
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
LeCharnak
Tiamat
20
3 / 6 / 12
16,295
562
27,001
24,865
22,997
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
XOlafX
Sun Wukong
20
11 / 2 / 7
17,591
607
33,215
34,368
41,590
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deyil2
Amaterasu
20
4 / 9 / 5
16,338
563
9,385
31,231
40,109
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Gvris
Heimdallr
20
6 / 8 / 6
17,673
609
52,881
37,838
22,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
sSHOo
Baba Yaga
20
2 / 3 / 9
16,234
560
27,177
22,073
14,138
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
32
20
Kills
12
12
Deaths
20
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Armocalypsis
Cthulhu
6
4
11
2.88
W
Amaterasu
Deyil2
Amaterasu
4
9
5
0.72
W
Heimdallr
Gvris
Heimdallr
6
8
6
1.13
L
Tiamat
LeCharnak
Tiamat
3
6
12
1.5
L
Sun Wukong
XOlafX
Sun Wukong
11
2
7
7.25
W
Baba Yaga
sSHOo
Baba Yaga
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,013
Damage
89,443
104,259
Taken
91,142
128,080
Mitigated
76,689
19,189
Healing
38,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Armocalypsis
Cthulhu
16,797
1,196
1,042
3,052
45,026
63,493
128
8,046
36,969
52,582
0
W
Amaterasu
Deyil2
Amaterasu
9,385
3,747
1,596
8,958
31,231
40,109
0
14,520
16,303
0
29,424
W
Heimdallr
Gvris
Heimdallr
52,881
31,360
0
15,274
37,838
22,442
2,788
18,999
18,264
0
180,277
L
Tiamat
LeCharnak
Tiamat
27,001
2,651
1,347
7,853
24,865
22,997
412
7,173
17,692
107,746
0
L
Sun Wukong
XOlafX
Sun Wukong
33,215
6,778
0
5,895
34,368
41,590
1,295
12,469
21,899
498
86,788
W
Baba Yaga
sSHOo
Baba Yaga
27,177
3,080
583
12,471
22,073
14,138
1,018
10,841
10,732
85,894
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,561
Gold Earned
50,245
248
Minions Killed
327
0
Camps Cleared
0
1,882,425
Distance Traveled
1,499,283
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
17,675
609
49
2
0
632,058
0
W
Amaterasu
16,338
563
41
1
0
532,889
0
W
Heimdallr
17,673
609
178
6
0
456,518
1
L
Tiamat
16,295
562
107
4
0
574,505
1
L
Sun Wukong
17,591
607
92
3
0
675,862
1
W
Baba Yaga
16,234
560
108
4
0
509,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role