Player Matchup

Khepri
Khepri
Platinum II
LDDono
Khepri
Platinum II
Level 129
God Stats
4W - 0L
1,832 SR
Queue Stats
53W - 47L
1,924 MMR
Solo
Cthulhu
Cthulhu
Platinum II
MrPmPalot
Cthulhu
Platinum II
Level 129
God Stats
23W - 16L
1,723 SR
Queue Stats
86W - 93L
1,914 MMR
Solo
Nemesis
Nemesis
Platinum I
Omarex777
Nemesis
Platinum I
Level 158
God Stats
2W - 4L
1,565 SR
Queue Stats
247W - 216L
1,914 MMR
Solo
Chang'e
Chang'e
Platinum II
Tigrito_Snow
Chang'e
Platinum II
Level 93
God Stats
96W - 71L
1,723 SR
Queue Stats
1,222W - 1,247L
1,931 MMR
Solo
Hachiman
Hachiman
Platinum II
scorpiez
Hachiman
Platinum II
Level 99
God Stats
3W - 2L
1,843 SR
Queue Stats
140W - 125L
1,927 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,737 SR
1,922 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 114
1,665 SR
1,816 MMR
Cerberus
Cerberus
Diamond IV
 
Cerberus
Diamond IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Ravana
Ravana
Platinum II
FeelxGoodxInc
Ravana
Platinum II
Level 146
God Stats
11W - 6L
1,785 SR
Queue Stats
107W - 98L
1,926 MMR
Party 1
Kukulkan
Kukulkan
Platinum II
IMmaTable
Kukulkan
Platinum II
Level 159
God Stats
41W - 37L
1,828 SR
Queue Stats
1,316W - 1,321L
1,849 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
SoloBurritos
Amaterasu
Platinum IV
Level 42
God Stats
0W - 1L
1,275 SR
Queue Stats
39W - 33L
1,899 MMR
Party 1
Apollo
Apollo
Platinum II
bigbadmamajama1
Apollo
Platinum II
Level 64
God Stats
19W - 11L
1,939 SR
Queue Stats
160W - 148L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
LDDono
Khepri
18
2 / 2 / 11
12,664
528
7,422
19,508
19,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
MrPmPalot
Cthulhu
19
2 / 0 / 4
12,804
534
12,602
19,848
21,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
Omarex777
Nemesis
20
5 / 1 / 9
14,432
601
14,384
13,857
7,956
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Tigrito_Snow
Chang'e
18
5 / 3 / 6
12,783
533
11,140
17,233
7,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
scorpiez
Hachiman
20
6 / 1 / 4
14,980
624
19,948
16,232
6,723
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
ScyllaJanusDanzaburouSetNu Wa

VS

Bans
Cu ChulainnGebBellonaGaneshaMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
1 / 7 / 1
9,546
398
9,596
22,443
16,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
2 / 3 / 2
12,739
531
3,605
10,786
5,702
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
IMmaTable
Kukulkan
17
2 / 4 / 0
10,805
450
18,501
9,114
3,874
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
SoloBurritos
Amaterasu
20
0 / 1 / 1
12,153
506
9,195
23,979
20,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
2 / 5 / 3
12,144
506
10,826
22,850
11,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
14
20
Kills
7
7
Deaths
20
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
7
1
0.21
L
2
3
2
1
L
Kukulkan
IMmaTable
Kukulkan
2
4
0
0.5
W
Khepri
LDDono
Khepri
2
2
11
3.75
W
Cthulhu
MrPmPalot
Cthulhu
2
0
4
4
W
Nemesis
Omarex777
Nemesis
5
1
9
9.5
L
Amaterasu
SoloBurritos
Amaterasu
0
1
1
0.5
W
Chang'e
Tigrito_Snow
Chang'e
5
3
6
2.67
L
2
5
3
0.7
W
Hachiman
scorpiez
Hachiman
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,496
Damage
51,723
86,678
Taken
89,172
63,642
Mitigated
58,094
38,267
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
9,596
509
0
5,072
22,443
16,631
0
10,726
11,322
31,230
0
L
3,605
816
0
4,125
10,786
5,702
1,880
1,712
8,919
0
105,115
L
Kukulkan
IMmaTable
Kukulkan
18,501
672
0
1,388
9,114
3,874
0
3,330
5,667
93,215
0
W
Khepri
LDDono
Khepri
7,422
743
0
2,070
19,508
19,383
150
8,980
10,258
35,981
0
W
Cthulhu
MrPmPalot
Cthulhu
12,602
2,831
822
7,681
19,848
21,708
490
4,520
15,242
75,567
0
W
Nemesis
Omarex777
Nemesis
14,384
6,836
0
248
13,857
7,956
2,905
2,663
11,094
0
131,353
L
Amaterasu
SoloBurritos
Amaterasu
9,195
4,845
0
9,745
23,979
20,264
0
10,756
12,374
0
85,351
W
Chang'e
Tigrito_Snow
Chang'e
11,140
805
8,120
9,471
17,233
7,872
2,735
9,551
7,342
90,983
0
L
10,826
6,072
0
9,121
22,850
11,623
1,411
2,997
19,726
0
89,068
W
Hachiman
scorpiez
Hachiman
19,948
11,655
0
9,855
16,232
6,723
8,181
3,335
12,847
0
129,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,663
Gold Earned
57,387
754
Minions Killed
769
0
Camps Cleared
0
2,304,691
Distance Traveled
2,102,297
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,546
398
36
2
0
390,720
6
L
Ravana
12,739
531
194
8
0
480,845
7
L
Kukulkan
10,805
450
177
7
0
381,979
5
W
Khepri
12,664
528
37
2
0
479,987
16
W
Cthulhu
12,804
534
151
6
0
433,164
6
W
Nemesis
14,432
601
179
7
0
518,024
1
L
Amaterasu
12,153
506
193
8
0
476,564
3
W
Chang'e
12,783
533
171
7
0
460,079
3
L
Apollo
12,144
506
169
7
0
372,189
4
W
Hachiman
14,980
624
216
9
0
413,437
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role