Player Matchup

Apollo
Apollo
AlexanderP9090
Apollo
Level 28
God Stats
19W - 12L
1,758 SR
Queue Stats
217W - 220L
1,577 Elo+
Solo
Izanami
Izanami
Andrew0715
Izanami
Level 27
God Stats
38W - 26L
1,667 SR
Queue Stats
45W - 31L
1,619 Elo+
Solo
Ymir
Ymir
DKJ40
Ymir
Level 25
God Stats
27W - 19L
1,590 SR
Queue Stats
135W - 129L
1,549 Elo+
Solo
He Bo
He Bo
MikeCorona91
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,685 Elo+
Solo
Loki
Loki
occultdrifterz
Loki
Level 20
God Stats
1W - 3L
1,523 SR
Queue Stats
36W - 40L
1,619 Elo+
Solo
Team Averages
Level 25
1,608 SR
1,610 Elo+

VS

Team Averages
Level 16
1,558 SR
1,590 Elo+
Artemis
Artemis
Beard-Of-Stone
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,793 Elo+
Solo
Danzaburou
Danzaburou
BreadStubbs
Danzaburou
Level 29
God Stats
7W - 6L
1,640 SR
Queue Stats
41W - 46L
1,505 Elo+
Solo
Hun Batz
Hun Batz
ELOBandit2632
Hun Batz
Level 17
God Stats
1W - 3L
1,394 SR
Queue Stats
41W - 36L
1,590 Elo+
Solo
Scylla
Scylla
FauxScorpion167
Scylla
Level 6
God Stats
0W - 1L
1,660 SR
Queue Stats
1W - 2L
1,395 Elo+
Solo
Vamana
Vamana
MeditationNewbie
Vamana
Level 25
God Stats
4W - 4L
1,598 SR
Queue Stats
77W - 70L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,648
628
1,555
3,839
1,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
Andrew0715
Izanami
9
3 / 1 / 2
5,380
598
2,970
3,027
705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
DKJ40
Ymir
9
3 / 0 / 3
5,958
662
2,586
3,592
2,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
4 / 1 / 1
6,363
707
3,582
3,438
769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
3 / 0 / 3
5,954
662
3,383
3,580
882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 5 / 0
3,931
437
875
4,183
964
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Danzaburou
BreadStubbs
Danzaburou
7
0 / 5 / 1
4,391
488
2,282
6,350
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hun Batz
ELOBandit2632
Hun Batz
8
0 / 3 / 1
4,653
517
2,173
6,260
1,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

2
0 / 2 / 0
3,388
376
43
1,208
150
2
1 / 0 / 0
3,643
405
1,000
1,254
337
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
14
Kills
1
2
Deaths
15
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
0
1
1.5
W
Izanami
Andrew0715
Izanami
3
1
2
4
L
0
5
0
0
L
Danzaburou
BreadStubbs
Danzaburou
0
5
1
0.1
W
Ymir
DKJ40
Ymir
3
0
3
4.5
L
Hun Batz
ELOBandit2632
Hun Batz
0
3
1
0.17
L
0
2
0
0
L
1
0
0
1
W
4
1
1
4.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,076
Damage
6,373
17,476
Taken
19,255
5,605
Mitigated
4,780
6,299
Healing
2,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,555
1,365
0
2,315
3,839
1,072
1,882
43
3,796
0
28,797
W
Izanami
Andrew0715
Izanami
2,970
1,987
0
408
3,027
705
1,509
0
3,027
0
25,406
L
875
713
0
0
4,183
964
0
1,585
2,598
0
6,093
L
Danzaburou
BreadStubbs
Danzaburou
2,282
815
0
761
6,350
1,527
0
2,185
4,165
0
14,438
W
Ymir
DKJ40
Ymir
2,586
437
0
1,015
3,592
2,177
530
0
3,592
17,950
0
L
Hun Batz
ELOBandit2632
Hun Batz
2,173
472
0
1,436
6,260
1,802
0
1,992
4,268
0
20,755
L
43
0
0
0
1,208
150
0
0
1,208
1,489
0
L
1,000
410
0
330
1,254
337
0
406
848
0
3,421
W
3,582
391
0
1,931
3,438
769
0
0
3,438
37,910
0
W
3,383
1,000
0
630
3,580
882
548
0
3,580
0
22,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,303
Gold Earned
20,006
297
Minions Killed
95
0
Camps Cleared
0
845,998
Distance Traveled
565,923
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
5,648
628
71
8
0
139,846
0
W
Izanami
5,380
598
57
6
0
158,938
0
L
Artemis
3,931
437
16
2
0
142,302
0
L
Danzaburou
4,391
488
22
2
0
148,871
3
W
Ymir
5,958
662
33
4
0
179,506
1
L
Hun Batz
4,653
517
45
5
0
173,505
0
L
Scylla
3,388
376
4
0
0
47,555
0
L
Vamana
3,643
405
8
1
0
53,690
1
W
He Bo
6,363
707
85
9
0
193,530
1
W
Loki
5,954
662
51
6
0
174,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role