Player Matchup

Cerberus
Cerberus
BlueGames
Cerberus
Level 18
God Stats
3W - 2L
1,499 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 2
Arachne
Arachne
Blueberrybub
Arachne
Level 18
God Stats
2W - 1L
1,760 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 2
Neith
Neith
Brigitte1337
Neith
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 2
Chronos
Chronos
ExPluribusUnum
Chronos
Level 25
God Stats
55W - 44L
1,482 SR
Queue Stats
97W - 108L
1,648 Elo+
Solo
Guan Yu
Guan Yu
neviik
Guan Yu
Level 12
God Stats
1W - 2L
1,166 SR
Queue Stats
14W - 12L
1,542 Elo+
Party 2
Team Averages
Level 17
1,481 SR
1,563 Elo+

VS

Team Averages
Level 24
1,527 SR
1,537 Elo+
Yemoja
Yemoja
 
Yemoja
Level 34
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Camazotz
Camazotz
AoiT0ri
Camazotz
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
82W - 41L
1,796 Elo+
Solo
Odin
Odin
Fortressdnb
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,374 Elo+
Party 1
Danzaburou
Danzaburou
JakeBBB
Danzaburou
Level 26
God Stats
19W - 22L
1,626 SR
Queue Stats
104W - 111L
1,511 Elo+
Party 1
Jing Wei
Jing Wei
OldestSoul
Jing Wei
Level 29
God Stats
4W - 6L
1,510 SR
Queue Stats
169W - 182L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
BlueGames
Cerberus
9
0 / 2 / 5
6,287
449
4,059
9,540
5,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
Blueberrybub
Arachne
13
7 / 2 / 1
8,564
612
6,976
8,297
4,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 3 / 4
6,322
452
4,299
7,264
2,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

16
4 / 2 / 3
9,044
646
10,499
8,397
3,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Guan Yu
neviik
Guan Yu
13
5 / 0 / 1
8,264
590
4,007
5,391
3,485
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
0 / 3 / 3
6,552
468
4,257
8,588
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
AoiT0ri
Camazotz
14
9 / 3 / 0
8,284
592
11,573
14,711
5,043
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
0 / 4 / 0
6,237
446
1,456
5,742
3,307
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
JakeBBB
Danzaburou
10
0 / 3 / 3
5,842
417
3,089
9,140
2,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
OldestSoul
Jing Wei
11
0 / 3 / 4
6,288
449
2,726
7,405
2,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
19
16
Kills
9
9
Deaths
16
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
3
0.5
L
Camazotz
AoiT0ri
Camazotz
9
3
0
3
W
Cerberus
BlueGames
Cerberus
0
2
5
1.25
W
Arachne
Blueberrybub
Arachne
7
2
1
3.75
W
0
3
4
0.67
W
4
2
3
2.75
L
0
4
0
0
L
Danzaburou
JakeBBB
Danzaburou
0
3
3
0.5
L
Jing Wei
OldestSoul
Jing Wei
0
3
4
0.67
W
Guan Yu
neviik
Guan Yu
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,840
Damage
23,101
38,889
Taken
45,586
19,145
Mitigated
17,107
15,916
Healing
15,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
4,257
488
398
1,381
8,588
3,922
332
3,880
4,708
23,442
0
L
Camazotz
AoiT0ri
Camazotz
11,573
5,521
0
7,828
14,711
5,043
0
3,635
11,076
0
64,120
W
Cerberus
BlueGames
Cerberus
4,059
253
0
4,049
9,540
5,653
203
2,005
7,535
16,005
0
W
Arachne
Blueberrybub
Arachne
6,976
4,152
0
3,322
8,297
4,781
77
487
7,810
0
44,669
W
4,299
1,598
222
3,649
7,264
2,200
682
1,630
5,634
0
32,143
W
10,499
3,350
0
3,344
8,397
3,026
218
135
8,262
65,084
0
L
1,456
246
0
270
5,742
3,307
0
1,618
4,124
0
22,833
L
Danzaburou
JakeBBB
Danzaburou
3,089
920
0
3,306
9,140
2,358
578
2,548
6,592
0
33,403
L
Jing Wei
OldestSoul
Jing Wei
2,726
1,488
0
2,356
7,405
2,477
214
2,877
4,528
0
27,380
W
Guan Yu
neviik
Guan Yu
4,007
571
60
1,270
5,391
3,485
945
0
5,391
0
37,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,481
Gold Earned
33,203
382
Minions Killed
324
0
Camps Cleared
0
1,313,750
Distance Traveled
1,234,998
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,552
468
44
3
0
261,130
3
L
Camazotz
8,284
592
113
8
0
267,521
2
W
Cerberus
6,287
449
33
2
0
252,574
1
W
Arachne
8,564
612
77
6
0
276,930
2
W
Neith
6,322
452
59
4
0
205,049
3
W
Chronos
9,044
646
118
8
0
283,022
1
L
Odin
6,237
446
59
4
0
242,289
1
L
Danzaburou
5,842
417
52
4
0
207,610
0
L
Jing Wei
6,288
449
56
4
0
256,448
5
W
Guan Yu
8,264
590
95
7
0
296,175
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role