Player Matchup

Odin
Odin
IndyAllen21
Odin
Level 54
God Stats
3W - 4L
1,530 SR
Queue Stats
233W - 235L
1,481 Elo+
Party 1
Scylla
Scylla
RaMpAgE4318
Scylla
Level 23
God Stats
18W - 25L
1,391 SR
Queue Stats
200W - 214L
1,357 Elo+
Party 1
King Arthur
King Arthur
samroc7
King Arthur
Level 20
God Stats
10W - 15L
1,427 SR
Queue Stats
49W - 84L
1,305 Elo+
Party 1
Anhur
Anhur
sk8erpunk_97
Anhur
Level 16
God Stats
1W - 3L
1,270 SR
Queue Stats
99W - 125L
1,282 Elo+
Party 1
Ganesha
Ganesha
taebyoung
Ganesha
Level 37
God Stats
32W - 27L
1,499 SR
Queue Stats
372W - 370L
1,463 Elo+
Party 1
Team Averages
Level 30
1,423 SR
1,378 Elo+

VS

Team Averages
Level 19
1,493 SR
1,383 Elo+
Ymir
Ymir
Derechte_tanjoue
Ymir
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 11L
1,347 Elo+
Party 2
Chaac
Chaac
JokesOffYou
Chaac
Level 18
God Stats
5W - 9L
1,300 SR
Queue Stats
132W - 156L
1,327 Elo+
Party 2
Ne Zha
Ne Zha
TTreazy-
Ne Zha
Level 24
God Stats
42W - 45L
1,489 SR
Queue Stats
98W - 124L
1,358 Elo+
Party 2
Sol
Sol
ThePrometheus52
Sol
Level 25
God Stats
7W - 7L
1,678 SR
Queue Stats
90W - 94L
1,508 Elo+
Solo
Poseidon
Poseidon
dimitrios543
Poseidon
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 299L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
10 / 1 / 4
8,463
605
7,085
7,486
3,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
14
4 / 0 / 4
8,327
595
6,293
4,175
1,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
samroc7
King Arthur
14
2 / 1 / 1
7,561
540
4,114
9,770
5,620
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
8 / 0 / 3
7,328
523
6,022
8,487
3,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Boots

Boots

+6%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
taebyoung
Ganesha
12
0 / 0 / 8
7,285
520
5,814
6,060
3,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,660
404
1,305
9,871
3,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 1 / 1
6,845
489
5,735
5,834
5,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ne Zha
TTreazy-
Ne Zha
10
0 / 3 / 0
6,162
440
953
8,918
2,826
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 9 / 0
6,149
439
2,649
10,582
2,610
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
dimitrios543
Poseidon
9
0 / 6 / 0
5,524
395
6,190
7,922
1,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
24
Kills
1
2
Deaths
24
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
10
1
4
12
L
1
1
1
1.5
W
Scylla
4
0
4
6
L
Ne Zha
TTreazy-
Ne Zha
0
3
0
0
L
0
9
0
0
L
Poseidon
dimitrios543
Poseidon
0
6
0
0
W
King Arthur
samroc7
King Arthur
2
1
1
2.5
W
8
0
3
9.5
W
Ganesha
taebyoung
Ganesha
0
0
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,328
Damage
16,832
35,978
Taken
43,127
16,838
Mitigated
15,527
13,888
Healing
6,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,305
81
0
699
9,871
3,326
29
3,280
6,551
9,389
0
W
7,085
4,944
0
770
7,486
3,238
145
568
6,853
0
46,340
L
5,735
243
0
1,676
5,834
5,435
222
0
5,208
0
34,010
W
Scylla
6,293
1,075
0
1,727
4,175
1,343
520
2,228
1,657
47,222
0
L
Ne Zha
TTreazy-
Ne Zha
953
426
0
364
8,918
2,826
0
134
8,734
0
34,692
L
2,649
785
0
1,949
10,582
2,610
529
5,560
4,648
28,287
0
L
Poseidon
dimitrios543
Poseidon
6,190
1,561
0
1,841
7,922
1,330
100
2,719
5,203
35,528
0
W
King Arthur
samroc7
King Arthur
4,114
311
0
4,660
9,770
5,620
376
0
9,156
0
35,924
W
6,022
2,299
0
4,548
8,487
3,060
542
5,015
3,472
0
25,894
W
Ganesha
taebyoung
Ganesha
5,814
615
0
2,183
6,060
3,577
519
2,003
4,032
39,820
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,964
Gold Earned
30,340
334
Minions Killed
257
0
Camps Cleared
0
1,243,215
Distance Traveled
1,265,774
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,660
404
18
1
0
271,365
0
W
Odin
8,463
605
82
6
0
265,474
0
L
Chaac
6,845
489
64
5
0
255,787
0
W
Scylla
8,327
595
101
7
0
241,158
2
L
Ne Zha
6,162
440
79
6
0
286,840
0
L
Sol
6,149
439
59
4
0
240,329
2
L
Poseidon
5,524
395
37
3
0
211,453
0
W
King Arthur
7,561
540
68
5
0
245,311
1
W
Anhur
7,328
523
73
5
0
211,840
0
W
Ganesha
7,285
520
10
1
0
279,432
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role