Player Matchup

Geb
Geb
Rob3rtogamer
Geb
Level 94
God Stats
6W - 8L
1,490 SR
Queue Stats
204W - 201L
1,470 Elo+
Solo
Raijin
Raijin
SpewpaTheRogue
Raijin
Level 107
God Stats
3W - 6L
1,445 SR
Queue Stats
351W - 349L
1,463 Elo+
Solo
Neith
Neith
Zaarsky
Neith
Level 75
God Stats
5W - 2L
1,807 SR
Queue Stats
7W - 5L
1,572 Elo+
Solo
Vamana
Vamana
emerrepuntoego
Vamana
Level 62
God Stats
2W - 2L
1,443 SR
Queue Stats
41W - 39L
1,509 Elo+
Solo
Thanatos
Thanatos
goldmedal95
Thanatos
Level 60
God Stats
28W - 29L
1,576 SR
Queue Stats
327W - 315L
1,513 Elo+
Solo
Team Averages
Level 80
1,552 SR
1,505 Elo+

VS

Team Averages
Level 86
1,608 SR
1,491 Elo+
Baron Samedi
Baron Samedi
OscarDMC20
Baron Samedi
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chernobog
Chernobog
P5ych0Panda
Chernobog
Level 87
God Stats
4W - 4L
1,785 SR
Queue Stats
222W - 217L
1,454 Elo+
Party 1
Skadi
Skadi
SaltyClementine
Skadi
Level 99
God Stats
8W - 8L
1,571 SR
Queue Stats
262W - 262L
1,481 Elo+
Party 1
Ravana
Ravana
Vavanio
Ravana
Level 54
God Stats
14W - 17L
1,682 SR
Queue Stats
52W - 64L
1,522 Elo+
Party 2
Ymir
Ymir
ivanxiao
Ymir
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 16
7,876
463
6,113
9,641
8,023
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 1 / 9
9,533
561
9,537
6,920
2,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Zaarsky
Neith
13
2 / 4 / 11
8,639
508
9,450
12,536
4,328
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 4 / 1
10,563
621
11,599
17,912
9,835
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
goldmedal95
Thanatos
16
14 / 2 / 8
10,392
611
11,033
13,159
5,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
OscarDMC20
Baron Samedi
13
4 / 6 / 0
8,453
497
8,372
11,081
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
P5ych0Panda
Chernobog
12
1 / 5 / 4
7,328
431
6,117
10,833
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 4 / 0
8,454
497
11,510
14,708
11,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ravana
Vavanio
Ravana
10
2 / 6 / 2
7,679
452
6,527
10,867
3,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
10
0 / 6 / 5
7,097
417
4,910
13,374
8,699
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
22
27
Kills
11
12
Deaths
27
45
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
OscarDMC20
Baron Samedi
4
6
0
0.67
L
Chernobog
P5ych0Panda
Chernobog
1
5
4
0.6
W
1
1
16
9
L
4
4
0
1
W
8
1
9
12.5
L
Ravana
Vavanio
Ravana
2
6
2
0.5
W
Neith
Zaarsky
Neith
2
4
11
1.88
W
2
4
1
0.63
W
Thanatos
goldmedal95
Thanatos
14
2
8
9
L
Ymir
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,732
Damage
37,436
60,168
Taken
60,863
30,365
Mitigated
29,817
25,504
Healing
19,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
OscarDMC20
Baron Samedi
8,372
1,095
333
3,358
11,081
4,021
512
4,012
6,867
48,520
0
L
Chernobog
P5ych0Panda
Chernobog
6,117
2,643
719
4,350
10,833
2,762
0
3,448
7,232
0
36,914
W
6,113
546
0
125
9,641
8,023
0
3,169
6,402
24,567
0
L
11,510
6,098
418
4,319
14,708
11,090
790
974
13,712
0
44,992
W
9,537
758
0
636
6,920
2,667
566
3,469
3,195
40,677
0
L
Ravana
Vavanio
Ravana
6,527
1,472
0
2,181
10,867
3,245
0
2,248
8,493
0
24,471
W
Neith
Zaarsky
Neith
9,450
4,386
0
5,202
12,536
4,328
756
2,599
9,819
0
51,503
W
11,599
5,735
0
9,056
17,912
9,835
2,307
85
17,791
0
77,193
W
Thanatos
goldmedal95
Thanatos
11,033
3,186
0
10,485
13,159
5,512
76
3,304
9,679
0
62,878
L
Ymir
4,910
581
187
3,625
13,374
8,699
0
4,219
8,909
15,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,003
Gold Earned
39,011
415
Minions Killed
289
0
Camps Cleared
0
1,556,236
Distance Traveled
1,533,069
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,453
497
76
4
0
279,403
6
L
Chernobog
7,328
431
75
4
0
323,502
5
W
Geb
7,876
463
30
2
0
316,879
1
L
Skadi
8,454
497
80
5
0
285,467
1
W
Raijin
9,533
561
77
5
0
266,842
0
L
Ravana
7,679
452
38
2
0
326,560
1
W
Neith
8,639
508
79
5
0
303,631
1
W
Vamana
10,563
621
144
8
0
309,923
3
W
Thanatos
10,392
611
85
5
0
358,961
2
L
Ymir
7,097
417
20
1
0
318,137
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role