Player Matchup

Horus
Horus
Bacon655
Horus
Level 59
God Stats
5W - 10L
1,274 SR
Queue Stats
60W - 70L
1,158 Elo+
Solo
Set
Set
Cleebenoit
Set
Level 95
God Stats
15W - 14L
1,429 SR
Queue Stats
395W - 380L
1,452 Elo+
Party 2
Ra
Ra
Dr_Bustdown
Ra
Level 89
God Stats
23W - 23L
1,860 SR
Queue Stats
451W - 420L
1,479 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
GateKeeper 789
Ah Muzen Cab
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,440 Elo+
Solo
Cthulhu
Cthulhu
Smashboi
Cthulhu
Level 87
God Stats
30W - 18L
1,566 SR
Queue Stats
44W - 39L
1,486 Elo+
Solo
Team Averages
Level 86
1,526 SR
1,403 Elo+

VS

Team Averages
Level 102
1,399 SR
1,447 Elo+
Anubis
Anubis
 
Anubis
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AngryLobster393
Ares
Level 96
God Stats
3W - 3L
1,730 SR
Queue Stats
75W - 107L
1,443 Elo+
Party 1
Terra
Terra
ChaosStormRider
Terra
Level 94
God Stats
2W - 3L
1,316 SR
Queue Stats
35W - 56L
1,347 Elo+
Party 1
Odin
Odin
Jamurai1
Odin
Level 85
God Stats
9W - 6L
1,037 SR
Queue Stats
419W - 459L
1,457 Elo+
Party 1
Apollo
Apollo
rexy6911
Apollo
Level 142
God Stats
7W - 13L
1,412 SR
Queue Stats
178W - 185L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bacon655
Horus
8
2 / 2 / 4
5,569
557
4,729
7,687
4,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

8
2 / 3 / 2
5,054
505
2,490
6,342
1,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
5,643
564
1,502
4,499
907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
GateKeeper 789
Ah Muzen Cab
9
2 / 0 / 3
5,113
511
6,213
4,439
1,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
Smashboi
Cthulhu
10
0 / 0 / 0
5,562
556
3,339
4,836
3,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
5 / 1 / 0
6,278
628
5,149
5,128
2,075
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 3 / 3
4,989
499
3,802
7,278
2,380
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

7
0 / 0 / 3
4,281
428
1,329
4,096
2,739
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Odin
10
0 / 0 / 0
5,811
581
2,729
5,552
1,975
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
rexy6911
Apollo
8
2 / 3 / 1
4,903
490
3,457
7,448
1,646
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
15
7
Kills
8
8
Deaths
7
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
5
1
0
5
L
1
3
3
0.83
W
Horus
Bacon655
Horus
2
2
4
2
L
0
0
3
1.5
W
2
3
2
1
W
1
3
0
0.33
W
Ah Muzen Cab
GateKeeper 789
Ah Muzen Cab
2
0
3
3.5
L
Odin
0
0
0
0
W
Cthulhu
Smashboi
Cthulhu
0
0
0
0
L
Apollo
rexy6911
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,273
Damage
16,466
27,803
Taken
29,502
11,176
Mitigated
10,815
11,171
Healing
9,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
5,149
94
0
2,039
5,128
2,075
1,035
1,318
3,641
35,157
0
L
3,802
70
0
518
7,278
2,380
0
109
7,151
20,391
0
W
Horus
Bacon655
Horus
4,729
2,114
540
2,656
7,687
4,006
420
2,676
5,011
0
16,283
L
1,329
78
516
635
4,096
2,739
0
0
4,096
7,620
0
W
2,490
1,186
0
1,472
6,342
1,748
0
2,932
3,410
0
20,671
W
1,502
207
0
961
4,499
907
0
3,178
1,321
28,471
0
W
Ah Muzen Cab
GateKeeper 789
Ah Muzen Cab
6,213
2,639
246
2,774
4,439
1,277
501
1,494
2,945
0
28,106
L
Odin
2,729
197
0
2,205
5,552
1,975
280
2,877
2,325
0
29,408
W
Cthulhu
Smashboi
Cthulhu
3,339
206
0
2,522
4,836
3,238
0
0
4,836
25,702
0
L
Apollo
rexy6911
Apollo
3,457
1,924
0
3,328
7,448
1,646
0
0
7,448
0
25,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,941
Gold Earned
26,262
254
Minions Killed
247
0
Camps Cleared
0
955,320
Distance Traveled
880,850
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,278
628
63
6
0
158,822
2
L
Ares
4,989
499
35
4
0
188,653
1
W
Horus
5,569
557
23
2
0
190,238
2
L
Terra
4,281
428
11
1
0
193,337
0
W
Set
5,054
505
43
4
0
223,235
0
W
Ra
5,643
564
63
6
0
182,731
2
W
Ah Muzen Cab
5,113
511
48
5
0
165,987
2
L
Odin
5,811
581
80
8
0
189,449
1
W
Cthulhu
5,562
556
77
8
0
193,129
1
L
Apollo
4,903
490
58
6
0
150,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role