Player Matchup

Chernobog
Chernobog
ErLinen
Chernobog
Level 4
God Stats
1W - 1L
1,701 SR
Queue Stats
2W - 1L
1,686 Elo+
Party 1
King Arthur
King Arthur
HollowCristo
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,686 Elo+
Party 1
Yemoja
Yemoja
Kazzeshinni
Yemoja
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 18L
1,424 Elo+
Party 1
Awilix
Awilix
ShinKirito
Awilix
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Olorun
Olorun
itsLeosss
Olorun
Level 6
God Stats
1W - 5L
1,526 SR
Queue Stats
11W - 18L
1,424 Elo+
Party 1
Team Averages
Level 34
1,545 SR
1,544 Elo+

VS

Team Averages
Level 33
1,663 SR
1,516 Elo+
Pele
Pele
Neoxpixel
Pele
Level 100
God Stats
16W - 10L
1,465 SR
Queue Stats
132W - 132L
1,347 Elo+
Party 2
Ra
Ra
Synoz2
Ra
Level 8
God Stats
2W - 2L
1,746 SR
Queue Stats
16W - 18L
1,635 Elo+
Party 2
Danzaburou
Danzaburou
schtabilWoischt
Danzaburou
Level 25
God Stats
20W - 21L
1,693 SR
Queue Stats
221W - 308L
1,373 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 24
God Stats
230W - 159L
1,711 SR
Queue Stats
245W - 172L
1,716 Elo+
Solo
Fafnir
Fafnir
stelaire
Fafnir
Level 6
God Stats
1W - 1L
1,703 SR
Queue Stats
4W - 3L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ErLinen
Chernobog
6
0 / 2 / 0
3,625
518
1,314
3,960
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

King Arthur
HollowCristo
King Arthur
6
0 / 4 / 0
3,559
508
1,624
5,590
2,392
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Yemoja
7
0 / 1 / 1
4,129
590
1,473
3,026
1,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
ShinKirito
Awilix
7
2 / 2 / 0
4,297
614
1,735
5,055
1,152
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
itsLeosss
Olorun
1
0 / 0 / 0
2,904
415
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
7
3 / 0 / 0
4,406
629
1,676
2,804
620
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ra
9
0 / 2 / 1
4,858
694
1,400
3,044
920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
schtabilWoischt
Danzaburou
8
2 / 0 / 1
4,861
694
3,676
3,234
807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Guan Yu
septicflex7
Guan Yu
10
4 / 0 / 2
6,034
862
4,496
5,791
4,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fafnir
stelaire
Fafnir
6
0 / 0 / 2
4,237
605
88
1,552
870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ErLinen
Chernobog
0
2
0
0
L
King Arthur
HollowCristo
King Arthur
0
4
0
0
L
Yemoja
0
1
1
0.5
W
Pele
3
0
0
3
L
Awilix
ShinKirito
Awilix
2
2
0
1
W
Ra
0
2
1
0.25
L
Olorun
itsLeosss
Olorun
0
0
0
0
W
Danzaburou
schtabilWoischt
Danzaburou
2
0
1
2.5
W
Guan Yu
septicflex7
Guan Yu
4
0
2
5
W
Fafnir
stelaire
Fafnir
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,146
Damage
11,336
17,631
Taken
16,425
5,602
Mitigated
7,847
3,029
Healing
5,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ErLinen
Chernobog
1,314
1,013
0
912
3,960
832
0
763
3,197
0
13,027
L
King Arthur
HollowCristo
King Arthur
1,624
581
0
570
5,590
2,392
0
0
5,590
0
7,820
L
Yemoja
1,473
266
365
320
3,026
1,226
0
345
2,681
10,501
0
W
Pele
1,676
362
0
1,125
2,804
620
162
81
2,723
0
13,829
L
Awilix
ShinKirito
Awilix
1,735
602
0
862
5,055
1,152
0
380
4,675
0
11,620
W
Ra
1,400
411
21
594
3,044
920
1,058
137
2,907
27,535
0
L
Olorun
itsLeosss
Olorun
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
schtabilWoischt
Danzaburou
3,676
1,838
0
689
3,234
807
396
646
2,588
0
25,877
W
Guan Yu
septicflex7
Guan Yu
4,496
439
198
2,094
5,791
4,630
230
0
5,566
0
33,315
W
Fafnir
stelaire
Fafnir
88
0
0
541
1,552
870
48
609
943
2,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,514
Gold Earned
24,396
104
Minions Killed
215
0
Camps Cleared
0
558,319
Distance Traveled
676,317
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
3,625
518
31
4
0
144,417
2
L
King Arthur
3,559
508
18
3
0
145,514
1
L
Yemoja
4,129
590
26
4
0
121,709
0
W
Pele
4,406
629
27
4
0
175,169
0
L
Awilix
4,297
614
29
4
0
146,679
1
W
Ra
4,858
694
55
8
0
142,354
2
L
Olorun
2,904
415
0
0
0
0
0
W
Danzaburou
4,861
694
56
8
0
101,299
0
W
Guan Yu
6,034
862
72
10
0
131,947
0
W
Fafnir
4,237
605
5
1
0
125,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role