Player Matchup

Ah Muzen Cab
Ah Muzen Cab
CrunchyGumii
Ah Muzen Cab
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 101L
1,500 Elo+
Solo
Anhur
Anhur
Elcompamichelin
Anhur
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
EpicAlbatrozz
Nemesis
Level 29
God Stats
40W - 27L
1,646 SR
Queue Stats
411W - 429L
1,382 Elo+
Solo
Tsukuyomi
Tsukuyomi
ITTxChiefxTeufel
Tsukuyomi
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,055 Elo+
Solo
Yemoja
Yemoja
KGdragonslayer27
Yemoja
Level 8
God Stats
1W - 2L
1,497 SR
Queue Stats
13W - 32L
1,285 Elo+
Solo
Team Averages
Level 12
1,529 SR
1,344 Elo+

VS

Team Averages
Level 21
1,572 SR
1,291 Elo+
Hades
Hades
Dead_BoyB999
Hades
Level 17
God Stats
4W - 5L
1,690 SR
Queue Stats
24W - 44L
1,250 Elo+
Solo
Fenrir
Fenrir
DeathsLastLaugh
Fenrir
Level 38
God Stats
1W - 3L
1,500 SR
Queue Stats
156W - 178L
1,301 Elo+
Party 1
Izanami
Izanami
MildsNYak
Izanami
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 25L
1,262 Elo+
Solo
Set
Set
Wick3d_Klown7301
Set
Level 17
God Stats
0W - 1L
1,640 SR
Queue Stats
15W - 24L
1,418 Elo+
Solo
Ymir
Ymir
ltsKurbee
Ymir
Level 4
God Stats
38W - 43L
1,530 SR
Queue Stats
182W - 199L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CrunchyGumii
Ah Muzen Cab
15
8 / 4 / 7
9,775
611
13,901
12,034
4,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

13
9 / 5 / 7
9,015
563
11,378
12,879
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
15
8 / 3 / 5
9,967
623
11,835
12,053
5,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tsukuyomi
12
3 / 4 / 3
8,257
516
4,749
9,822
3,318
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
1 / 3 / 11
7,970
498
4,547
9,734
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 4
7,175
448
7,442
16,653
6,975
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 8 / 1
8,795
550
8,666
13,022
4,247
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
MildsNYak
Izanami
16
10 / 1 / 4
10,609
663
14,978
10,271
3,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 7 / 2
5,880
368
1,488
7,144
1,766
Ymir
8
0 / 5 / 7
6,321
395
2,967
14,283
10,792
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
29
Kills
19
19
Deaths
30
33
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CrunchyGumii
Ah Muzen Cab
8
4
7
2.88
L
1
9
4
0.33
L
8
8
1
1.06
W
9
5
7
2.5
W
Nemesis
8
3
5
3.5
W
Tsukuyomi
3
4
3
1.13
W
1
3
11
2.17
L
Izanami
MildsNYak
Izanami
10
1
4
12
L
0
7
2
0.14
L
Ymir
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,410
Damage
35,541
56,522
Taken
61,373
22,636
Mitigated
27,127
19,655
Healing
14,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CrunchyGumii
Ah Muzen Cab
13,901
8,231
0
4,995
12,034
4,520
3,740
2,917
9,117
0
71,767
L
7,442
332
253
2,424
16,653
6,975
432
576
16,077
28,187
0
L
8,666
1,495
0
3,043
13,022
4,247
0
874
12,148
0
37,735
W
11,378
5,401
0
4,652
12,879
4,019
965
3,449
9,430
0
37,501
W
Nemesis
11,835
6,634
705
3,874
12,053
5,035
2,433
1,961
10,092
0
63,127
W
Tsukuyomi
4,749
3,213
0
2,096
9,822
3,318
0
223
9,599
0
40,618
W
4,547
1,834
2,257
1,076
9,734
5,744
613
1,859
7,875
16,047
0
L
Izanami
MildsNYak
Izanami
14,978
11,129
0
6,276
10,271
3,347
2,928
980
9,291
0
64,967
L
1,488
1,227
0
198
7,144
1,766
195
527
6,617
0
7,120
L
Ymir
2,967
1,010
0
2,412
14,283
10,792
324
1,590
12,693
9,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,984
Gold Earned
38,780
371
Minions Killed
270
0
Camps Cleared
0
1,334,662
Distance Traveled
1,352,962
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,775
611
117
7
0
261,369
1
L
Hades
7,175
448
52
3
0
235,412
4
L
Fenrir
8,795
550
53
3
0
299,975
0
W
Anhur
9,015
563
51
3
0
253,092
0
W
Nemesis
9,967
623
113
7
0
320,738
0
W
Tsukuyomi
8,257
516
61
4
0
224,128
0
W
Yemoja
7,970
498
29
2
0
275,335
1
L
Izanami
10,609
663
135
8
0
283,517
0
L
Set
5,880
368
15
1
0
264,439
0
L
Ymir
6,321
395
15
1
0
269,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role