Player Matchup

Danzaburou
Danzaburou
RebleXScout
Danzaburou
Level 83
God Stats
9W - 9L
1,351 SR
Queue Stats
132W - 92L
1,572 Elo+
Party 1
Cthulhu
Cthulhu
UDBWCoos
Cthulhu
Level 89
God Stats
19W - 11L
1,668 SR
Queue Stats
64W - 41L
1,585 Elo+
Party 1
Fenrir
Fenrir
ValorMagnus
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
161W - 120L
1,635 Elo+
Party 1
Team Averages
Level 97
1,506 SR
1,598 Elo+

VS

Team Averages
Level 127
1,659 SR
1,552 Elo+
Athena
Athena
BloodandBone8
Athena
Level 147
God Stats
0W - 1L
1,820 SR
Queue Stats
31W - 48L
1,592 Elo+
Party 2
Nox
Nox
Cavralyn
Nox
Level 125
God Stats
66W - 49L
1,618 SR
Queue Stats
230W - 252L
1,584 Elo+
Solo
Danzaburou
Danzaburou
Parlaee
Danzaburou
Level 108
God Stats
3W - 10L
1,537 SR
Queue Stats
29W - 37L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
RebleXScout
Danzaburou
15
3 / 0 / 8
10,737
716
8,627
7,918
3,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
UDBWCoos
Cthulhu
14
5 / 2 / 4
10,128
675
10,472
11,879
9,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
14
4 / 1 / 6
10,397
693
7,820
9,741
6,349
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
8,113
541
3,370
14,244
12,623
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 5 / 1
8,567
571
5,689
8,206
2,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Parlaee
Danzaburou
13
2 / 2 / 1
9,684
646
9,623
8,894
3,535
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
7
12
Kills
3
3
Deaths
12
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
1
5
1
0.3
L
Danzaburou
Parlaee
Danzaburou
2
2
1
1.25
W
Danzaburou
RebleXScout
Danzaburou
3
0
8
7
W
Cthulhu
UDBWCoos
Cthulhu
5
2
4
3.5
W
Fenrir
4
1
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,919
Damage
18,682
29,538
Taken
31,344
18,791
Mitigated
18,964
12,241
Healing
4,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,370
1,676
1,080
954
14,244
12,623
0
4,770
9,124
22,099
0
L
5,689
625
0
733
8,206
2,806
0
2,447
5,534
19,880
0
L
Danzaburou
Parlaee
Danzaburou
9,623
2,970
0
1,845
8,894
3,535
0
2,720
6,074
0
42,839
W
Danzaburou
RebleXScout
Danzaburou
8,627
2,321
1,244
5,339
7,918
3,246
2,205
2,156
5,762
0
62,599
W
Cthulhu
UDBWCoos
Cthulhu
10,472
264
698
2,654
11,879
9,196
0
3,380
8,499
35,459
0
W
Fenrir
7,820
2,176
0
2,306
9,741
6,349
242
3,604
6,137
0
47,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,262
Gold Earned
26,364
225
Minions Killed
146
0
Camps Cleared
0
900,876
Distance Traveled
736,983
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,113
541
21
1
0
256,029
4
L
Nox
8,567
571
37
2
0
251,678
1
L
Danzaburou
9,684
646
88
6
0
229,276
1
W
Danzaburou
10,737
716
120
8
0
280,969
0
W
Cthulhu
10,128
675
52
3
0
308,857
3
W
Fenrir
10,397
693
53
4
0
311,050
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role