Player Matchup

Discordia
Discordia
Nightless Angel
Discordia
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
188W - 163L
1,609 Elo+
Solo
Ymir
Ymir
TheRiftsplitter
Ymir
Level 22
God Stats
3W - 0L
1,821 SR
Queue Stats
99W - 87L
1,570 Elo+
Solo
He Bo
He Bo
Tunegrito001
He Bo
Level 14
God Stats
11W - 9L
1,600 SR
Queue Stats
28W - 28L
1,549 Elo+
Solo
Artemis
Artemis
UNICORNBUD
Artemis
Level 27
God Stats
10W - 5L
1,617 SR
Queue Stats
48W - 51L
1,582 Elo+
Solo
Pele
Pele
YOUSAF27ASCZ
Pele
Level 17
God Stats
14W - 1L
1,589 SR
Queue Stats
58W - 66L
1,531 Elo+
Solo
Team Averages
Level 22
1,625 SR
1,568 Elo+

VS

Team Averages
Level 16
1,572 SR
1,565 Elo+
Tiamat
Tiamat
BTL_Messi
Tiamat
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MCHarper0805
Neith
Level 13
God Stats
24W - 22L
1,578 SR
Queue Stats
25W - 27L
1,605 Elo+
Solo
Heimdallr
Heimdallr
MIDDYatl
Heimdallr
Level 27
God Stats
162W - 101L
1,629 SR
Queue Stats
792W - 459L
1,662 Elo+
Solo
Yemoja
Yemoja
Mariulsky
Yemoja
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,461 Elo+
Solo
Merlin
Merlin
thtjusthapened
Merlin
Level 27
God Stats
5W - 4L
1,652 SR
Queue Stats
43W - 49L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Nightless Angel
Discordia
14
3 / 0 / 8
8,854
1,107
7,916
4,216
1,514
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 7
8,830
1,104
4,327
6,036
5,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

15
6 / 3 / 6
9,665
1,208
13,710
7,381
2,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
UNICORNBUD
Artemis
15
5 / 2 / 8
9,396
1,175
19,465
10,506
3,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
2 / 5 / 6
8,156
1,020
5,954
9,374
3,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

301

VS

Team 2 Tickets

208

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
BTL_Messi
Tiamat
13
1 / 3 / 5
7,550
944
2,571
5,096
2,635
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 5
7,895
987
6,371
10,920
3,790
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
MIDDYatl
Heimdallr
15
7 / 5 / 3
10,005
1,251
11,945
15,740
5,497
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Mariulsky
Yemoja
13
0 / 3 / 4
8,063
1,008
3,229
11,188
7,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
1 / 2 / 7
8,478
1,060
9,259
11,785
4,099
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
34
17
Kills
10
10
Deaths
17
35
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tiamat
BTL_Messi
Tiamat
1
3
5
1.17
L
1
4
5
0.88
L
Heimdallr
MIDDYatl
Heimdallr
7
5
3
1.7
L
Yemoja
Mariulsky
Yemoja
0
3
4
0.67
W
Discordia
Nightless Angel
Discordia
3
0
8
7
W
1
0
7
4.5
W
6
3
6
3
W
Artemis
UNICORNBUD
Artemis
5
2
8
4.5
W
2
5
6
1
L
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,372
Damage
33,375
37,513
Taken
54,729
16,783
Mitigated
23,094
6,952
Healing
5,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
BTL_Messi
Tiamat
2,571
207
0
401
5,096
2,635
0
2,104
2,934
8,081
0
L
6,371
1,456
0
1,162
10,920
3,790
0
4,296
6,430
0
12,597
L
Heimdallr
MIDDYatl
Heimdallr
11,945
5,175
0
1,646
15,740
5,497
0
7,228
8,360
0
31,514
L
Yemoja
Mariulsky
Yemoja
3,229
1,124
758
734
11,188
7,073
0
5,134
5,888
13,067
0
W
Discordia
Nightless Angel
Discordia
7,916
363
452
426
4,216
1,514
0
1,937
2,279
14,662
0
W
4,327
422
0
644
6,036
5,729
0
2,392
3,644
22,207
0
W
13,710
800
0
426
7,381
2,312
0
2,767
4,609
24,853
0
W
Artemis
UNICORNBUD
Artemis
19,465
10,061
913
3,784
10,506
3,964
0
4,054
6,452
0
27,401
W
5,954
1,174
0
307
9,374
3,264
0
3,909
5,461
0
20,636
L
9,259
331
0
577
11,785
4,099
0
6,451
5,164
28,512
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,901
Gold Earned
41,991
145
Minions Killed
139
4
Camps Cleared
3
885,733
Distance Traveled
663,340
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,550
944
9
1
0
122,757
0
L
Neith
7,895
987
19
2
2
135,486
0
L
Heimdallr
10,005
1,251
48
6
0
131,640
0
L
Yemoja
8,063
1,008
9
1
0
127,086
0
W
Discordia
8,854
1,107
21
3
0
158,378
0
W
Ymir
8,830
1,104
46
6
1
174,510
2
W
He Bo
9,665
1,208
29
4
0
201,439
0
W
Artemis
9,396
1,175
23
3
1
170,458
0
W
Pele
8,156
1,020
26
3
2
180,948
0
L
Merlin
8,478
1,060
54
7
1
146,371
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role