Player Matchup

Ymir
Ymir
Conchiflorcita
Ymir
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 27L
1,566 Elo+
Solo
Arachne
Arachne
PPFOREHEAD
Arachne
Level 12
God Stats
50W - 42L
1,480 SR
Queue Stats
159W - 215L
1,369 Elo+
Party 1
Bellona
Bellona
Sektowr
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Solo
Zeus
Zeus
Terrgorn
Zeus
Level 28
God Stats
2W - 6L
1,435 SR
Queue Stats
123W - 132L
1,298 Elo+
Solo
Anhur
Anhur
pikmin978
Anhur
Level 47
God Stats
6W - 6L
1,243 SR
Queue Stats
188W - 234L
1,274 Elo+
Party 1
Team Averages
Level 23
1,432 SR
1,401 Elo+

VS

Team Averages
Level 18
1,554 SR
1,224 Elo+
Agni
Agni
DenizChoban
Agni
Level 25
God Stats
6W - 5L
1,540 SR
Queue Stats
140W - 177L
1,326 Elo+
Solo
Cthulhu
Cthulhu
NoivernPlays
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
904 Elo+
Solo
Bellona
Bellona
PercyRod
Bellona
Level 16
God Stats
45W - 59L
1,500 SR
Queue Stats
206W - 247L
1,204 Elo+
Solo
Skadi
Skadi
Pyrovi
Skadi
Level 22
God Stats
23W - 27L
1,320 SR
Queue Stats
119W - 131L
1,221 Elo+
Solo
Tsukuyomi
Tsukuyomi
WetEggroll85
Tsukuyomi
Level 23
God Stats
4W - 1L
1,912 SR
Queue Stats
36W - 31L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 4
6,181
515
2,111
6,986
4,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
PPFOREHEAD
Arachne
10
2 / 0 / 2
6,046
504
2,984
5,084
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
Sektowr
Bellona
10
5 / 2 / 4
6,689
557
4,082
7,033
4,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
11
2 / 0 / 1
6,594
550
3,574
3,851
999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
pikmin978
Anhur
11
11 / 0 / 1
7,020
585
8,136
5,625
2,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 0
6,163
514
3,359
4,821
1,416
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
NoivernPlays
Cthulhu
3
0 / 9 / 0
4,131
344
1,609
7,829
2,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
PercyRod
Bellona
10
1 / 5 / 0
5,862
489
3,168
8,793
4,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
Pyrovi
Skadi
10
1 / 5 / 1
6,128
511
4,928
8,132
1,668
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
WetEggroll85
Tsukuyomi
4
0 / 0 / 0
4,203
350
0
3,025
659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
21
Kills
5
6
Deaths
22
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
1
4
4
0.75
L
3
3
0
1
L
Cthulhu
NoivernPlays
Cthulhu
0
9
0
0
W
Arachne
PPFOREHEAD
Arachne
2
0
2
3
L
Bellona
PercyRod
Bellona
1
5
0
0.2
L
Skadi
Pyrovi
Skadi
1
5
1
0.3
W
Bellona
Sektowr
Bellona
5
2
4
3.5
W
Zeus
2
0
1
2.5
L
Tsukuyomi
WetEggroll85
Tsukuyomi
0
0
0
0
W
Anhur
pikmin978
Anhur
11
0
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,887
Damage
13,064
28,579
Taken
32,600
15,403
Mitigated
10,689
5,451
Healing
4,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,111
216
210
1,068
6,986
4,040
585
1,425
5,477
21,806
0
L
3,359
131
0
620
4,821
1,416
52
1,998
2,534
22,282
0
L
Cthulhu
NoivernPlays
Cthulhu
1,609
224
0
60
7,829
2,242
0
2,203
5,405
5,744
0
W
Arachne
PPFOREHEAD
Arachne
2,984
1,844
0
1,008
5,084
3,000
627
520
4,458
0
28,813
L
Bellona
PercyRod
Bellona
3,168
1,090
0
2,048
8,793
4,704
535
0
8,468
0
22,087
L
Skadi
Pyrovi
Skadi
4,928
1,746
0
1,099
8,132
1,668
381
1,284
6,648
0
33,330
W
Bellona
Sektowr
Bellona
4,082
1,026
0
587
7,033
4,889
16
1,118
5,514
3,609
19,903
W
Zeus
3,574
520
0
1,347
3,851
999
344
1,038
2,709
37,674
0
L
Tsukuyomi
WetEggroll85
Tsukuyomi
0
0
0
799
3,025
659
0
411
2,598
0
8,194
W
Anhur
pikmin978
Anhur
8,136
3,837
0
1,231
5,625
2,475
19
420
5,173
0
25,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,530
Gold Earned
26,487
270
Minions Killed
176
0
Camps Cleared
0
1,212,134
Distance Traveled
893,025
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,181
515
45
4
0
206,109
0
L
Agni
6,163
514
49
4
0
186,415
0
L
Cthulhu
4,131
344
4
0
0
270,744
3
W
Arachne
6,046
504
52
4
0
270,301
2
L
Bellona
5,862
489
43
4
0
197,907
2
L
Skadi
6,128
511
67
6
0
167,202
0
W
Bellona
6,689
557
39
3
0
255,239
0
W
Zeus
6,594
550
91
8
0
227,702
6
L
Tsukuyomi
4,203
350
13
1
0
70,757
0
W
Anhur
7,020
585
43
4
0
252,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role